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-rw-r--r--Archipelago/client.gd46
-rw-r--r--Archipelago/load.gd87
-rw-r--r--Archipelago/mypainting.gd5
-rw-r--r--Archipelago/painting.gd10
-rw-r--r--Archipelago/painting_eye.gd16
-rw-r--r--Archipelago/painting_scenery.gd10
-rw-r--r--Archipelago/panel.gd2
-rw-r--r--Archipelago/pilgrimage_terminator.gd11
-rw-r--r--Archipelago/settings_screen.gd3
-rw-r--r--Archipelago/teleport.gd27
10 files changed, 214 insertions, 3 deletions
diff --git a/Archipelago/client.gd b/Archipelago/client.gd index 8abc42c..13a7635 100644 --- a/Archipelago/client.gd +++ b/Archipelago/client.gd
@@ -7,6 +7,7 @@ var SCRIPT_multiplayer
7var SCRIPT_mypainting 7var SCRIPT_mypainting
8var SCRIPT_notifier 8var SCRIPT_notifier
9var SCRIPT_panel 9var SCRIPT_panel
10var SCRIPT_pilgrimage_terminator
10var SCRIPT_uuid 11var SCRIPT_uuid
11 12
12var ap_server = "" 13var ap_server = ""
@@ -42,7 +43,7 @@ const progressive_items = {
42 ], 43 ],
43 "Progressive Hallway Room": 44 "Progressive Hallway Room":
44 [ 45 [
45 {"item": "Outside The Agreeable - Hallway Door", "display": "First Door"}, 46 {"item": "Hallway Room (1) - Exit", "display": "First Door"},
46 {"item": "Hallway Room (2) - Exit", "display": "Second Door"}, 47 {"item": "Hallway Room (2) - Exit", "display": "Second Door"},
47 {"item": "Hallway Room (3) - Exit", "display": "Third Door"}, 48 {"item": "Hallway Room (3) - Exit", "display": "Third Door"},
48 {"item": "Hallway Room (4) - Exit", "display": "Fourth Door"}, 49 {"item": "Hallway Room (4) - Exit", "display": "Fourth Door"},
@@ -64,12 +65,22 @@ const progressive_items = {
64 {"item": "The Colorful - Green Door", "display": "Green"}, 65 {"item": "The Colorful - Green Door", "display": "Green"},
65 {"item": "The Colorful - Brown Door", "display": "Brown"}, 66 {"item": "The Colorful - Brown Door", "display": "Brown"},
66 {"item": "The Colorful - Gray Door", "display": "Gray"}, 67 {"item": "The Colorful - Gray Door", "display": "Gray"},
68 ],
69 "Progressive Pilgrimage":
70 [
71 {"item": "1 Sunwarp", "display": "1 Sunwarp"},
72 {"item": "2 Sunwarp", "display": "2 Sunwarp"},
73 {"item": "3 Sunwarp", "display": "3 Sunwarp"},
74 {"item": "4 Sunwarp", "display": "4 Sunwarp"},
75 {"item": "5 Sunwarp", "display": "5 Sunwarp"},
76 {"item": "6 Sunwarp", "display": "6 Sunwarp"},
67 ] 77 ]
68} 78}
69 79
70const kTHE_END = 0 80const kTHE_END = 0
71const kTHE_MASTER = 1 81const kTHE_MASTER = 1
72const kLEVEL_2 = 2 82const kLEVEL_2 = 2
83const kPILGRIMAGE = 3
73 84
74const kNO_PANEL_SHUFFLE = 0 85const kNO_PANEL_SHUFFLE = 0
75const kREARRANGE_PANELS = 1 86const kREARRANGE_PANELS = 1
@@ -82,6 +93,12 @@ const kCLASSIFICATION_REMOTE_NORMAL = 0
82const kCLASSIFICATION_REMOTE_REDUCED = 1 93const kCLASSIFICATION_REMOTE_REDUCED = 1
83const kCLASSIFICATION_REMOTE_INSANITY = 2 94const kCLASSIFICATION_REMOTE_INSANITY = 2
84 95
96const kSUNWARP_ACCESS_NORMAL = 0
97const kSUNWARP_ACCESS_DISABLED = 1
98const kSUNWARP_ACCESS_UNLOCK = 2
99const kSUNWARP_ACCESS_INDIVIDUAL = 3
100const kSUNWARP_ACCESS_PROGRESSIVE = 4
101
85var _client = WebSocketClient.new() 102var _client = WebSocketClient.new()
86var _should_process = false 103var _should_process = false
