diff options
Diffstat (limited to 'Archipelago/effects.gd')
-rw-r--r-- | Archipelago/effects.gd | 75 |
1 files changed, 55 insertions, 20 deletions
diff --git a/Archipelago/effects.gd b/Archipelago/effects.gd index e830fbc..1e2e311 100644 --- a/Archipelago/effects.gd +++ b/Archipelago/effects.gd | |||
@@ -4,7 +4,7 @@ var activated = false | |||
4 | var effect_running = false | 4 | var effect_running = false |
5 | var slowness_remaining = 0 | 5 | var slowness_remaining = 0 |
6 | var iceland_remaining = 0 | 6 | var iceland_remaining = 0 |
7 | var atbash_activated = false | 7 | var atbash_remaining = 0 |
8 | var queued_iceland = 0 | 8 | var queued_iceland = 0 |
9 | var skip_available = false | 9 | var skip_available = false |
10 | var puzzle_focused = false | 10 | var puzzle_focused = false |
@@ -58,13 +58,13 @@ func _ready(): | |||
58 | func activate(): | 58 | func activate(): |
59 | activated = true | 59 | activated = true |
60 | 60 | ||
61 | for _i in range(0, queued_iceland): | 61 | if queued_iceland > 0: |
62 | trigger_iceland_trap() | 62 | trigger_iceland_trap(queued_iceland) |
63 | 63 | ||
64 | queued_iceland = 0 | 64 | queued_iceland = 0 |
65 | 65 | ||
66 | 66 | ||
67 | func trigger_slowness_trap(): | 67 | func trigger_slowness_trap(length = 30): |
68 | if slowness_remaining == 0: | 68 | if slowness_remaining == 0: |
69 | var player = get_tree().get_root().get_node("Spatial/player") | 69 | var player = get_tree().get_root().get_node("Spatial/player") |
70 | player.walk_speed = orig_walk / 2.0 | 70 | player.walk_speed = orig_walk / 2.0 |
@@ -72,13 +72,16 @@ func trigger_slowness_trap(): | |||
72 | 72 | ||
73 | $SlownessTimer.start() | 73 | $SlownessTimer.start() |
74 | 74 | ||
75 | slowness_remaining += 30 | 75 | slowness_remaining += length |
76 | text_dirty = true | 76 | text_dirty = true |
77 | 77 | ||
78 | var apclient = global.get_node("Archipelago") | ||
79 | apclient.saveLocaldata() | ||
78 | 80 | ||
79 | func trigger_iceland_trap(): | 81 | |
82 | func trigger_iceland_trap(length = 60): | ||
80 | if not activated: | 83 | if not activated: |
81 | queued_iceland += 1 | 84 | queued_iceland += length |
82 | return | 85 | return |
83 | 86 | ||
84 | if iceland_remaining == 0: | 87 | if iceland_remaining == 0: |
@@ -88,31 +91,45 @@ func trigger_iceland_trap(): | |||
88 | 91 | ||
89 | $IcelandTimer.start() | 92 | $IcelandTimer.start() |
90 | 93 | ||
91 | iceland_remaining += 60 | 94 | iceland_remaining += length |
92 | text_dirty = true | 95 | text_dirty = true |
93 | 96 | ||
97 | var apclient = global.get_node("Archipelago") | ||
98 | apclient.saveLocaldata() | ||
99 | |||
94 | 100 | ||
95 | func trigger_atbash_trap(): | 101 | func trigger_atbash_trap(): |
96 | if not atbash_activated: | 102 | var newly_atbash = (atbash_remaining == 0) |
97 | atbash_activated = true | 103 | atbash_remaining += 1 |
98 | 104 | ||
105 | if newly_atbash: | ||
99 | var apclient = global.get_node("Archipelago") | 106 | var apclient = global.get_node("Archipelago") |
100 | apclient.evaluateSolvability() | 107 | apclient.evaluateSolvability() |
101 | 108 | ||
102 | text_dirty = true | 109 | text_dirty = true |
110 | |||
111 | var apclient = global.get_node("Archipelago") | ||
112 | apclient.saveLocaldata() | ||
103 | 113 | ||
104 | 114 | ||
105 | func deactivate_atbash_trap(): | 115 | func deactivate_atbash_trap(): |
106 | if atbash_activated: | 116 | if atbash_remaining > 0: |
107 | atbash_activated = false | 117 | atbash_remaining -= 1 |
108 | 118 | ||
109 | var apclient = global.get_node("Archipelago") | 119 | if atbash_remaining == 0: |
110 | apclient.evaluateSolvability() | 120 | var apclient = global.get_node("Archipelago") |
121 | apclient.evaluateSolvability() | ||
111 | 122 | ||
