diff options
-rw-r--r-- | Archipelago/client.gd | 81 | ||||
-rw-r--r-- | Archipelago/load.gd | 2 | ||||
-rw-r--r-- | Archipelago/panel.gd | 9 | ||||
-rw-r--r-- | util/generate_gamedata.rb | 75 |
4 files changed, 148 insertions, 19 deletions
diff --git a/Archipelago/client.gd b/Archipelago/client.gd index 7903df2..0944352 100644 --- a/Archipelago/client.gd +++ b/Archipelago/client.gd | |||
@@ -23,7 +23,7 @@ const ap_version = {"major": 0, "minor": 4, "build": 6, "class": "Version"} | |||
23 | const color_items = [ | 23 | const color_items = [ |
24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" | 24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" |
25 | ] | 25 | ] |
26 | const progressive_items = { | 26 | const door_progressive_items = { |
27 | "Progressive Orange Tower": | 27 | "Progressive Orange Tower": |
28 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Sixth Floor", "Seventh Floor"], | 28 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Sixth Floor", "Seventh Floor"], |
29 | "Progressive Art Gallery": | 29 | "Progressive Art Gallery": |
@@ -35,6 +35,40 @@ const progressive_items = { | |||
35 | "Progressive Pilgrimage": | 35 | "Progressive Pilgrimage": |
36 | ["1 Sunwarp", "2 Sunwarp", "3 Sunwarp", "4 Sunwarp", "5 Sunwarp", "6 Sunwarp"] | 36 | ["1 Sunwarp", "2 Sunwarp", "3 Sunwarp", "4 Sunwarp", "5 Sunwarp", "6 Sunwarp"] |
37 | } | 37 | } |
38 | const panel_progressive_items = { | ||
39 | "Progressive Hallway Room": | ||
40 | [ | ||
41 | {"item": "Hallway Room - First Room Panels", "display": "First Door"}, | ||
42 | {"item": "Hallway Room - Second Room Panels", "display": "Second Door"}, | ||
43 | {"item": "Hallway Room - Third Room Panels", "display": "Third Door"}, | ||
44 | {"item": "Hallway Room - WHEEL", "display": "Fourth Door"}, | ||
45 | ], | ||
46 | "Progressive Colorful": | ||
47 | [ | ||
48 | {"item": "The Colorful - BEGIN (Panel)", "display": "White"}, | ||
49 | {"item": "The Colorful - FOUND (Panel)", "display": "Black"}, | ||
50 | {"item": "The Colorful - LOAF (Panel)", "display": "Red"}, | ||
51 | {"item": "The Colorful - CREAM (Panel)", "display": "Yellow"}, | ||
52 | {"item": "The Colorful - SUN (Panel)", "display": "Blue"}, | ||
53 | {"item": "The Colorful - SPOON (Panel)", "display": "Purple"}, | ||
54 | {"item": "The Colorful - LETTERS (Panel)", "display": "Orange"}, | ||
55 | {"item": "The Colorful - WALLS (Panel)", "display": "Green"}, | ||
56 | {"item": "The Colorful - IRON (Panel)", "display": "Brown"}, | ||
57 | {"item": "The Colorful - OBSTACLE (Panel)", "display": "Gray"}, | ||
58 | ], | ||
59 | "Progressive Number Hunt": | ||
60 | [ | ||
61 | {"item": "Two Panels", "display": "Two"}, | ||
62 | {"item": "Three Panels", "display": "Three"}, | ||
63 | {"item": "Four Panels", "display": "Four"}, | ||
64 | {"item": "Five Panels", "display": "Five"}, | ||
65 | {"item": "Six Panels", "display": "Six"}, | ||
66 | {"item": "Seven Panels", "display": "Seven"}, | ||
67 | {"item": "Eight Panels", "display": "Eight"}, | ||
68 | {"item": "Nine Panels", "display": "Nine"}, | ||
69 | {"item": "Outside The Undeterred - ZERO (Panel)", "display": "Zero"}, | ||
70 | ] | ||
71 | } | ||
38 | 72 | ||
39 | const kTHE_END = 0 | 73 | const kTHE_END = 0 |
40 | const kTHE_MASTER = 1 | 74 | const kTHE_MASTER = 1 |
