Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Bump version v0.4.1 | Star Rauchenberger | 2023-05-11 | 1 | -1/+1 | |
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* | Use base game messages node | Star Rauchenberger | 2023-05-11 | 3 | -72/+4 | |
| | | | | Now that it's been integrated into the game itself. | |||||
* | Added paintings from update | Star Rauchenberger | 2023-05-11 | 1 | -0/+101 | |
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* | Expiring messages now fade out | Star Rauchenberger | 2023-05-06 | 1 | -1/+3 | |
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* | Added wss support | Star Rauchenberger | 2023-05-05 | 1 | -7/+23 | |
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* | Bump version v0.4.0 | Star Rauchenberger | 2023-05-05 | 1 | -1/+1 | |
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* | THE MASTER requirement can now be set by the player | Star Rauchenberger | 2023-05-05 | 2 | -0/+16 | |
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* | Create "The Wanderer" | Star Rauchenberger | 2023-05-05 | 1 | -0/+59 | |
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* | Bump version v0.3.1 | Star Rauchenberger | 2023-04-29 | 1 | -1/+1 | |
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* | Increased max in buffer size | Star Rauchenberger | 2023-04-29 | 2 | -11/+6 | |
| | | | | Horray! We don't have to hardcode games not to download. | |||||
* | Provide status updates on the connection process | Star Rauchenberger | 2023-04-29 | 2 | -0/+18 | |
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* | Don't download datapackages for big games | Star Rauchenberger | 2023-04-29 | 1 | -2/+11 | |
| | | | | Godot's websocket packet size limit can't be changed in 3.5, which is annoying. | |||||
* | Bump version v0.3.0 | Star Rauchenberger | 2023-04-28 | 1 | -1/+1 | |
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* | Iceland Trap now lasts 60 seconds | Star Rauchenberger | 2023-04-28 | 1 | -1/+1 | |
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* | Progressive Art Gallery and Hallway Room | Star Rauchenberger | 2023-04-28 | 4 | -15/+84 | |
| | | | | Also, Art Gallery is now changed a little in doors mode. The backroom is always available so that you have access to the previous floors at all times. The paintings in the backroom do not appear until you have the floor unlocked. ORDER is also blocked off until you get the fifth floor. | |||||
* | Increased settings screen field font size | Star Rauchenberger | 2023-04-28 | 1 | -0/+9 | |
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* | Item names are colored by type in messages | Star Rauchenberger | 2023-04-28 | 2 | -40/+70 | |
| | | | | The messages node is now a vertical box container with individual RichTextLabels for each line. | |||||
* | Bump version v0.2.3 | Star Rauchenberger | 2023-04-26 | 1 | -1/+1 | |
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* | Fixed handshake failure from too-large data packages | Star Rauchenberger | 2023-04-26 | 2 | -6/+13 | |
| | | | | The needed datapackages are requested one-by-one, now. | |||||
* | Bump version v0.2.2 | Star Rauchenberger | 2023-04-24 | 1 | -1/+1 | |
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* | Renamed cache directory | Star Rauchenberger | 2023-04-24 | 1 | -2/+2 | |
| | | | | When it was just "archipelago", the names showed up in the file load list if you clicked load game, which gave people the impression that they were actual save files. | |||||
* | Fix THE END location | Star Rauchenberger | 2023-04-23 | 1 | -1/+6 | |
| | | | | The THE END location did not function properly before. Because THE END is not in Panels (it's in Decorations), node lookup did not work right before and the THE END location ended up using the panel from the previous location, which was ENTER (fifth floor orange). This fixes that lookup so that the location works correctly. | |||||
* | Bump version v0.2.1 | Star Rauchenberger | 2023-04-22 | 1 | -1/+1 | |
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* | Fixed effects timer not disappearing | Star Rauchenberger | 2023-04-22 | 1 | -0/+1 | |
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* | Bump version v0.2.0 | Star Rauchenberger | 2023-04-22 | 1 | -1/+1 | |
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* | Added traps | Star Rauchenberger | 2023-04-22 | 3 | -1/+102 | |
