diff options
Diffstat (limited to 'Archipelago')
| -rw-r--r-- | Archipelago/client.gd | 81 | ||||
| -rw-r--r-- | Archipelago/load.gd | 2 | ||||
| -rw-r--r-- | Archipelago/panel.gd | 9 |
3 files changed, 82 insertions, 10 deletions
| diff --git a/Archipelago/client.gd b/Archipelago/client.gd index 7903df2..0944352 100644 --- a/Archipelago/client.gd +++ b/Archipelago/client.gd | |||
| @@ -23,7 +23,7 @@ const ap_version = {"major": 0, "minor": 4, "build": 6, "class": "Version"} | |||
| 23 | const color_items = [ | 23 | const color_items = [ |
| 24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" | 24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" |
| 25 | ] | 25 | ] |
| 26 | const progressive_items = { | 26 | const door_progressive_items = { |
| 27 | "Progressive Orange Tower": | 27 | "Progressive Orange Tower": |
| 28 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Sixth Floor", "Seventh Floor"], | 28 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Sixth Floor", "Seventh Floor"], |
| 29 | "Progressive Art Gallery": | 29 | "Progressive Art Gallery": |
| @@ -35,6 +35,40 @@ const progressive_items = { | |||
| 35 | "Progressive Pilgrimage": | 35 | "Progressive Pilgrimage": |
| 36 | ["1 Sunwarp", "2 Sunwarp", "3 Sunwarp", "4 Sunwarp", "5 Sunwarp", "6 Sunwarp"] | 36 | ["1 Sunwarp", "2 Sunwarp", "3 Sunwarp", "4 Sunwarp", "5 Sunwarp", "6 Sunwarp"] |
| 37 | } | 37 | } |
| 38 | const panel_progressive_items = { | ||
| 39 | "Progressive Hallway Room": | ||
| 40 | [ | ||
| 41 | {"item": "Hallway Room - First Room Panels", "display": "First Door"}, | ||
| 42 | {"item": "Hallway Room - Second Room Panels", "display": "Second Door"}, | ||
| 43 | {"item": "Hallway Room - Third Room Panels", "display": "Third Door"}, | ||
| 44 | {"item": "Hallway Room - WHEEL", "display": "Fourth Door"}, | ||
| 45 | ], | ||
| 46 | "Progressive Colorful": | ||
| 47 | [ | ||
| 48 | {"item": "The Colorful - BEGIN (Panel)", "display": "White"}, | ||
| 49 | {"item": "The Colorful - FOUND (Panel)", "display": "Black"}, | ||
| 50 | {"item": "The Colorful - LOAF (Panel)", "display": "Red"}, | ||
| 51 | {"item": "The Colorful - CREAM (Panel)", "display": "Yellow"}, | ||
| 52 | {"item": "The Colorful - SUN (Panel)", "display": "Blue"}, | ||
| 53 | {"item": "The Colorful - SPOON (Panel)", "display": "Purple"}, | ||
| 54 | {"item": "The Colorful - LETTERS (Panel)", "display": "Orange"}, | ||
| 55 | {"item": "The Colorful - WALLS (Panel)", "display": "Green"}, | ||
| 56 | {"item": "The Colorful - IRON (Panel)", "display": "Brown"}, | ||
| 57 | {"item": "The Colorful - OBSTACLE (Panel)", "display": "Gray"}, | ||
| 58 | ], | ||
| 59 | "Progressive Number Hunt": | ||
| 60 | [ | ||
| 61 | {"item": "Two Panels", "display": "Two"}, | ||
| 62 | {"item": "Three Panels", "display": "Three"}, | ||
| 63 | {"item": "Four Panels", "display": "Four"}, | ||
| 64 | {"item": "Five Panels", "display": "Five"}, | ||
| 65 | {"item": "Six Panels", "display": "Six"}, | ||
| 66 | {"item": "Seven Panels", "display": "Seven"}, | ||
| 67 | {"item": "Eight Panels", "display": "Eight"}, | ||
| 68 | {"item": "Nine Panels", "display": "Nine"}, | ||
| 69 | {"item": "Outside The Undeterred - ZERO (Panel)", "display": "Zero"}, | ||
| 70 | ] | ||
| 71 | } | ||
| 38 | 72 | ||
| 39 | const kTHE_END = 0 | 73 | const kTHE_END = 0 |
| 40 | const kTHE_MASTER = 1 | 74 | const kTHE_MASTER = 1 |
| @@ -87,6 +121,7 @@ var _localdata_file = "" | |||
| 87 | var _death_link = false | 121 | var _death_link = false |
| 88 | var _victory_condition = 0 # THE END, THE MASTER, LEVEL 2 | 122 | var _victory_condition = 0 # THE END, THE MASTER, LEVEL 2 |
| 89 | var _door_shuffle = false | 123 | var _door_shuffle = false |
| 124 | var _panel_door_shuffle = false | ||
| 90 | var _color_shuffle = false | 125 | var _color_shuffle = false |