@@ -87,6 +121,7 @@ var _localdata_file = "" | |||
87 | var _death_link = false | 121 | var _death_link = false |
88 | var _victory_condition = 0 # THE END, THE MASTER, LEVEL 2 | 122 | var _victory_condition = 0 # THE END, THE MASTER, LEVEL 2 |
89 | var _door_shuffle = false | 123 | var _door_shuffle = false |
124 | var _panel_door_shuffle = false | ||
90 | var _color_shuffle = false | 125 | var _color_shuffle = false |
91 | var _panel_shuffle = 0 # none, rearrange | 126 | var _panel_shuffle = 0 # none, rearrange |
92 | var _painting_shuffle = false | 127 | var _painting_shuffle = false |
@@ -266,7 +301,12 @@ func _on_data(): | |||
266 | if _slot_data.has("shuffle_colors"): | 301 | if _slot_data.has("shuffle_colors"): |
267 | _color_shuffle = _slot_data["shuffle_colors"] | 302 | _color_shuffle = _slot_data["shuffle_colors"] |
268 | if _slot_data.has("shuffle_doors"): | 303 | if _slot_data.has("shuffle_doors"): |
269 | _door_shuffle = (_slot_data["shuffle_doors"] > 0) | 304 | if _slot_data.has("group_doors"): |
305 | _door_shuffle = (_slot_data["shuffle_doors"] == 2) | ||
306 | _panel_door_shuffle = (_slot_data["shuffle_doors"] == 1) | ||
307 | else: | ||
308 | _door_shuffle = (_slot_data["shuffle_doors"] > 0) | ||
309 | _panel_door_shuffle = false | ||
270 | if _slot_data.has("shuffle_paintings"): | 310 | if _slot_data.has("shuffle_paintings"): |
271 | _painting_shuffle = _slot_data["shuffle_paintings"] | 311 | _painting_shuffle = _slot_data["shuffle_paintings"] |
272 | if _slot_data.has("shuffle_panels"): | 312 | if _slot_data.has("shuffle_panels"): |
@@ -680,6 +720,12 @@ func processItem(item, index, from, flags): | |||
680 | for door_id in gamedata.door_ids_by_item_id[int(item)]: | 720 | for door_id in gamedata.door_ids_by_item_id[int(item)]: |
681 | doorsNode.get_node(door_id).openDoor() | 721 | doorsNode.get_node(door_id).openDoor() |
682 | 722 | ||
723 | if gamedata.panel_ids_by_item_id.has(int(item)): | ||
724 | var panelsNode = get_tree().get_root().get_node("Spatial/Panels") | ||
725 | for panel_id in gamedata.panel_ids_by_item_id[int(item)]: | ||
726 | panelsNode.get_node(panel_id).get_node("AP_Panel").locked = false | ||
727 | emit_signal("evaluate_solvability") | ||
728 | |||
683 | if gamedata.painting_ids_by_item_id.has(int(item)): | 729 | if gamedata.painting_ids_by_item_id.has(int(item)): |
684 | var real_parent_node = get_tree().get_root().get_node("Spatial/Decorations/Paintings") | 730 | var real_parent_node = get_tree().get_root().get_node("Spatial/Decorations/Paintings") |
685 | var fake_parent_node = get_tree().get_root().get_node_or_null("Spatial/AP_Paintings") | 731 | var fake_parent_node = get_tree().get_root().get_node_or_null("Spatial/AP_Paintings") |
@@ -700,13 +746,26 @@ func processItem(item, index, from, flags): | |||
700 | warpsNode.get_node(warp_id).unlock_warp() | 746 | warpsNode.get_node(warp_id).unlock_warp() |
701 | 747 | ||
702 | # Handle progressive items. | 748 | # Handle progressive items. |
703 | if int(item) in gamedata.items_by_progressive_id.keys(): | 749 | var is_progressive_door = int(item) in gamedata.door_items_by_progressive_id |
750 | var is_progressive_panel = int(item) in gamedata.panel_items_by_progressive_id | ||
751 | var progitems = null | ||
752 | |||
