From 0bc01fa1679a603fb2e552a15d09600c139930e4 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 3 Jun 2023 23:03:32 -0400 Subject: Wondrous FIRE should be midred in panel shuffle --- Archipelago/load.gd | 3 +++ data/LL1.yaml | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 436198f..ecc39a4 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd @@ -141,6 +141,9 @@ func _load(): set_small_gridmap_tile(-76.25, 1.25, 16.75, "SmallMeshInstance5") set_small_gridmap_tile(-76.75, 1.25, 16.75, "SmallMeshInstance5") + # Make The Wondrous's FIRE solely midred. + set_gridmap_tile(-76.5, 1.5, -73.5, "MeshInstance18") + if apclient._panel_shuffle == apclient.kREARRANGE_PANELS: # Do the actual shuffling. var panel_pools = {} diff --git a/data/LL1.yaml b/data/LL1.yaml index 271beef..a48cde0 100644 --- a/data/LL1.yaml +++ b/data/LL1.yaml @@ -1702,7 +1702,7 @@ tag: botbrown - id: Wonderland Room/Panel_fireplace_fire color: red - tag: mid bot red + tag: midred - id: Panel Room/Panel_broomed_bedroom color: yellow tag: midyellow -- cgit 1.4.1