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* Wondrous FIRE should be midred in panel shuffleStar Rauchenberger2023-06-031-1/+1
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* Reveal snipes in panel shuffleStar Rauchenberger2023-06-021-6/+3
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* Report achievements to AP using data storage (for tracker)Star Rauchenberger2023-05-211-0/+24
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* Create "The Wanderer"Star Rauchenberger2023-05-051-1/+1
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* ZERO was still marked as blackStar Rauchenberger2023-04-211-1/+1
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* Never mind, we are not shuffling the mandatory wall snipesStar Rauchenberger2023-04-211-6/+6
| | | | It would complicate logic too much because of ZERO needing to become a black puzzle. We can still shuffle the puzzles near these, though.
* OPEN and FOURTH are now displaced as wellStar Rauchenberger2023-04-211-9/+9
| | | | Now all three mandatory wall-snipes (and their adjacent panels) can be shuffled in panel shuffle mode.
* Art gallery ORDER is now set to the randomized subpanelsStar Rauchenberger2023-04-191-4/+4
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* Move ZERO in front of the black wallStar Rauchenberger2023-04-191-3/+3
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* Signs get updated in panel shuffle modeStar Rauchenberger2023-04-191-3/+11
| | | | Palindromes room is fixed now too.
* Set some more static panelsStar Rauchenberger2023-04-191-6/+6
| | | | Also added the entry room panels back into the pool so that their values can still show up on other panels in panel shuffle mode.
* Set up some static panelsStar Rauchenberger2023-04-181-6/+6
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* Prevented shuffling LOW and SECRETStar Rauchenberger2023-04-181-2/+2
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* Added painting shufflingStar Rauchenberger2023-04-181-1/+1
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* Implemented panel shuffleStar Rauchenberger2023-04-161-9/+71
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* Implemented color shuffleStar Rauchenberger2023-04-161-0/+2739