diff options
Diffstat (limited to 'Archipelago/effects.gd')
| -rw-r--r-- | Archipelago/effects.gd | 66 | 
1 files changed, 57 insertions, 9 deletions
| diff --git a/Archipelago/effects.gd b/Archipelago/effects.gd index 1e2e311..341a783 100644 --- a/Archipelago/effects.gd +++ b/Archipelago/effects.gd | |||
| @@ -5,6 +5,7 @@ var effect_running = false | |||
| 5 | var slowness_remaining = 0 | 5 | var slowness_remaining = 0 | 
| 6 | var iceland_remaining = 0 | 6 | var iceland_remaining = 0 | 
| 7 | var atbash_remaining = 0 | 7 | var atbash_remaining = 0 | 
| 8 | var speed_boosts_remaining = 0 | ||
| 8 | var queued_iceland = 0 | 9 | var queued_iceland = 0 | 
| 9 | var skip_available = false | 10 | var skip_available = false | 
| 10 | var puzzle_focused = false | 11 | var puzzle_focused = false | 
| @@ -48,6 +49,12 @@ func _ready(): | |||
| 48 | add_child(slowness_timer) | 49 | add_child(slowness_timer) | 
| 49 | slowness_timer.connect("timeout", self, "_tick_slowness") | 50 | slowness_timer.connect("timeout", self, "_tick_slowness") | 
| 50 | 51 | ||
| 52 | var speed_boost_timer = Timer.new() | ||
| 53 | speed_boost_timer.name = "SpeedBoostTimer" | ||
| 54 | speed_boost_timer.wait_time = 1.0 | ||
| 55 | add_child(speed_boost_timer) | ||
| 56 | speed_boost_timer.connect("timeout", self, "_tick_speed_boost") | ||
| 57 | |||
| 51 | var iceland_timer = Timer.new() | 58 | var iceland_timer = Timer.new() | 
| 52 | iceland_timer.name = "IcelandTimer" | 59 | iceland_timer.name = "IcelandTimer" | 
| 53 | iceland_timer.wait_time = 1.0 | 60 | iceland_timer.wait_time = 1.0 | 
| @@ -63,6 +70,12 @@ func activate(): | |||
| 63 | 70 | ||
| 64 | queued_iceland = 0 | 71 | queued_iceland = 0 | 
| 65 | 72 | ||
| 73 | var apclient = global.get_node("Archipelago") | ||
| 74 | if apclient._speed_boost_mode: | ||
| 75 | var player = get_tree().get_root().get_node("Spatial/player") | ||
| 76 | player.walk_speed = orig_walk / 2.0 | ||
| 77 | player.run_speed = orig_run / 2.0 | ||
| 78 | |||
| 66 | 79 | ||
| 67 | func trigger_slowness_trap(length = 30): | 80 | func trigger_slowness_trap(length = 30): | 
| 68 | if slowness_remaining == 0: | 81 | if slowness_remaining == 0: | 
| @@ -79,6 +92,21 @@ func trigger_slowness_trap(length = 30): | |||
| 79 | apclient.saveLocaldata() | 92 | apclient.saveLocaldata() | 
| 80 | 93 | ||
| 81 | 94 | ||
| 95 | func trigger_speed_boost(length = 20): | ||
| 96 | if speed_boosts_remaining == 0: | ||
| 97 | var player = get_tree().get_root().get_node("Spatial/player") | ||
| 98 | player.walk_speed = orig_walk | ||
| 99 | player.run_speed = orig_run | ||
| 100 | |||
| 101 | $SpeedBoostTimer.start() | ||
| 102 | |||
| 103 | speed_boosts_remaining += length | ||
| 104 | text_dirty = true | ||
| 105 | |||
| 106 | var apclient = global.get_node("Archipelago") | ||
| 107 | apclient.saveLocaldata() | ||
| 108 | |||
| 109 | |||
| 82 | func trigger_iceland_trap(length = 60): | 110 | func trigger_iceland_trap(length = 60): | 
| 83 | if not activated: | 111 | if not activated: | 
| 84 | queued_iceland += length | 112 | queued_iceland += length | 
| @@ -99,7 +127,7 @@ func trigger_iceland_trap(length = 60): | |||
| 99 | 127 | ||
| 100 | 128 | ||
| 101 | func trigger_atbash_trap(): | 129 | func trigger_atbash_trap(): | 
| 102 | var newly_atbash = (atbash_remaining == 0) | 130 | var newly_atbash = atbash_remaining == 0 | 
| 103 | atbash_remaining += 1 | 131 | atbash_remaining += 1 | 
| 104 | 132 | ||
| 105 | if newly_atbash: | 133 | if newly_atbash: | 
| @@ -121,7 +149,7 @@ func deactivate_atbash_trap(): | |||
| 121 | apclient.evaluateSolvability() | 149 | apclient.evaluateSolvability() | 
| 122 | 150 | ||
| 123 | text_dirty = true | 151 | text_dirty = true | 
| 124 | 152 | ||
