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extends "res://scripts/load.gd"
func _load():
global._print("Hooked Load Start")
var apclient = global.get_node("Archipelago")
# TODO: Override the YOU panel with the AP slot name
# This is the best time to create the location nodes, since the map is now
# loaded but the panels haven't been solved from the save file yet.
var panels_parent = self.get_node("Panels")
var location_script = ResourceLoader.load("user://maps/Archipelago/location.gd")
for location_name in apclient._location_name_to_id:
var location = location_script.new()
location.ap_name = location_name
location.ap_id = apclient._location_name_to_id[location_name]
location.name = "AP_location_" + location.ap_id
self.add_child(location)
var panels = apclient._panel_ids_by_location[String(location.ap_id)]
location.total = panels.size()
for panel in panels:
var that_panel = panels_parent.get_node(panel)
that_panel.get_node("Viewport/GUI/Panel/TextEdit").connect(
"answer_correct", location, "handle_correct"
)
# Proceed with the rest of the load.
global._print("Hooked Load End")
._load()
# Process any items received while the map was loading, and send the checks
# from the save load.
apclient.mapFinishedLoading()
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