87var _initiated_disconnect = false 104var _initiated_disconnect = false
@@ -114,10 +131,16 @@ var _door_shuffle = false
114var _color_shuffle = false 131var _color_shuffle = false
115var _panel_shuffle = 0 # none, rearrange 132var _panel_shuffle = 0 # none, rearrange
116var _painting_shuffle = false 133var _painting_shuffle = false
134var _sunwarp_access = 0 # normal, disabled, unlock, progressive
117var _mastery_achievements = 21 135var _mastery_achievements = 21
118var _level_2_requirement = 223 136var _level_2_requirement = 223
119var _location_classification_bit = 0 137var _location_classification_bit = 0
120var _early_color_hallways = false 138var _early_color_hallways = false
139var _pilgrimage_enabled = false
140var _pilgrimage_allows_roof_access = false
141var _pilgrimage_allows_paintings = false
142var _sunwarp_shuffle = false
143var _sunwarp_mapping = []
121var _slot_seed = 0 144var _slot_seed = 0
122 145
123var _map_loaded = false 146var _map_loaded = false
@@ -288,6 +311,8 @@ func _on_data():
288 _painting_shuffle = _slot_data["shuffle_paintings"] 311 _painting_shuffle = _slot_data["shuffle_paintings"]
289 if _slot_data.has("shuffle_panels"): 312 if _slot_data.has("shuffle_panels"):
290 _panel_shuffle = _slot_data["shuffle_panels"] 313 _panel_shuffle = _slot_data["shuffle_panels"]
314 if _slot_data.has("sunwarp_access"):
315 _sunwarp_access = _slot_data["sunwarp_access"]
291 if _slot_data.has("seed"): 316 if _slot_data.has("seed"):
292 _slot_seed = _slot_data["seed"] 317 _slot_seed = _slot_data["seed"]
293 if _slot_data.has("painting_entrance_to_exit"): 318 if _slot_data.has("painting_entrance_to_exit"):
@@ -305,6 +330,16 @@ func _on_data():
305 _location_classification_bit = kCLASSIFICATION_LOCAL_INSANITY 330 _location_classification_bit = kCLASSIFICATION_LOCAL_INSANITY
306 if _slot_data.has("early_color_hallways"): 331 if _slot_data.has("early_color_hallways"):
307 _early_color_hallways = _slot_data["early_color_hallways"] 332 _early_color_hallways = _slot_data["early_color_hallways"]
333 if _slot_data.has("enable_pilgrimage"):
334 _pilgrimage_enabled = _slot_data["enable_pilgrimage"]
335 if _slot_data.has("pilgrimage_allows_roof_access"):
336 _pilgrimage_allows_roof_access = _slot_data["pilgrimage_allows_roof_access"]
337 if _slot_data.has("pilgrimage_allows_paintings"):
338 _pilgrimage_allows_paintings = _slot_data["pilgrimage_allows_paintings"]
339 if _slot_data.has("shuffle_sunwarps"):
340 _sunwarp_shuffle = _slot_data["shuffle_sunwarps"]
341 if _slot_data.has("sunwarp_permutation"):
342 _sunwarp_mapping = _slot_data["sunwarp_permutation"]
308 343
309 if track_player: 344 if track_player:
310 setValue("PlayerPos", {"x": 0, "z": 0}) 345 setValue("PlayerPos", {"x": 0, "z": 0})
@@ -688,6 +723,11 @@ func processItem(item, index, from, flags):
688 if painting_node != null: 723 if painting_node != null:
689 painting_node.get_node("Script").movePainting() 724 painting_node.get_node("Script").movePainting()
690 725
726 if gamedata.warp_ids_by_item_id.has(int(item)):
727 var warpsNode = get_tree().get_root().get_node("Spatial/Warps")
728 for warp_id in gamedata.warp_ids_by_item_id[int(item)]:
729 warpsNode.get_node(warp_id).unlock_warp()
730
691 # Handle progressive items. 731 # Handle progressive items.
