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extends Node var ap_name = "" var ap_id = 0 var total = 0 var solved = 0 var ran = false func handle_correct(): solved += 1 if solved >= total && !ran: ran = true var apclient = global.get_node("Archipelago") apclient.sendLocation(ap_id) go/player.gd?h=v5.0.1' type='application/atom+xml'/>