extends "res://scripts/player.gd" var _oldpos = Vector3(0, -200, 0) var _oldpos_fine = Vector3(0, -200, 0) func _ready(): _oldpos = translation _oldpos.y = 0 _oldpos_fine = translation _oldpos_fine.y = 0 var apclient = global.get_node("Archipelago") if apclient.track_player: var tracking_timer = Timer.new() tracking_timer.name = "TrackingTimer" tracking_timer.wait_time = 5.0 add_child(tracking_timer) tracking_timer.connect("timeout", self, "_tick_tracking") tracking_timer.start() var tracking_timer_fine = Timer.new() tracking_timer_fine.name = "TrackingTimerFine" tracking_timer_fine.wait_time = 0.5 add_child(tracking_timer_fine) tracking_timer_fine.connect("timeout", self, "_tick_tracking_fine") tracking_timer_fine.start() func _tick_tracking(): var tracker = get_tree().get_root().get_node("Spatial/AP_Tracker") if tracker.has_connection(): return var newpos = translation newpos.y = 0 if newpos != _oldpos && newpos.distance_to(_oldpos) > 10: _oldpos = newpos var apclient = global.get_node("Archipelago") apclient.setValue("PlayerPos", {"x": int(_oldpos.x), "z": int(_oldpos.z)}) func _tick_tracking_fine(): var tracker = get_tree().get_root().get_node("Spatial/AP_Tracker") if !tracker.has_connection(): return var newpos = translation newpos.y = 0 if newpos != _oldpos_fine && newpos.distance_to(_oldpos_fine) > 0.5: _oldpos_fine = newpos tracker.update_position(int(_oldpos_fine.x), int(_oldpos_fine.z)) func _solving(): ._solving() var effects_node = get_tree().get_root().get_node("Spatial/AP_Effects") effects_node.enter_solve_mode() func _solvingEnd(): ._solvingEnd() var effects_node = get_tree().get_root().get_node("Spatial/AP_Effects") effects_node.exit_solve_mode() func _unhandled_input(event): if event is InputEventKey: if event.pressed and event.scancode == KEY_P: var effects_node = get_tree().get_root().get_node("Spatial/AP_Effects") effects_node.skip_puzzle() type='hidden' name='id' value='22014b967d0d9651b72bffbe02aba75dc98180a4'/>
path: root/game_data.h
blob: 00d6328bb8427a4c03b5bc67f3a11c56651f5ae9 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95