692 if item_name in progressive_items.keys(): 732 if item_name in progressive_items.keys():
693 if not item_name in _progressive_progress: 733 if not item_name in _progressive_progress:
@@ -748,6 +788,10 @@ func paintingIsVanilla(painting):
748 return !$Gamedata.mentioned_paintings.has(painting) 788 return !$Gamedata.mentioned_paintings.has(painting)
749 789
750 790
791func warpIsVanilla(warp):
792 return !$Gamedata.mentioned_warps.has(warp)
793
794
751func evaluateSolvability(): 795func evaluateSolvability():
752 emit_signal("evaluate_solvability") 796 emit_signal("evaluate_solvability")
753 797
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 27e70b7..0ed978a 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd
@@ -354,6 +354,8 @@ func _load():
354 victory_condition = "the master" 354 victory_condition = "the master"
355 elif apclient._victory_condition == apclient.kLEVEL_2: 355 elif apclient._victory_condition == apclient.kLEVEL_2:
356 victory_condition = "level 2" 356 victory_condition = "level 2"
357 elif apclient._victory_condition == apclient.kPILGRIMAGE:
358 victory_condition = "pilgrimage"
357 359
358 set_static_panel("Entry Room/Panel_this_this", victory_condition) 360 set_static_panel("Entry Room/Panel_this_this", victory_condition)
359 set_static_panel("Entry Room/Panel_hidden_hidden", "hewwo") 361 set_static_panel("Entry Room/Panel_hidden_hidden", "hewwo")
@@ -583,11 +585,84 @@ func _load():
583 level_2.get_node("Viewport/GUI/Panel/TextEdit").connect( 585 level_2.get_node("Viewport/GUI/Panel/TextEdit").connect(
584 "answer_correct", apclient, "completedGoal" 586 "answer_correct", apclient, "completedGoal"
585 ) 587 )
588 elif apclient._victory_condition == apclient.kPILGRIMAGE:
589 var pilgrim_panel = self.get_node("Panels/Lingo Room/Panel_pilgrim")
590 pilgrim_panel.get_node("Viewport/GUI/Panel/TextEdit").connect(
591 "answer_correct", apclient, "completedGoal"
592 )
586 else: 593 else:
587 var the_end = self.get_node("Decorations/EndPanel/Panel_end_end") 594 var the_end = self.get_node("Decorations/EndPanel/Panel_end_end")
588 the_end.get_node("Viewport/GUI/Panel/TextEdit").connect( 595 the_end.get_node("Viewport/GUI/Panel/TextEdit").connect(
589 "answer_correct", apclient, "completedGoal" 596 "answer_correct", apclient, "completedGoal"
590 ) 597 )
598
599 # If pilgrimage does not allow roof access, add a node on the Crossroads
600 # Roof Access stairs that disables it.
601 if !apclient._pilgrimage_allows_roof_access:
602 var terminator = apclient.SCRIPT_pilgrimage_terminator.new()
603 terminator.name = "RoofAccessPilgrimageTerminator"
604 terminator.translation.x = -36
605 terminator.translation.y = 3
606 terminator.translation.z = -35
607
608 var terminator_shape = CollisionShape.new()
609 terminator_shape.shape = BoxShape.new()
610 terminator_shape.shape.extents.x = 0.1
611
612 terminator.add_child(terminator_shape)
613 get_node("Decorations").add_child(terminator)
614
615 if apclient._sunwarp_shuffle:
616 # Sunwarps 1 and 6 are rotated differently from the rest, so we have to fix that.
