From cb6db408f38338edb451f323d7e5aa2856854d15 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Tue, 1 Aug 2023 23:59:40 -0400 Subject: Made a note about how to access LEVEL 2 --- README.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'README.md') diff --git a/README.md b/README.md index 968ae82..87d2a7d 100644 --- a/README.md +++ b/README.md @@ -63,6 +63,8 @@ These may change in the future. **Note**: In the second room, you ordinarily only have to solve HI / HIGH to open the door. This is modified in the randomizer so that you have to solve both puzzles to receive a location check. +LEVEL 2 (the panel that unlocks Level 2) is a check. If Level 2 is selected as your victory condition, you will be required to solve the provided number of puzzles before you can get access to the LEVEL 2 panel. If Level 2 is not your victory condition, the LEVEL 2 room is automatically available as soon as you reach Second Room. + ### Is my progress saved locally? Lingo autosaves your progress every time you solve a puzzle. The randomizer generates a savefile name based on your Multiworld seed and slot number, so you should be able to seamlessly switch between multiworlds and even slots within a multiworld. -- cgit 1.4.1