| 91 | var _panel_shuffle = 0 # none, rearrange | 126 | var _panel_shuffle = 0 # none, rearrange |
| 92 | var _painting_shuffle = false | 127 | var _painting_shuffle = false |
| @@ -266,7 +301,12 @@ func _on_data(): | |||
| 266 | if _slot_data.has("shuffle_colors"): | 301 | if _slot_data.has("shuffle_colors"): |
| 267 | _color_shuffle = _slot_data["shuffle_colors"] | 302 | _color_shuffle = _slot_data["shuffle_colors"] |
| 268 | if _slot_data.has("shuffle_doors"): | 303 | if _slot_data.has("shuffle_doors"): |
| 269 | _door_shuffle = (_slot_data["shuffle_doors"] > 0) | 304 | if _slot_data.has("group_doors"): |
| 305 | _door_shuffle = (_slot_data["shuffle_doors"] == 2) | ||
| 306 | _panel_door_shuffle = (_slot_data["shuffle_doors"] == 1) | ||
| 307 | else: | ||
| 308 | _door_shuffle = (_slot_data["shuffle_doors"] > 0) | ||
| 309 | _panel_door_shuffle = false | ||
| 270 | if _slot_data.has("shuffle_paintings"): | 310 | if _slot_data.has("shuffle_paintings"): |
| 271 | _painting_shuffle = _slot_data["shuffle_paintings"] | 311 | _painting_shuffle = _slot_data["shuffle_paintings"] |
| 272 | if _slot_data.has("shuffle_panels"): | 312 | if _slot_data.has("shuffle_panels"): |
| @@ -680,6 +720,12 @@ func processItem(item, index, from, flags): | |||
| 680 | for door_id in gamedata.door_ids_by_item_id[int(item)]: | 720 | for door_id in gamedata.door_ids_by_item_id[int(item)]: |
| 681 | doorsNode.get_node(door_id).openDoor() | 721 | doorsNode.get_node(door_id).openDoor() |
| 682 | 722 | ||
| 723 | if gamedata.panel_ids_by_item_id.has(int(item)): | ||
| 724 | var panelsNode = get_tree().get_root().get_node("Spatial/Panels") | ||
| 725 | for panel_id in gamedata.panel_ids_by_item_id[int(item)]: | ||
| 726 | panelsNode.get_node(panel_id).get_node("AP_Panel").locked = false | ||
| 727 | emit_signal("evaluate_solvability") | ||
| 728 | |||
| 683 | if gamedata.painting_ids_by_item_id.has(int(item)): | 729 | if gamedata.painting_ids_by_item_id.has(int(item)): |
| 684 | var real_parent_node = get_tree().get_root().get_node("Spatial/Decorations/Paintings") | 730 | var real_parent_node = get_tree().get_root().get_node("Spatial/Decorations/Paintings") |
| 685 | var fake_parent_node = get_tree().get_root().get_node_or_null("Spatial/AP_Paintings") | 731 | var fake_parent_node = get_tree().get_root().get_node_or_null("Spatial/AP_Paintings") |
| @@ -700,13 +746,26 @@ func processItem(item, index, from, flags): | |||
| 700 | warpsNode.get_node(warp_id).unlock_warp() | 746 | warpsNode.get_node(warp_id).unlock_warp() |
| 701 | 747 | ||
| 702 | # Handle progressive items. | 748 | # Handle progressive items. |
| 703 | if int(item) in gamedata.items_by_progressive_id.keys(): | 749 | var is_progressive_door = int(item) in gamedata.door_items_by_progressive_id |
| 750 | var is_progressive_panel = int(item) in gamedata.panel_items_by_progressive_id | ||
| 751 | var progitems = null | ||
| 752 | |||
| 753 | if is_progressive_door and is_progressive_panel: | ||
| 754 | if _door_shuffle: | ||
| 755 | progitems = gamedata.door_items_by_progressive_id[int(item)] | ||
| 756 | else: | ||
| 757 | progitems = gamedata.panel_items_by_progressive_id[int(item)] | ||
| 758 | elif is_progressive_door: | ||
| 759 | progitems = gamedata.door_items_by_progressive_id[int(item)] | ||
| 760 | elif is_progressive_panel: | ||
| 761 | progitems = gamedata.panel_items_by_progressive_id[int(item)] | ||
| 762 | |||
| 763 | if progitems != null: | ||
| 704 | if not int(item) in _progressive_progress: | 764 | if not int(item) in _progressive_progress: |
| 705 | _progressive_progress[int(item)] = 0 | 765 | _progressive_progress[int(item)] = 0 |
| 706 | 766 | ||
| 707 | if _progressive_progress[int(item)] < gamedata.items_by_progressive_id[int(item)].size(): | 767 | if _progressive_progress[int(item)] < progitems.size(): |