617 get_node("Decorations/Teleporter Windows/localmap").rotation_degrees.y = 0
618 get_node("Decorations/Teleporter Windows/localmap2").rotation_degrees.y = 0
619 get_node("Decorations/Teleporter Windows/localmap11").rotation_degrees.y = 0
620 get_node("Decorations/Teleporter Windows/localmap12").rotation_degrees.y = 0
621 get_node("Decorations/Teleporter Windows/localmap13").rotation_degrees.y = -90
622
623 get_node("Warps/Teleporter Warps/Sunwarp_enter_1").translation.x = 19.5
624 get_node("Warps/Teleporter Warps/Sunwarp_exit_1").translation.x = -15.5
625 get_node("Warps/Teleporter Warps/Sunwarp_enter_6").translation.x = 4.5
626 get_node("Warps/Teleporter Warps/Sunwarp_exit_6").translation.x = -37.5
627 get_node("Warps/Teleporter Warps/Sunwarp_exit_7").translation.z = 23.5
628
629 # Change the sunwarps in accordance with the mapping.
630 var sw_orig_translations = []
631 var sw_text_translations = []
632 var sw_text_rotations = []
633 for i in range(1,7):
634 sw_orig_translations.append(get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).translation)
635 sw_text_translations.append(get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).translation)
636 sw_text_rotations.append(get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).rotation_degrees)
637 for i in range(1,7):
638 sw_orig_translations.append(get_node("Warps/Teleporter Warps/Sunwarp_exit_%d" % i).translation)
639 sw_text_translations.append(get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).translation)
640 sw_text_rotations.append(get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).rotation_degrees)
641
642 var sw_enter_indicators = [4, 5, 6, 12, 7, 10]
643 for i in range(1,7):
644 get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).translation = sw_orig_translations[apclient._sunwarp_mapping[i-1]]
645 get_node("Warps/Teleporter Warps/Sunwarp_exit_%d" % i).translation = sw_orig_translations[apclient._sunwarp_mapping[i+5]]
646
647 get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).translation = sw_text_translations[apclient._sunwarp_mapping[i-1]]
648 get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).rotation_degrees = sw_text_rotations[apclient._sunwarp_mapping[i-1]]
649
650 get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).translation = sw_text_translations[apclient._sunwarp_mapping[i+5]]
651 get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).rotation_degrees = sw_text_rotations[apclient._sunwarp_mapping[i+5]]
652
653 var enter_rot = _dir_to_int(gamedata.sunwarps[apclient._sunwarp_mapping[i-1]]["orientation"]) * 90
654 var exit_rot = _dir_to_int(gamedata.sunwarps[apclient._sunwarp_mapping[i+5]]["orientation"]) * 90
655 var final_rot = enter_rot - exit_rot
656 if final_rot < 0:
657 final_rot += 360
658 get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).rotate = str(final_rot)
659
660 var sw_enter_indicator_pos = gamedata.sunwarps[apclient._sunwarp_mapping[i-1]]["entrance_indicator_pos"]
661 var sw_enter_indicator = get_node("Decorations/Signs/Welcome Back Signs/Sign%d" % sw_enter_indicators[i-1])
662 sw_enter_indicator.translation.x = sw_enter_indicator_pos[0]
663 sw_enter_indicator.translation.y = sw_enter_indicator_pos[1]
664 sw_enter_indicator.translation.z = sw_enter_indicator_pos[2]
665 sw_enter_indicator.rotation_degrees.y = (enter_rot * -1) + 180
591 666
592 # Create the effects node. 667 # Create the effects node.