112 | text_dirty = true | 123 | text_dirty = true |
124 | |||
125 | var apclient = global.get_node("Archipelago") | ||
126 | apclient.saveLocaldata() | ||
113 | 127 | ||
114 | 128 | ||
115 | func show_puzzle_skip_message(node_path): | 129 | func show_puzzle_skip_message(node_path): |
130 | if puzzle_focused and node_path != puzzle_to_skip: | ||
131 | hide_puzzle_skip_message() | ||
132 | |||
116 | var panel_input = get_tree().get_root().get_node(node_path) | 133 | var panel_input = get_tree().get_root().get_node(node_path) |
117 | if not panel_input.visible: | 134 | if not panel_input.visible: |
118 | return | 135 | return |
@@ -126,6 +143,7 @@ func show_puzzle_skip_message(node_path): | |||
126 | puzzle_focused = true | 143 | puzzle_focused = true |
127 | wallcast.enabled = true | 144 | wallcast.enabled = true |
128 | not_behind_wall = false | 145 | not_behind_wall = false |
146 | text_dirty = true | ||
129 | puzzle_to_skip = node_path | 147 | puzzle_to_skip = node_path |
130 | _evaluate_puzzle_skip() | 148 | _evaluate_puzzle_skip() |
131 | 149 | ||
@@ -133,6 +151,8 @@ func show_puzzle_skip_message(node_path): | |||
133 | func hide_puzzle_skip_message(): | 151 | func hide_puzzle_skip_message(): |
134 | puzzle_focused = false | 152 | puzzle_focused = false |
135 | wallcast.enabled = false | 153 | wallcast.enabled = false |
154 | not_behind_wall = false | ||
155 | text_dirty = true | ||
136 | _evaluate_puzzle_skip() | 156 | _evaluate_puzzle_skip() |
137 | 157 | ||
138 | 158 | ||
@@ -172,6 +192,10 @@ func _tick_slowness(): | |||
172 | player.run_speed = orig_run | 192 | player.run_speed = orig_run |
173 | 193 | ||
174 | $SlownessTimer.stop() | 194 | $SlownessTimer.stop() |
195 | |||
196 | if slowness_remaining % 5 == 0: | ||
197 | var apclient = global.get_node("Archipelago") | ||
198 | apclient.saveLocaldata() | ||
175 | 199 | ||
176 | 200 | ||
177 | func _tick_iceland(): | 201 | func _tick_iceland(): |
@@ -184,22 +208,33 @@ func _tick_iceland(): | |||
184 | ) | 208 | ) |
185 | 209 | ||
186 | $IcelandTimer.stop() | 210 | $IcelandTimer.stop() |
211 | |||
212 | if iceland_remaining % 5 == 0: | ||
213 | var apclient = global.get_node("Archipelago") | ||
214 | apclient.saveLocaldata() | ||
187 | 215 | ||
188 | 216 | ||
189 | func _process(_delta): | 217 | func _process(_delta): |
190 | if puzzle_focused: | 218 | if puzzle_focused: |
219 | var should_nbw = false | ||
191 | if wallcast.is_colliding(): | 220 | if wallcast.is_colliding(): |
192 | var should_nbw = (get_tree().get_root().get_node("Spatial/player")._get_panel_from_ray(wallcast) != null) | 221 | var player = get_tree().get_root().get_node("Spatial/player") |
193 | if should_nbw != not_behind_wall: | 222 | var puzzlecast = player.get_node("pivot/camera/RayCast_sight") |
194 | not_behind_wall = true | 223 | var distance = puzzlecast.get_collision_point().distance_to(wallcast.get_collision_point()) |
195 | text_dirty = true | 224 | should_nbw = (distance < 0.05) |
225 | |||
226 | if should_nbw != not_behind_wall: | ||
227 | not_behind_wall = should_nbw | ||
228 | text_dirty = true | ||
196 | 229 | ||
197 | if text_dirty: | 230 | if text_dirty: |
198 | text_dirty = false | 231 | text_dirty = false |
199 | 232 | ||
200 | var text = "" | 233 | var text = "" |
201 | if atbash_activated: | 234 | if atbash_remaining == 1: |
202 | text += "Atbash Trap lasts until you solve a puzzle" | 235 | text += "Atbash Trap lasts until you solve a puzzle" |
236 | if atbash_remaining > 1: | ||
237 | text += ("Atbash Trap lasts until you solve %d puzzles" % atbash_remaining) | ||
203 | if slowness_remaining > 0: | 238 | if slowness_remaining > 0: |
204 | if not text.empty(): | 239 | if not text.empty(): |
205 | text += "\n" | 240 | text += "\n" |