name: "Main Area" panels { name: "MOVE (1)" path: "Panels/Main/panel_1" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_1" } proxies { answer: "back" path: "Panels/Backward/backward_1" } proxies { answer: "up" path: "Panels/Up/up_1" } proxies { answer: "down" path: "Panels/Down/down_1" } proxies { answer: "left" path: "Panels/Left/left_1" } proxies { answer: "right" path: "Panels/Right/right_1" } proxies { answer: "move" path: "Panels/Secret/secret_1" } } panels { name: "MOVE (2)" path: "Panels/Main/panel_2" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_2" } proxies { answer: "back" path: "Panels/Backward/backward_2" } proxies { answer: "up" path: "Panels/Up/up_2" } proxies { answer: "down" path: "Panels/Down/down_2" } proxies { answer: "left" path: "Panels/Left/left_2" } proxies { answer: "right" path: "Panels/Right/right_2" } proxies { answer: "move" path: "Panels/Secret/secret_2" } } panels { name: "MOVE (3)" path: "Panels/Main/panel_3" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_3" } proxies { answer: "back" path: "Panels/Backward/backward_3" } proxies { answer: "up" path: "Panels/Up/up_3" } proxies { answer: "down" path: "Panels/Down/down_3" } proxies { answer: "left" path: "Panels/Left/left_3" } proxies { answer: "right" path: "Panels/Right/right_3" } proxies { answer: "move" path: "Panels/Secret/secret_3" } } panels { name: "MOVE (4)" path: "Panels/Main/panel_4" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_4" } proxies { answer: "back" path: "Panels/Backward/backward_4" } proxies { answer: "up" path: "Panels/Up/up_4" } proxies { answer: "down" path: "Panels/Down/down_4" } proxies { answer: "left" path: "Panels/Left/left_4" } proxies { answer: "right" path: "Panels/Right/right_4" } proxies { answer: "move" path: "Panels/Secret/secret_4" } } panels { name: "MOVE (5)" path: "Panels/Main/panel_5" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_5" } proxies { answer: "back" path: "Panels/Backward/backward_5" } proxies { answer: "up" path: "Panels/Up/up_5" } proxies { answer: "down" path: "Panels/Down/down_5" } proxies { answer: "left" path: "Panels/Left/left_5" } proxies { answer: "right" path: "Panels/Right/right_5" } proxies { answer: "move" path: "Panels/Secret/secret_5" } } panels { name: "MOVE (6)" path: "Panels/Main/panel_6" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_6" } proxies { answer: "back" path: "Panels/Backward/backward_6" } proxies { answer: "up" path: "Panels/Up/up_6" } proxies { answer: "down" path: "Panels/Down/down_6" } proxies { answer: "left" path: "Panels/Left/left_6" } proxies { answer: "right" path: "Panels/Right/right_6" } proxies { answer: "move" path: "Panels/Secret/secret_6" } } panels { name: "MOVE (7)" path: "Panels/Main/panel_7" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_7" } proxies { answer: "back" path: "Panels/Backward/backward_7" } proxies { answer: "up" path: "Panels/Up/up_7" } proxies { answer: "down" path: "Panels/Down/down_7" } proxies { answer: "left" path: "Panels/Left/left_7" } proxies { answer: "right" path: "Panels/Right/right_7" } proxies { answer: "move" path: "Panels/Secret/secret_7" } } panels { name: "MOVE (8)" path: "Panels/Main/panel_8" clue: "move" answer: "move" proxies { answer: "forward" path: "Panels/Forward/forward_8" } proxies { answer: "back" path: "Panels/Backward/backward_8" } proxies { answer: "up" path: "Panels/Up/up_8" } proxies { answer: "down" path: "Panels/Down/down_8" } proxies { answer: "left" path: "Panels/Left/left_8" } proxies { answer: "right" path: "Panels/Right/right_8" } proxies { answer: "move" path: "Panels/Secret/secret_8" } } ports { name: "OWL" path: "Components/Warps/worldport" } ports { name: "COLORFUL" path: "Components/Warps/worldport2" } id='n9' href='#n9'>9 10 11 12 13 14 15 16 17 18 19 20
extends "res://scripts/multiplayer.gd"


func _request_lobby_list():
	var apclient = global.get_node("Archipelago")
	Steam.addRequestLobbyListStringFilter(
		"archipelago", apclient._seed, Steam.LOBBY_COMPARISON_EQUAL
	)

	._request_lobby_list()


func _on_lobby_created(result: int, lobby_id: int) -> void:
	if result != Steam.RESULT_OK:
		return

	var apclient = global.get_node("Archipelago")
	var _ignore = Steam.setLobbyData(lobby_id, "archipelago", apclient._seed)

	._on_lobby_created(result, lobby_id)