753 | if is_progressive_door and is_progressive_panel: | ||
754 | if _door_shuffle: | ||
755 | progitems = gamedata.door_items_by_progressive_id[int(item)] | ||
756 | else: | ||
757 | progitems = gamedata.panel_items_by_progressive_id[int(item)] | ||
758 | elif is_progressive_door: | ||
759 | progitems = gamedata.door_items_by_progressive_id[int(item)] | ||
760 | elif is_progressive_panel: | ||
761 | progitems = gamedata.panel_items_by_progressive_id[int(item)] | ||
762 | |||
763 | if progitems != null: | ||
704 | if not int(item) in _progressive_progress: | 764 | if not int(item) in _progressive_progress: |
705 | _progressive_progress[int(item)] = 0 | 765 | _progressive_progress[int(item)] = 0 |
706 | 766 | ||
707 | if _progressive_progress[int(item)] < gamedata.items_by_progressive_id[int(item)].size(): | 767 | if _progressive_progress[int(item)] < progitems.size(): |
708 | var subitems = gamedata.items_by_progressive_id[int(item)] | 768 | var subitem_id = progitems[_progressive_progress[int(item)]] |
709 | var subitem_id = subitems[_progressive_progress[int(item)]] | ||
710 | global._print("Subitem: %d" % subitem_id) | 769 | global._print("Subitem: %d" % subitem_id) |
711 | processItem(subitem_id, null, null, null) | 770 | processItem(subitem_id, null, null, null) |
712 | _progressive_progress[int(item)] += 1 | 771 | _progressive_progress[int(item)] += 1 |
@@ -722,9 +781,13 @@ func processItem(item, index, from, flags): | |||
722 | _last_new_item = index | 781 | _last_new_item = index |
723 | saveLocaldata() | 782 | saveLocaldata() |
724 | 783 | ||
725 | if item_name in progressive_items: | 784 | if _door_shuffle and item_name in door_progressive_items: |
726 | var subitem = progressive_items[item_name][_progressive_progress[int(item)] - 1] | 785 | var subitem = door_progressive_items[item_name][_progressive_progress[int(item)] - 1] |
727 | item_name += " (%s)" % subitem | 786 | item_name += " (%s)" % subitem["display"] |
787 | |||
788 | if _panel_door_shuffle and item_name in panel_progressive_items: | ||
789 | var subitem = panel_progressive_items[item_name][_progressive_progress[int(item)] - 1] | ||
790 | item_name += " (%s)" % subitem["display"] | ||
728 | 791 | ||
729 | var player_name = "Unknown" | 792 | var player_name = "Unknown" |
730 | if _player_name_by_slot.has(from): | 793 | if _player_name_by_slot.has(from): |
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 0ed978a..6ce4749 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd | |||
@@ -571,6 +571,8 @@ func _load(): | |||
571 | var script_instance = panel_script.new() | 571 | var script_instance = panel_script.new() |
572 | script_instance.name = "AP_Panel" | 572 | script_instance.name = "AP_Panel" |
573 | script_instance.data = panel | 573 | script_instance.data = panel |
574 | if apclient._panel_door_shuffle and gamedata.mentioned_panels.has(panel["id"]): | ||
575 | script_instance.locked = true | ||
574 | panel_node.add_child(script_instance) | 576 | panel_node.add_child(script_instance) |
575 | apclient.connect("evaluate_solvability", script_instance, "evaluate_solvability") | 577 | apclient.connect("evaluate_solvability", script_instance, "evaluate_solvability") |
576 | 578 | ||
diff --git a/Archipelago/panel.gd b/Archipelago/panel.gd index fc5963a..9d30455 100644 --- a/Archipelago/panel.gd +++ b/Archipelago/panel.gd | |||
