extends Button func _ready(): pass func _connect_pressed(): # Save the AP settings to disk. var dir = Directory.new() var path = "user://settings" if dir.dir_exists(path): pass else: dir.make_dir(path) var file = File.new() file.open("user://settings/archipelago", File.WRITE) var data = [ self.get_parent().get_node("server_box").text, self.get_parent().get_node("player_box").text, self.get_parent().get_node("password_box").text ] file.store_var(data, true) file.close() func _back_pressed(): fader._fade_start("main_menu")