diff options
Diffstat (limited to 'Archipelago/doorControl.gd')
-rw-r--r-- | Archipelago/doorControl.gd | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Archipelago/doorControl.gd b/Archipelago/doorControl.gd new file mode 100644 index 0000000..011b0e0 --- /dev/null +++ b/Archipelago/doorControl.gd | |||
@@ -0,0 +1,15 @@ | |||
1 | extends "res://scripts/doorControl.gd" | ||
2 | |||
3 | |||
4 | func handle_correct(): | ||
5 | # TODO: Right now we are just assuming that door shuffle is on. | ||
6 | var apclient = global.get_node("Archipelago") | ||
7 | if apclient.doorIsVanilla(self.get_parent().name + "/" + self.name): | ||
8 | .handle_correct() | ||
9 | |||
10 | |||
11 | func openDoor(): | ||
12 | if !ran: | ||
13 | # Basically do the same thing that the base game does. | ||
14 | ran = true | ||
15 | $AnimationPlayer.play("Open") | ||