From 05ad197357cec013def2177c5c182f33e169a2c3 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Fri, 21 Apr 2023 11:22:52 -0400 Subject: Never mind, we are not shuffling the mandatory wall snipes It would complicate logic too much because of ZERO needing to become a black puzzle. We can still shuffle the puzzles near these, though. --- data/LL1.yaml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'data') diff --git a/data/LL1.yaml b/data/LL1.yaml index 08d7d4f..7924044 100644 --- a/data/LL1.yaml +++ b/data/LL1.yaml @@ -1450,14 +1450,14 @@ - id: Backside Room/Panel_third_third color: white tag: midwhite -# We are displacing this panel in front of the wall. +# This is a mandatory wall-snipe, so we will not shuffle it. - id: Backside Room/Panel_fourth_fourth color: white - tag: midwhite -# We are displacing this panel in front of the black wall + tag: forbid +# This is a mandatory wall-snipe, so we will not shuffle it. - id: Backside Room/Panel_zero_zero color: black - tag: midblack + tag: forbid - id: Backside Room/Panel_one_one color: white tag: midwhite @@ -2300,10 +2300,10 @@ - id: Ceiling Room/Panel_answer_4 color: yellow tag: topyellow -# We are displacing this panel in front of the wall. +# This is a mandatory wall-snipe, so we will not shuffle it. - id: Chemistry Room/Panel_open color: white - tag: midwhite + tag: forbid - id: Chemistry Room/Panel_close color: black tag: botblack -- cgit 1.4.1