| 125 | var apclient = global.get_node("Archipelago") | 153 | var apclient = global.get_node("Archipelago") | 
| 126 | apclient.saveLocaldata() | 154 | apclient.saveLocaldata() | 
| 127 | 155 | ||
| @@ -192,23 +220,37 @@ func _tick_slowness(): | |||
| 192 | player.run_speed = orig_run | 220 | player.run_speed = orig_run | 
| 193 | 221 | ||
| 194 | $SlownessTimer.stop() | 222 | $SlownessTimer.stop() | 
| 195 | 223 | ||
| 196 | if slowness_remaining % 5 == 0: | 224 | if slowness_remaining % 5 == 0: | 
| 197 | var apclient = global.get_node("Archipelago") | 225 | var apclient = global.get_node("Archipelago") | 
| 198 | apclient.saveLocaldata() | 226 | apclient.saveLocaldata() | 
| 199 | 227 | ||
| 200 | 228 | ||
| 229 | func _tick_speed_boost(): | ||
| 230 | speed_boosts_remaining -= 1 | ||
| 231 | text_dirty = true | ||
| 232 | |||
| 233 | if speed_boosts_remaining == 0: | ||
| 234 | var player = get_tree().get_root().get_node("Spatial/player") | ||
| 235 | player.walk_speed = orig_walk / 2.0 | ||
| 236 | player.run_speed = orig_run / 2.0 | ||
| 237 | |||
| 238 | $SpeedBoostTimer.stop() | ||
| 239 | |||
| 240 | if speed_boosts_remaining % 5 == 0: | ||
| 241 | var apclient = global.get_node("Archipelago") | ||
| 242 | apclient.saveLocaldata() | ||
| 243 | |||
| 244 | |||
| 201 | func _tick_iceland(): | 245 | func _tick_iceland(): | 
| 202 | iceland_remaining -= 1 | 246 | iceland_remaining -= 1 | 
| 203 | text_dirty = true | 247 | text_dirty = true | 
| 204 | 248 | ||
| 205 | if iceland_remaining == 0: | 249 | if iceland_remaining == 0: | 
| 206 | get_tree().get_root().get_node("Spatial/player/pivot/camera").set_environment( | 250 | get_tree().get_root().get_node("Spatial/player/pivot/camera").set_environment(orig_env) | 
| 207 | orig_env | ||
| 208 | ) | ||
| 209 | 251 | ||
| 210 | $IcelandTimer.stop() | 252 | $IcelandTimer.stop() | 
| 211 | 253 | ||
| 212 | if iceland_remaining % 5 == 0: | 254 | if iceland_remaining % 5 == 0: | 
| 213 | var apclient = global.get_node("Archipelago") | 255 | var apclient = global.get_node("Archipelago") | 
| 214 | apclient.saveLocaldata() | 256 | apclient.saveLocaldata() | 
| @@ -220,9 +262,11 @@ func _process(_delta): | |||
| 220 | if wallcast.is_colliding(): | 262 | if wallcast.is_colliding(): | 
| 221 | var player = get_tree().get_root().get_node("Spatial/player") | 263 | var player = get_tree().get_root().get_node("Spatial/player") | 
| 222 | var puzzlecast = player.get_node("pivot/camera/RayCast_sight") | 264 | var puzzlecast = player.get_node("pivot/camera/RayCast_sight") | 
| 223 | var distance = puzzlecast.get_collision_point().distance_to(wallcast.get_collision_point()) | 265 | var distance = puzzlecast.get_collision_point().distance_to( | 
| 266 | wallcast.get_collision_point() | ||
| 267 | ) | ||
| 224 | should_nbw = (distance < 0.05) | 268 | should_nbw = (distance < 0.05) | 
| 225 | 269 | ||
| 226 | if should_nbw != not_behind_wall: | 270 | if should_nbw != not_behind_wall: | 
| 227 | not_behind_wall = should_nbw | 271 | not_behind_wall = should_nbw | 
| 228 | text_dirty = true | 272 | text_dirty = true | 
| @@ -239,6 +283,10 @@ func _process(_delta): | |||
| 239 | if not text.empty(): | 283 | if not text.empty(): | 
| 240 | text += "\n" | 284 | text += "\n" | 
| 241 | text += "Slowness: %d seconds" % slowness_remaining | 285 | text += "Slowness: %d seconds" % slowness_remaining | 
| 286 | if speed_boosts_remaining > 0: | ||
| 287 | if not text.empty(): | ||
| 288 | text += "\n" | ||
| 289 | text += "Speed Boost: %d seconds" % speed_boosts_remaining | ||
| 242 | if iceland_remaining > 0: | 290 | if iceland_remaining > 0: | 
| 243 | if not text.empty(): | 291 | if not text.empty(): | 
| 244 | text += "\n" | 292 | text += "\n" | 