593 var effects_script = apclient.SCRIPT_effects 668 var effects_script = apclient.SCRIPT_effects
@@ -718,3 +793,15 @@ func set_small_gridmap_tile(x, y, z, tile):
718 793
719func archipelago_disconnected(reason): 794func archipelago_disconnected(reason):
720 messages.showMessage(reason) 795 messages.showMessage(reason)
796
797
798func _dir_to_int(dir):
799 if dir == "north":
800 return 0
801 elif dir == "west":
802 return 1
803 elif dir == "south":
804 return 2
805 elif dir == "east":
806 return 3
807 return 4
diff --git a/Archipelago/mypainting.gd b/Archipelago/mypainting.gd index 5e9c703..999b122 100644 --- a/Archipelago/mypainting.gd +++ b/Archipelago/mypainting.gd
@@ -86,6 +86,11 @@ func _looked_at(body, painting):
86 body.rotate_y(3 * PI / 2) 86 body.rotate_y(3 * PI / 2)
87 body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2) 87 body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2)
88 88
89 var apclient = global.get_node("Archipelago")
90 if !apclient._pilgrimage_allows_paintings:
91 global.sunwarp = 1
92 body.get_node("pivot/camera/sunwarp_background").visible = false
93
89 94
90func _dir_to_int(dir): 95func _dir_to_int(dir):
91 if dir == "north": 96 if dir == "north":
diff --git a/Archipelago/painting.gd b/Archipelago/painting.gd new file mode 100644 index 0000000..adc8337 --- /dev/null +++ b/Archipelago/painting.gd
@@ -0,0 +1,10 @@
1extends "res://scripts/painting.gd"
2
3func _looked_at(var body, var painting):
4 ._looked_at(body, painting)
5
6 if body.is_in_group("player") && (painting.get_name() == self.get_name()):
7 var apclient = global.get_node("Archipelago")
8 if !apclient._pilgrimage_allows_paintings:
9 global.sunwarp = 1
10 body.get_node("pivot/camera/sunwarp_background").visible = false
diff --git a/Archipelago/painting_eye.gd b/Archipelago/painting_eye.gd index 53d42b5..c6994b1 100644 --- a/Archipelago/painting_eye.gd +++ b/Archipelago/painting_eye.gd
@@ -3,9 +3,23 @@ extends "res://scripts/painting_eye.gd"
3 3
4func _answer_correct(): 4func _answer_correct():
5 var apclient = global.get_node("Archipelago") 5 var apclient = global.get_node("Archipelago")
6 if not apclient._door_shuffle or apclient.paintingIsVanilla(self.name): 6 if get_name() == "pilgrim_painting2":
7 # When pilgrimage is enabled, the HOT CRUST panel should actually move the sun painting.
8 if apclient._pilgrimage_enabled:
9 movePainting()
10 elif not apclient._door_shuffle or apclient.paintingIsVanilla(self.name):
7 ._answer_correct() 11 ._answer_correct()
8 12
9 13
10func movePainting(): 14func movePainting():
11 ._answer_correct() 15 ._answer_correct()
16
17
18func _looked_at(var body, var painting):
19 ._looked_at(body, painting)
20
21 if body.is_in_group("player") && (painting.get_name() == self.get_name()):
22 var apclient = global.get_node("Archipelago")
23 if !apclient._pilgrimage_allows_paintings:
24 global.sunwarp = 1
25 body.get_node("pivot/camera/sunwarp_background").visible = false
diff --git a/Archipelago/painting_scenery.gd b/Archipelago/painting_scenery.gd index f49d602..1186e2f 100644 --- a/Archipelago/painting_scenery.gd +++ b/Archipelago/painting_scenery.gd
@@ -9,3 +9,13 @@ func _answer_correct():
9 9
10func movePainting(): 10func movePainting():
11 ._answer_correct() 11 ._answer_correct()
12
13
14func _looked_at(var body, var painting):
15 ._looked_at(body, painting)
16
17 if body.is_in_group("player") && (painting.get_name() == self.get_name()):
18 var apclient = global.get_node("Archipelago")
19 if !apclient._pilgrimage_allows_paintings:
20 global.sunwarp = 1
21 body.get_node("pivot/camera/sunwarp_background").visible = false
diff --git a/Archipelago/panel.gd b/Archipelago/panel.gd index aec18e8..fc5963a 100644 --- a/Archipelago/panel.gd +++ b/Archipelago/panel.gd
@@ -22,7 +22,7 @@ func _ready():
22 else: 22 else:
23 atbash_text += old_char 23 atbash_text += old_char
24 24
25 self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").connect( 25 var _ignore = self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").connect(
26 "answer_correct", self, "answer_correct" 26 "answer_correct", self, "answer_correct"
27 ) 27 )
28 28
