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* Merge branch 'main' into panelsStar Rauchenberger2024-07-161-24/+17
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| * Merge branch 'main' into color-hallwaysStar Rauchenberger2024-05-291-11/+102
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| | * Remove Fearless arrows on confusifyStar Rauchenberger2024-05-291-0/+3
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| * | Replace early color hallways paintingStar Rauchenberger2024-04-101-24/+14
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* | | Merge branch 'main' into panelsStar Rauchenberger2024-04-271-11/+99
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| * | Merge branch 'main' into sunwarpsStar Rauchenberger2024-04-181-13/+57
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| | * | Prevent colorful cdp if genned before 0.4.5Star Rauchenberger2024-04-171-11/+12
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| * | Merge branch 'future' into sunwarpsStar Rauchenberger2024-03-171-5/+36
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| * | | Added sunwarp shufflingStar Rauchenberger2024-03-021-0/+64
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| * | | Add pilgrimage allows roof access / paintingsStar Rauchenberger2024-02-281-0/+16
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| * | | Added pilgrimage goalStar Rauchenberger2024-02-261-0/+7
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* | | | Implemented panels mode door shuffleStar Rauchenberger2024-04-151-0/+2
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* | | Merge branch 'future'Star Rauchenberger2024-03-311-1/+13
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| * | Merge branch 'main' into futureStar Rauchenberger2024-03-151-5/+36
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| * | Need to delete door blocking Colorful cdpStar Rauchenberger2024-01-191-0/+1
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| * | Turn THE COLORFUL into a cdpStar Rauchenberger2024-01-121-1/+12
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* | | AFD notnerbStar Rauchenberger2024-03-291-0/+18
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* | | Fix Wanderer entrance door on reloadStar Rauchenberger2024-03-251-1/+1
| | | | | | | | | | | | Turns out when you instantiate scripts with exported reference fields, you have to create new values for those fields because otherwise they use a shared value like idk man it's weird.
* | | Geronimo gets you a puzzle skipStar Rauchenberger2024-03-241-0/+3
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* | | Replace the roof of The Artistic in painting shuffleStar Rauchenberger2024-03-231-1/+23
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* | Persist traps between connectionsStar Rauchenberger2024-02-041-0/+9
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* | Effects text is more prompt nowStar Rauchenberger2024-01-231-0/+9
| | | | | | | | Slowness and Iceland aren't forced to tick at the same time anymore. Puzzle skip popups show up instantly and disappear instantly. Puzzle skip popups do not show up for puzzles hidden behind walls (although you can still press p to skip).
* | Exclude duplicate pearl paintingStar Rauchenberger2024-01-181-1/+2
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* | Deleted some glass blocksStar Rauchenberger2024-01-121-4/+4
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* | Remove black block from THE REDStar Rauchenberger2024-01-121-0/+12
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* Confusify now makes hidden doors awfulStar Rauchenberger2024-01-111-0/+33
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* Confusify orange towerStar Rauchenberger2024-01-111-0/+8
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* Use the autoload messages node v1.0.1Star Rauchenberger2024-01-051-2/+1
| | | | This fixes overlapping text when guided mode is on.
* Stack/double proxyingStar Rauchenberger2024-01-041-1/+22
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* We have to move the cdps earlierStar Rauchenberger2023-11-291-5/+5
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* Hide the true countdown panelsStar Rauchenberger2023-11-281-0/+5
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* Fix thing with game updateStar Rauchenberger2023-11-281-2/+2
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* Add ghost multiplayer v0.16.0Star Rauchenberger2023-11-281-0/+6
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* Art gallery should be changed in vanilla doors tooStar Rauchenberger2023-11-271-29/+33
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* Handle panel hunt being enabled by defaultStar Rauchenberger2023-11-251-1/+1
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* Preload all scripts in settings_screenStar Rauchenberger2023-11-221-7/+7
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* confusing world is now an optionStar Rauchenberger2023-11-211-2/+3
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* Track hunt panelsStar Rauchenberger2023-11-171-1/+8
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* Don't create nodes for locations outside of classificationStar Rauchenberger2023-11-171-1/+3
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* ZERO blockage is different nowStar Rauchenberger2023-11-131-7/+3
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* no more welcome back indicators!Star Rauchenberger2023-11-101-0/+3
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* Move LOW panel backStar Rauchenberger2023-11-041-0/+7
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* Added support for early color hallwaysStar Rauchenberger2023-09-281-12/+46
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* Use static item/location IDsStar Rauchenberger2023-09-111-22/+19
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* Only necessary checks are sent out nowStar Rauchenberger2023-08-221-0/+1
| | | | i.e. the checks for every individual panel are not sent out if you are not playing panelsanity.
* Fixed disconnect message never showingStar Rauchenberger2023-08-061-1/+1
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* Prevent ANOTHER WAY spawning too early on reloadStar Rauchenberger2023-08-061-0/+1
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* Automatic LEVEL 2 access when not win conditionStar Rauchenberger2023-08-011-4/+25
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* Gamedata is generated from main AP yamlStar Rauchenberger2023-08-011-24/+31
| | | | We now also include static data that was previously sent in slot data.
* Added LEVEL 2 victory conditionStar Rauchenberger2023-07-301-1/+12
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