| Commit message (Collapse) | Author | Age | Files | Lines |
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It shows when the player sends a location or receives an item. Currently it just shows IDs instead of names. We need to download all data packages so that we can read the names. We are also currently queueing a message when we send a location, which isn't the best because if that location turns out to contain an item for us, we'll get two messages. It would be better to hold off until we receive a PrintJSON message describing the location that was sent out.
We also now cache the ID of the most recently processed item, so that on relaunch we know which items are new and should be announced.
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The name used on the new game screen no longer matters.
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The map load sends out a lot of checks at once if a file is being loaded, so we hold them until the map finishes loading and then send them out together.
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You can send checks and receive door items!
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