diff --git a/Archipelago/pilgrimage_terminator.gd b/Archipelago/pilgrimage_terminator.gd new file mode 100644 index 0000000..29db2ee --- /dev/null +++ b/Archipelago/pilgrimage_terminator.gd
@@ -0,0 +1,11 @@
1extends Area
2
3
4func _ready():
5 var _connected = self.connect("body_entered", self, "_body_entered")
6
7
8func _body_entered(body):
9 if body.is_in_group("player"):
10 global.sunwarp = 1
11 body.get_node("pivot/camera/sunwarp_background").visible = false
diff --git a/Archipelago/settings_screen.gd b/Archipelago/settings_screen.gd index 453e3bf..bf2c78f 100644 --- a/Archipelago/settings_screen.gd +++ b/Archipelago/settings_screen.gd
@@ -30,6 +30,7 @@ func _ready():
30 apclient_instance.SCRIPT_mypainting = load("user://maps/Archipelago/mypainting.gd") 30 apclient_instance.SCRIPT_mypainting = load("user://maps/Archipelago/mypainting.gd")
31 apclient_instance.SCRIPT_notifier = load("user://maps/Archipelago/notifier.gd") 31 apclient_instance.SCRIPT_notifier = load("user://maps/Archipelago/notifier.gd")
32 apclient_instance.SCRIPT_panel = load("user://maps/Archipelago/panel.gd") 32 apclient_instance.SCRIPT_panel = load("user://maps/Archipelago/panel.gd")
33 apclient_instance.SCRIPT_pilgrimage_terminator = load("user://maps/Archipelago/pilgrimage_terminator.gd")
33 apclient_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") 34 apclient_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd")
34 35
35 var apdata = ResourceLoader.load("user://maps/Archipelago/gamedata.gd") 36 var apdata = ResourceLoader.load("user://maps/Archipelago/gamedata.gd")
@@ -45,6 +46,7 @@ func _ready():
45 # Let's also inject any scripts we need to inject now. 46 # Let's also inject any scripts we need to inject now.
46 installScriptExtension(apclient_instance.SCRIPT_doorControl) 47 installScriptExtension(apclient_instance.SCRIPT_doorControl)
47 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/load.gd")) 48 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/load.gd"))
49 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd"))
48 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_eye.gd")) 50 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_eye.gd"))
49 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_scenery.gd")) 51 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_scenery.gd"))
50 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelLevelSwitch.gd")) 52 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelLevelSwitch.gd"))
@@ -52,6 +54,7 @@ func _ready():
52 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelInput.gd")) 54 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelInput.gd"))
53 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pause_menu.gd")) 55 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pause_menu.gd"))
54 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) 56 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd"))
57 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd"))
55 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldTransporter.gd")) 58 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldTransporter.gd"))
56 59
57 var apclient = global.get_node("Archipelago") 60 var apclient = global.get_node("Archipelago")
diff --git a/Archipelago/teleport.gd b/Archipelago/teleport.gd new file mode 100644 index 0000000..532f081 --- /dev/null +++ b/Archipelago/teleport.gd
@@ -0,0 +1,27 @@
1extends "res://scripts/teleport.gd"
2
3var _unlocked = true
4
5
6func _ready():
7 var apclient = global.get_node("Archipelago")
8 if self.get_parent().name == "Teleporter Warps":
9 if apclient._sunwarp_access != apclient.kSUNWARP_ACCESS_NORMAL:
10 _unlocked = false
11 elif apclient._door_shuffle and !apclient.warpIsVanilla(self.get_parent().name + "/" + self.name):
12 _unlocked = false
13
14
15func _body_entered(body):
16 if _unlocked:
17 ._body_entered(body)
18
19 if body.is_in_group("player"):
20 var apclient = global.get_node("Archipelago")
21 if !apclient._pilgrimage_enabled:
22 global.sunwarp = 1
23 body.get_node("pivot/camera/sunwarp_background").visible = false
24
25
26func unlock_warp():
27 _unlocked = true