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* | | Added player position trackingStar Rauchenberger2024-04-034-1/+47
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* | | AFD 2024: Remove inverted camera thingStar Rauchenberger2024-04-011-15/+0
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* | | Bump version v2.0.0Star Rauchenberger2024-03-311-1/+1
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* | | Merge branch 'future'Star Rauchenberger2024-03-312-3/+28
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| * | Bump AP versionStar Rauchenberger2024-03-151-1/+1
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| * | Bump beta versionStar Rauchenberger2024-03-151-1/+1
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| * | Merge branch 'main' into futureStar Rauchenberger2024-03-156-64/+184
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| * | | Bump versionStar Rauchenberger2024-02-201-1/+1
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| * | | Revert "Added support for warp items (including sunwarps)"Star Rauchenberger2024-02-203-51/+0
| | |/ | |/| | | | | | | This reverts commit b2b098573ef5bcd03d61e827d11b969460d992af.
| * | Added support for warp items (including sunwarps)Star Rauchenberger2024-01-313-0/+51
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| * | Need to delete door blocking Colorful cdpStar Rauchenberger2024-01-191-0/+1
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| * | Add progressive colorfulStar Rauchenberger2024-01-121-0/+13
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| * | Turn THE COLORFUL into a cdpStar Rauchenberger2024-01-121-1/+12
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* | | AFD notnerbStar Rauchenberger2024-03-291-0/+18
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* | | AFD inverted cameraStar Rauchenberger2024-03-281-0/+15
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* | | Fix Wanderer entrance door on reloadStar Rauchenberger2024-03-251-1/+1
| | | | | | | | | | | | Turns out when you instantiate scripts with exported reference fields, you have to create new values for those fields because otherwise they use a shared value like idk man it's weird.
* | | Geronimo gets you a puzzle skipStar Rauchenberger2024-03-242-2/+21
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* | | Transition into using level1_stableStar Rauchenberger2024-03-231-1/+6
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* | | Replace the roof of The Artistic in painting shuffleStar Rauchenberger2024-03-231-1/+23
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* | Fix panel count subtractionStar Rauchenberger2024-02-092-2/+2
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* | Bump version v1.2.0Star Rauchenberger2024-02-041-1/+1
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* | Persist traps between connectionsStar Rauchenberger2024-02-043-8/+63
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* | Atbash Trap now stacksStar Rauchenberger2024-02-042-10/+14
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* | More accurate wall snipe detectionStar Rauchenberger2024-02-041-4/+15
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* | Effects text is more prompt nowStar Rauchenberger2024-01-232-42/+79
| | | | | | | | Slowness and Iceland aren't forced to tick at the same time anymore. Puzzle skip popups show up instantly and disappear instantly. Puzzle skip popups do not show up for puzzles hidden behind walls (although you can still press p to skip).
* | Exclude duplicate pearl paintingStar Rauchenberger2024-01-181-1/+2
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* | Deleted some glass blocksStar Rauchenberger2024-01-121-4/+4
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* | Remove black block from THE REDStar Rauchenberger2024-01-121-0/+12
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* Bump version v1.1.0Star Rauchenberger2024-01-111-1/+1
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* Confusify now makes hidden doors awfulStar Rauchenberger2024-01-111-0/+33
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* Confusify orange towerStar Rauchenberger2024-01-111-0/+8
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* Bump versionStar Rauchenberger2024-01-061-1/+1
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* Use the autoload messages node v1.0.1Star Rauchenberger2024-01-052-12/+7
| | | | This fixes overlapping text when guided mode is on.
* Bump version v1.0.0Star Rauchenberger2024-01-041-1/+1
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* We are at AP 0.4.4Star Rauchenberger2024-01-041-1/+1
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* Stack/double proxyingStar Rauchenberger2024-01-043-1/+122
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* Don't tick down traps when pausedStar Rauchenberger2024-01-041-15/+16
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* Multiplayer shows slot name above playersStar Rauchenberger2023-11-291-0/+23
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* We have to move the cdps earlierStar Rauchenberger2023-11-291-5/+5
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* Hide the true countdown panelsStar Rauchenberger2023-11-281-0/+5
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* Fix thing with game updateStar Rauchenberger2023-11-281-2/+2
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* Bump versionStar Rauchenberger2023-11-281-1/+1
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* Add ghost multiplayer v0.16.0Star Rauchenberger2023-11-285-4/+35
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* Art gallery should be changed in vanilla doors tooStar Rauchenberger2023-11-271-29/+33
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* Bump version v0.15.1Star Rauchenberger2023-11-251-1/+1
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* Handle panel hunt being enabled by defaultStar Rauchenberger2023-11-251-1/+1
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* Make loadScriptExtension compatible with the compilerStar Rauchenberger2023-11-231-14/+12
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* Preload all scripts in settings_screenStar Rauchenberger2023-11-223-10/+24
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* Bump version v0.15.0Star Rauchenberger2023-11-211-1/+1
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* confusing world is now an optionStar Rauchenberger2023-11-214-3/+9
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