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* | Never mind, we are not shuffling the mandatory wall snipes | Star Rauchenberger | 2023-04-21 | 1 | -9/+0 | |
| | | | | It would complicate logic too much because of ZERO needing to become a black puzzle. We can still shuffle the puzzles near these, though. | |||||
* | Client now shows a version number | Star Rauchenberger | 2023-04-21 | 3 | -8/+13 | |
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* | OPEN and FOURTH are now displaced as well | Star Rauchenberger | 2023-04-21 | 1 | -2/+6 | |
| | | | | Now all three mandatory wall-snipes (and their adjacent panels) can be shuffled in panel shuffle mode. | |||||
* | Messages get queued up now if there are too many | Star Rauchenberger | 2023-04-20 | 1 | -7/+26 | |
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* | Returning to main menu now disconnects | Star Rauchenberger | 2023-04-20 | 3 | -5/+18 | |
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* | Disable connect button while connecting | Star Rauchenberger | 2023-04-20 | 3 | -1/+19 | |
| | | | | Pressing back now also halts the connection. | |||||
* | shrug | Star Rauchenberger | 2023-04-20 | 1 | -1/+1 | |
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* | Show error message if failure to connect | Star Rauchenberger | 2023-04-20 | 3 | -4/+82 | |
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* | Progressive Orange Tower now says which floor you got | Star Rauchenberger | 2023-04-20 | 1 | -0/+3 | |
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* | Art gallery ORDER is now set to the randomized subpanels | Star Rauchenberger | 2023-04-19 | 1 | -0/+11 | |
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* | Move ZERO in front of the black wall | Star Rauchenberger | 2023-04-19 | 1 | -0/+6 | |
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* | Signs get updated in panel shuffle mode | Star Rauchenberger | 2023-04-19 | 1 | -1/+5 | |
| | | | | Palindromes room is fixed now too. | |||||
* | Set some more static panels | Star Rauchenberger | 2023-04-19 | 1 | -14/+19 | |
| | | | | Also added the entry room panels back into the pool so that their values can still show up on other panels in panel shuffle mode. | |||||
* | Disabled ending/levelchanging | Star Rauchenberger | 2023-04-18 | 3 | -0/+16 | |
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* | Set up some static panels | Star Rauchenberger | 2023-04-18 | 1 | -0/+24 | |
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* | Added painting shuffling | Star Rauchenberger | 2023-04-18 | 4 | -2/+283 | |
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* | Implemented panel shuffle | Star Rauchenberger | 2023-04-16 | 2 | -1/+68 | |
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* | Implemented color shuffle | Star Rauchenberger | 2023-04-16 | 6 | -4/+78 | |
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* | Added support for THE MASTER as the goal | Star Rauchenberger | 2023-04-16 | 2 | -5/+15 | |
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* | Added death link | Star Rauchenberger | 2023-04-15 | 1 | -0/+28 | |
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* | Sent items are now displayed | Star Rauchenberger | 2023-04-15 | 1 | -5/+49 | |
| | | | | Both sent and received items display player names now. Hints are displayed. Fixed a bug where partially downloading datapackages would overwrite already-downloaded ones. | |||||
* | Previous change broke progressive orange tower | Star Rauchenberger | 2023-04-14 | 1 | -1/+1 | |
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* | Receiving items shows the right name now | Star Rauchenberger | 2023-04-14 | 1 | -30/+46 | |
| | | | | (Sending checks doesn't) | |||||
* | Created rudimentary message display | Star Rauchenberger | 2023-04-14 | 3 | -9/+103 | |
| | | | | | | It shows when the player sends a location or receives an item. Currently it just shows IDs instead of names. We need to download all data packages so that we can read the names. We are also currently queueing a message when we send a location, which isn't the best because if that location turns out to contain an item for us, we'll get two messages. It would be better to hold off until we receive a PrintJSON message describing the location that was sent out. We also now cache the ID of the most recently processed item, so that on relaunch we know which items are new and should be announced. |