diff options
Diffstat (limited to 'Archipelago/mypainting.gd')
| -rw-r--r-- | Archipelago/mypainting.gd | 113 |
1 files changed, 56 insertions, 57 deletions
| diff --git a/Archipelago/mypainting.gd b/Archipelago/mypainting.gd index 999b122..7aee434 100644 --- a/Archipelago/mypainting.gd +++ b/Archipelago/mypainting.gd | |||
| @@ -30,66 +30,65 @@ func movePainting(): | |||
| 30 | 30 | ||
| 31 | 31 | ||
| 32 | func _looked_at(body, painting): | 32 | func _looked_at(body, painting): |
| 33 | if ( | 33 | if body.is_in_group("player") and (painting.get_name() == self.get_parent().get_name()): |
| 34 | target != null | 34 | var apclient = global.get_node("Archipelago") |
| 35 | and body.is_in_group("player") | 35 | apclient.checkPainting(painting.get_name()) |
| 36 | and (painting.get_name() == self.get_parent().get_name()) | ||
| 37 | ): | ||
| 38 | var target_dir = _dir_to_int(target.orientation) | ||
| 39 | var source_dir = _dir_to_int(orientation) | ||
| 40 | var rotate = target_dir - source_dir | ||
| 41 | if rotate < 0: | ||
| 42 | rotate += 4 | ||
| 43 | rotate *= 90 | ||
| 44 | 36 | ||
| 45 | var target_painting = target.get_parent() | 37 | if target != null: |
| 38 | var target_dir = _dir_to_int(target.orientation) | ||
| 39 | var source_dir = _dir_to_int(orientation) | ||
| 40 | var rotate = target_dir - source_dir | ||
| 41 | if rotate < 0: | ||
| 42 | rotate += 4 | ||
| 43 | rotate *= 90 | ||
| 46 | 44 | ||
| 47 | # this is ACW | 45 | var target_painting = target.get_parent() |
| 48 | if rotate == 0: | ||
| 49 | body.translation.x = ( | ||
| 50 | target_painting.translation.x + (body.translation.x - painting.translation.x) | ||
| 51 | ) | ||
| 52 | body.translation.y = ( | ||
| 53 | target_painting.translation.y + (body.translation.y - painting.translation.y) | ||
| 54 | ) | ||
| 55 | body.translation.z = ( | ||
| 56 | target_painting.translation.z + (body.translation.z - painting.translation.z) | ||
| 57 | ) | ||
| 58 | elif rotate == 180: | ||
| 59 | body.translation.x = ( | ||
| 60 | target_painting.translation.x - (body.translation.x - painting.translation.x) | ||
| 61 | ) | ||
| 62 | body.translation.y = ( | ||
| 63 | target_painting.translation.y + (body.translation.y - painting.translation.y) | ||
| 64 | ) | ||
| 65 | body.translation.z = ( | ||
| 66 | target_painting.translation.z - (body.translation.z - painting.translation.z) | ||
| 67 | ) | ||
| 68 | body.rotate_y(PI) | ||
| 69 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), PI) | ||
| 70 | elif rotate == 90: | ||
| 71 | var diff_x = body.translation.x - painting.translation.x | ||
| 72 | var diff_y = body.translation.y - painting.translation.y | ||
| 73 | var diff_z = body.translation.z - painting.translation.z | ||
| 74 | body.translation.x = target_painting.translation.x + diff_z | ||
| 75 | body.translation.y = target_painting.translation.y + diff_y | ||
| 76 | body.translation.z = target_painting.translation.z - diff_x | ||
| 77 | body.rotate_y(PI / 2) | ||
| 78 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), PI / 2) | ||
| 79 | elif rotate == 270: | ||
| 80 | var diff_x = body.translation.x - painting.translation.x | ||
| 81 | var diff_y = body.translation.y - painting.translation.y | ||
| 82 | var diff_z = body.translation.z - painting.translation.z | ||
| 83 | body.translation.x = target_painting.translation.x - diff_z | ||
| 84 | body.translation.y = target_painting.translation.y + diff_y | ||
| 85 | body.translation.z = target_painting.translation.z + diff_x | ||
| 86 | body.rotate_y(3 * PI / 2) | ||
| 87 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2) | ||
| 88 | 46 | ||
| 89 | var apclient = global.get_node("Archipelago") | 47 | # this is ACW |
| 90 | if !apclient._pilgrimage_allows_paintings: | 48 | if rotate == 0: |
| 91 | global.sunwarp = 1 | 49 | body.translation.x = ( |
| 92 | body.get_node("pivot/camera/sunwarp_background").visible = false | 50 | target_painting.translation.x + (body.translation.x - painting.translation.x) |
| 51 | ) | ||
| 52 | body.translation.y = ( | ||
| 53 | target_painting.translation.y + (body.translation.y - painting.translation.y) | ||
| 54 | ) | ||
| 55 | body.translation.z = ( | ||
| 56 | target_painting.translation.z + (body.translation.z - painting.translation.z) | ||
| 57 | ) | ||
| 58 | elif rotate == 180: | ||
| 59 | body.translation.x = ( | ||
| 60 | target_painting.translation.x - (body.translation.x - painting.translation.x) | ||
| 61 | ) | ||
| 62 | body.translation.y = ( | ||
| 63 | target_painting.translation.y + (body.translation.y - painting.translation.y) | ||
| 64 | ) | ||
| 65 | body.translation.z = ( | ||
| 66 | target_painting.translation.z - (body.translation.z - painting.translation.z) | ||
| 67 | ) | ||
| 68 | body.rotate_y(PI) | ||
| 69 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), PI) | ||
| 70 | elif rotate == 90: | ||
| 71 | var diff_x = body.translation.x - painting.translation.x | ||
| 72 | var diff_y = body.translation.y - painting.translation.y | ||
| 73 | var diff_z = body.translation.z - painting.translation.z | ||
| 74 | body.translation.x = target_painting.translation.x + diff_z | ||
| 75 | body.translation.y = target_painting.translation.y + diff_y | ||
| 76 | body.translation.z = target_painting.translation.z - diff_x | ||
| 77 | body.rotate_y(PI / 2) | ||
| 78 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), PI / 2) | ||
| 79 | elif rotate == 270: | ||
| 80 | var diff_x = body.translation.x - painting.translation.x | ||
| 81 | var diff_y = body.translation.y - painting.translation.y | ||
| 82 | var diff_z = body.translation.z - painting.translation.z | ||
| 83 | body.translation.x = target_painting.translation.x - diff_z | ||
| 84 | body.translation.y = target_painting.translation.y + diff_y | ||
| 85 | body.translation.z = target_painting.translation.z + diff_x | ||
| 86 | body.rotate_y(3 * PI / 2) | ||
| 87 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2) | ||
| 88 | |||
| 89 | if !apclient._pilgrimage_allows_paintings: | ||
| 90 | global.sunwarp = 1 | ||
| 91 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
| 93 | 92 | ||
| 94 | 93 | ||
| 95 | func _dir_to_int(dir): | 94 | func _dir_to_int(dir): |
