Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Bump version v0.11.0 | Star Rauchenberger | 2023-08-22 | 1 | -1/+1 | |
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* | Only necessary checks are sent out now | Star Rauchenberger | 2023-08-22 | 3 | -1/+20 | |
| | | | | i.e. the checks for every individual panel are not sent out if you are not playing panelsanity. | |||||
* | Fix atbash message + puzzle skip message being on one line v0.10.1 | Star Rauchenberger | 2023-08-06 | 1 | -0/+2 | |
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* | Bump version | Star Rauchenberger | 2023-08-06 | 1 | -1/+1 | |
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* | Fixed disconnect message never showing | Star Rauchenberger | 2023-08-06 | 1 | -1/+1 | |
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* | Prevent ANOTHER WAY spawning too early on reload | Star Rauchenberger | 2023-08-06 | 1 | -0/+1 | |
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* | Bump version v0.10.0 | Star Rauchenberger | 2023-08-03 | 1 | -1/+1 | |
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* | Remaining puzzle skips are saved between sessions | Star Rauchenberger | 2023-08-03 | 1 | -2/+10 | |
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* | Puzzle skips | Star Rauchenberger | 2023-08-03 | 6 | -2/+118 | |
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* | Bump version | Star Rauchenberger | 2023-08-01 | 1 | -1/+1 | |
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* | Automatic LEVEL 2 access when not win condition | Star Rauchenberger | 2023-08-01 | 1 | -4/+25 | |
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* | Re-attempt WS after a failed connection | Star Rauchenberger | 2023-08-01 | 1 | -0/+1 | |
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* | Gamedata is generated from main AP yaml | Star Rauchenberger | 2023-08-01 | 2 | -61/+43 | |
| | | | | We now also include static data that was previously sent in slot data. | |||||
* | Added LEVEL 2 victory condition | Star Rauchenberger | 2023-07-30 | 2 | -2/+17 | |
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* | Version bump v0.8.2 | Star Rauchenberger | 2023-07-24 | 1 | -1/+1 | |
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* | New data storage key format | Star Rauchenberger | 2023-07-24 | 1 | -1/+7 | |
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* | Bump version v0.8.1 | Star Rauchenberger | 2023-07-16 | 1 | -1/+1 | |
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* | Move TRANS RIGHTS to bottom white | Star Rauchenberger | 2023-07-16 | 1 | -0/+4 | |
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* | Block visibility of RAINY from the roof | Star Rauchenberger | 2023-07-02 | 1 | -0/+4 | |
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* | Block roof access to The Wondrous | Star Rauchenberger | 2023-07-02 | 1 | -0/+5 | |
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* | Snipe-required panels are now always revealed | Star Rauchenberger | 2023-07-02 | 1 | -11/+12 | |
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* | Prevent [secret thing] | Star Rauchenberger | 2023-06-18 | 2 | -0/+7 | |
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* | Bump version v0.8.0 | Star Rauchenberger | 2023-06-17 | 1 | -1/+1 | |
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* | Atbash lasts until you solve a puzzle | Star Rauchenberger | 2023-06-17 | 2 | -18/+26 | |
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* | Atbash trap | Star Rauchenberger | 2023-06-16 | 3 | -2/+51 | |
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* | HOT CRUSTS change should always happen v0.7.0 | Star Rauchenberger | 2023-06-06 | 1 | -10/+10 | |
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* | Bump version | Star Rauchenberger | 2023-06-06 | 1 | -1/+1 | |
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* | Reduce double/triple puzzles in Knight/Night | Star Rauchenberger | 2023-06-04 | 1 | -0/+5 | |
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* | Wondrous FIRE should be midred in panel shuffle | Star Rauchenberger | 2023-06-03 | 1 | -0/+3 | |
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* | Reveal snipes in panel shuffle | Star Rauchenberger | 2023-06-02 | 1 | -0/+22 | |
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* | HOT CRUSTS special treatment | Star Rauchenberger | 2023-06-02 | 1 | -0/+11 | |
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* | Fixed art gallery starting room bug v0.6.0 | Star Rauchenberger | 2023-05-27 | 1 | -6/+10 | |
| | | | | | | | | The issue: there was a transient issue (more prevalent for certain users) where a painting from the art gallery would appear in the starting room (at the world origin). The cause: Unlike every other item, the art gallery painting items are not idempotent, so if one is re-processed it behaves differently than the original time it was processed; specifically, it would fail to find the painting it needs to replace, so the current painting would be moved to the origin. This issue was flaky because it would only occur if the AP item resync that's requested at connection time was not received by the client until after the map finished loading. The solution: Receipt indices are now saved as items are processed, and received items with an index that has already been processed are not re-processed. | |||||
* | Bump version | Star Rauchenberger | 2023-05-27 | 1 | -1/+1 | |
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* | Painting names are loaded from the game now | Star Rauchenberger | 2023-05-27 | 2 | -193/+28 | |
| | | | | This makes us update-resistant because we automatically get access to new paintings, and also it prevents issues where the names in the mod do not line up with the game's names, which have caused crashes in at least one MW. | |||||
* | Suppress "AP_Paintings not found" error when no painting shuffle | Star Rauchenberger | 2023-05-27 | 1 | -1/+1 | |
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* | Queue Iceland Traps for later in map load | Star Rauchenberger | 2023-05-22 | 2 | -0/+24 | |
| | | | | This way they don't get overridden by the environment being set naturally. | |||||
* | Announce when you get your win condition | Star Rauchenberger | 2023-05-21 | 1 | -0/+3 | |
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* | Report achievements to AP using data storage (for tracker) | Star Rauchenberger | 2023-05-21 | 3 | -1/+31 | |
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* | Fix blank death link reason message | Star Rauchenberger | 2023-05-19 | 1 | -1/+1 | |
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* | Bump version v0.5.0 | Star Rauchenberger | 2023-05-18 | 1 | -1/+1 | |
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* | Progressive Fearless | Star Rauchenberger | 2023-05-17 | 2 | -0/+12 | |
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* | Bump version v0.4.2 | Star Rauchenberger | 2023-05-11 | 1 | -1/+1 | |
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* | Disable panel uncompletion | Star Rauchenberger | 2023-05-11 | 2 | -0/+6 | |
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* | Bump version v0.4.1 | Star Rauchenberger | 2023-05-11 | 1 | -1/+1 | |
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* | Use base game messages node | Star Rauchenberger | 2023-05-11 | 3 | -72/+4 | |
| | | | | Now that it's been integrated into the game itself. | |||||
* | Added paintings from update | Star Rauchenberger | 2023-05-11 | 1 | -0/+101 | |
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* | Expiring messages now fade out | Star Rauchenberger | 2023-05-06 | 1 | -1/+3 | |
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* | Added wss support | Star Rauchenberger | 2023-05-05 | 1 | -7/+23 | |
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* | Bump version v0.4.0 | Star Rauchenberger | 2023-05-05 | 1 | -1/+1 | |
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* | THE MASTER requirement can now be set by the player | Star Rauchenberger | 2023-05-05 | 2 | -0/+16 | |
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