@@ -5,6 +5,7 @@ var orig_text = "" | |||
5 | var atbash_text = "" | 5 | var atbash_text = "" |
6 | var orig_color = Color(0, 0, 0, 0) | 6 | var orig_color = Color(0, 0, 0, 0) |
7 | var solvable = true | 7 | var solvable = true |
8 | var locked = false | ||
8 | 9 | ||
9 | const kAtbashPre = "abcdefghijklmnopqrstuvwxyz1234567890+-" | 10 | const kAtbashPre = "abcdefghijklmnopqrstuvwxyz1234567890+-" |
10 | const kAtbashPost = "zyxwvutsrqponmlkjihgfedcba0987654321-+" | 11 | const kAtbashPost = "zyxwvutsrqponmlkjihgfedcba0987654321-+" |
@@ -45,7 +46,13 @@ func evaluate_solvability(): | |||
45 | missing.append(color) | 46 | missing.append(color) |
46 | solvable = false | 47 | solvable = false |
47 | 48 | ||
48 | if solvable: | 49 | if locked: |
50 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = "Locked" | ||
51 | self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").editable = false | ||
52 | self.get_parent().get_node("Quad").get_surface_material(0).albedo_color = Color( | ||
53 | 0.2, 0.7, 0.7 | ||
54 | ) | ||
55 | elif solvable: | ||
49 | if effects.atbash_remaining > 0: | 56 | if effects.atbash_remaining > 0: |
50 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = atbash_text | 57 | self.get_parent().get_node("Viewport/GUI/Panel/Label").text = atbash_text |
51 | else: | 58 | else: |
diff --git a/util/generate_gamedata.rb b/util/generate_gamedata.rb index 1f18b7e..4f9dfd7 100644 --- a/util/generate_gamedata.rb +++ b/util/generate_gamedata.rb | |||
@@ -11,20 +11,24 @@ CLASSIFICATION_INSANITY = 4 | |||
11 | 11 | ||
12 | panel_to_id = {} | 12 | panel_to_id = {} |
13 | door_groups = {} | 13 | door_groups = {} |
14 | panel_groups = {} | ||
14 | warp_groups = {} | 15 | warp_groups = {} |
15 | 16 | ||
16 | panel_output = [] | 17 | panel_output = [] |
17 | door_ids_by_item_id = {} | 18 | door_ids_by_item_id = {} |
18 | painting_ids_by_item_id = {} | 19 | painting_ids_by_item_id = {} |
20 | panel_ids_by_item_id = {} | ||
19 | warp_ids_by_item_id = {} | 21 | warp_ids_by_item_id = {} |
20 | panel_ids_by_location_id = {} | 22 | panel_ids_by_location_id = {} |
21 | classification_by_location_id = {} | 23 | classification_by_location_id = {} |
22 | sunwarps = Array.new(12) {Hash.new} | 24 | sunwarps = Array.new(12) {Hash.new} |
23 | mentioned_doors = Set[] | 25 | mentioned_doors = Set[] |
24 | mentioned_paintings = Set[] | 26 | mentioned_paintings = Set[] |
27 | mentioned_panels = Set[] | ||
25 | mentioned_warps = Set[] | 28 | mentioned_warps = Set[] |
26 | painting_output = {} | 29 | painting_output = {} |
27 | items_by_progressive_id = {} | 30 | door_items_by_progressive_id = {} |
31 | panel_items_by_progressive_id = {} | ||
28 | 32 | ||
29 | ids_config = YAML.load_file(idspath) | 33 | ids_config = YAML.load_file(idspath) |
30 | 34 | ||
@@ -105,15 +109,29 @@ config.each do |room_name, room_data| | |||
105 | end | 109 | end |
106 | 110 | ||
107 | if room_data.include? "progression" | 111 | if room_data.include? "progression" |
108 | room_data["progression"].each do |progressive_item_name, progression| | 112 | room_data["progression"].each do |progressive_item_name, pdata| |
109 | progressive_id = ids_config["progression"][progressive_item_name] | 113 | progressive_id = ids_config["progression"][progressive_item_name] |