| 708 | var subitems = gamedata.items_by_progressive_id[int(item)] | 768 | var subitem_id = progitems[_progressive_progress[int(item)]] |
| 709 | var subitem_id = subitems[_progressive_progress[int(item)]] | ||
| 710 | global._print("Subitem: %d" % subitem_id) | 769 | global._print("Subitem: %d" % subitem_id) |
| 711 | processItem(subitem_id, null, null, null) | 770 | processItem(subitem_id, null, null, null) |
| 712 | _progressive_progress[int(item)] += 1 | 771 | _progressive_progress[int(item)] += 1 |
| @@ -722,9 +781,13 @@ func processItem(item, index, from, flags): | |||
| 722 | _last_new_item = index | 781 | _last_new_item = index |
| 723 | saveLocaldata() | 782 | saveLocaldata() |
| 724 | 783 | ||
| 725 | if item_name in progressive_items: | 784 | if _door_shuffle and item_name in door_progressive_items: |
| 726 | var subitem = progressive_items[item_name][_progressive_progress[int(item)] - 1] | 785 | var subitem = door_progressive_items[item_name][_progressive_progress[int(item)] - 1] |
| 727 | item_name += " (%s)" % subitem | 786 | item_name += " (%s)" % subitem["display"] |
| 787 | |||
| 788 | if _panel_door_shuffle and item_name in panel_progressive_items: | ||
| 789 | var subitem = panel_progressive_items[item_name][_progressive_progress[int(item)] - 1] | ||
| 790 | item_name += " (%s)" % subitem["display"] | ||
| 728 | 791 | ||
| 729 | var player_name = "Unknown" | 792 | var player_name = "Unknown" |
| 730 | if _player_name_by_slot.has(from): | 793 | if _player_name_by_slot.has(from): |
| diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 0ed978a..6ce4749 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd | |||
| @@ -571,6 +571,8 @@ func _load(): | |||
| 571 | var script_instance = panel_script.new() | 571 | var script_instance = panel_script.new() |
| 572 | script_instance.name = "AP_Panel" | 572 | script_instance.name = "AP_Panel" |
| 573 | script_instance.data = panel | 573 | script_instance.data = panel |
| 574 | if apclient._panel_door_shuffle and gamedata.mentioned_panels.has(panel["id"]): | ||
| 575 | script_instance.locked = true | ||
| 574 | panel_node.add_child(script_instance) | 576 | panel_node.add_child(script_instance) |
| 575 | apclient.connect("evaluate_solvability", script_instance, "evaluate_solvability") | 577 | apclient.connect("evaluate_solvability", script_instance, "evaluate_solvability") |
| 576 | 578 | ||
| diff --git a/Archipelago/panel.gd b/Archipelago/panel.gd index fc5963a..9d30455 100644 --- a/Archipelago/panel.gd +++ b/Archipelago/panel.gd | |||
| @@ -5,6 +5,7 @@ var orig_text = "" | |||
| 5 | var atbash_text = "" | 5 | var atbash_text = "" |
| 6 | var orig_color = Color(0, 0, 0, 0) | 6 | var orig_color = Color(0, 0, 0, 0) |
| 7 | var solvable = true | 7 | var solvable = true |
| 8 | var locked = false | ||
| 8 | 9 | ||
| 9 | const kAtbashPre = "abcdefghijklmnopqrstuvwxyz1234567890+-" | 10 | const kAtbashPre = "abcdefghijklmnopqrstuvwxyz1234567890+-" |
| 10 | const kAtbashPost = "zyxwvutsrqponmlkjihgfedcba0987654321-+" | 11 | const kAtbashPost = "zyxwvutsrqponmlkjihgfedcba0987654321-+" |
| @@ -45,7 +46,13 @@ func evaluate_solvability(): | |||
| 45 | missing.append(color) | 46 | missing.append(color) |
| 46 | solvable = false | 47 | solvable = false |
| 47 | 48 | ||
| 48 | if solvable: | 49 | if locked: |
| 50 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = "Locked" | ||
| 51 | self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").editable = false | ||
| 52 | self.get_parent().get_node("Quad").get_surface_material(0).albedo_color = Color( | ||
| 53 | 0.2, 0.7, 0.7 | ||
| 54 | ) | ||
| 55 | elif solvable: | ||
| 49 | if effects.atbash_remaining > 0: | 56 | if effects.atbash_remaining > 0: |
| 50 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = atbash_text | 57 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = atbash_text |
| 51 | else: | 58 | else: |