110 | items_by_progressive_id[progressive_id] = [] | ||
111 | 114 | ||
112 | progression.each do |item| | 115 | if pdata.include? "doors" |
113 | item_room_name = (item.kind_of? Hash) ? item["room"] : room_name | 116 | door_items_by_progressive_id[progressive_id] = [] |
114 | item_item_name = (item.kind_of? Hash) ? item["door"] : item | ||
115 | 117 | ||
116 | items_by_progressive_id[progressive_id] << ids_config["doors"][item_room_name][item_item_name]["item"] | 118 | pdata["doors"].each do |item| |
119 | item_room_name = (item.kind_of? Hash) ? item["room"] : room_name | ||
120 | item_item_name = (item.kind_of? Hash) ? item["door"] : item | ||
121 | |||
122 | door_items_by_progressive_id[progressive_id] << ids_config["doors"][item_room_name][item_item_name]["item"] | ||
123 | end | ||
124 | end | ||
125 | |||
126 | if pdata.include? "panel_doors" | ||
127 | panel_items_by_progressive_id[progressive_id] = [] | ||
128 | |||
129 | pdata["panel_doors"].each do |item| | ||
130 | item_room_name = (item.kind_of? Hash) ? item["room"] : room_name | ||
131 | item_item_name = (item.kind_of? Hash) ? item["panel_door"] : item | ||
132 | |||
133 | panel_items_by_progressive_id[progressive_id] << ids_config["panel_doors"][item_room_name][item_item_name] | ||
134 | end | ||
117 | end | 135 | end |
118 | end | 136 | end |
119 | end | 137 | end |
@@ -201,6 +219,26 @@ config.each do |room_name, room_data| | |||
201 | end | 219 | end |
202 | end | 220 | end |
203 | end | 221 | end |
222 | |||
223 | if room_data.include? "panel_doors" | ||
224 | room_data["panel_doors"].each do |panel_door_name, panel_door| | ||
225 | item_id = ids_config["panel_doors"][room_name][panel_door_name] | ||
226 | |||
227 | panel_ids_by_item_id[item_id] = panel_door["panels"].map do |panel_identifier| | ||
228 | other_room_name = (panel_identifier.kind_of? String) ? room_name : panel_identifier["room"] | ||
229 | other_panel_name = (panel_identifier.kind_of? String) ? panel_identifier : panel_identifier["panel"] | ||
230 | |||
231 | config[other_room_name]["panels"][other_panel_name]["id"] | ||
232 | end | ||
233 | |||
234 | mentioned_panels.merge(panel_ids_by_item_id[item_id]) | ||
235 | |||
236 | if panel_door.include? "panel_group" | ||
237 | panel_groups[panel_door["panel_group"]] ||= Set[] | ||
238 | panel_groups[panel_door["panel_group"]].merge(panel_ids_by_item_id[item_id]) | ||
239 | end | ||
240 | end | ||
241 | end | ||
204 | end | 242 | end |
205 | 243 | ||
206 | door_groups.each do |group_name, door_ids| | 244 | door_groups.each do |group_name, door_ids| |
@@ -208,6 +246,11 @@ door_groups.each do |group_name, door_ids| | |||
208 | door_ids_by_item_id[item_id] = door_ids.to_a | 246 | door_ids_by_item_id[item_id] = door_ids.to_a |
209 | end | 247 | end |
210 | 248 | ||
249 | panel_groups.each do |group_name, panel_ids| | ||
250 | item_id = ids_config["panel_groups"][group_name] | ||
251 | panel_ids_by_item_id[item_id] = panel_ids.to_a | ||
252 | end | ||
253 | |||
211 | warp_groups.each do |group_name, warp_ids| | 254 | warp_groups.each do |group_name, warp_ids| |
212 | item_id = ids_config["door_groups"][group_name] | 255 | item_id = ids_config["door_groups"][group_name] |
213 | warp_ids_by_item_id[item_id] = warp_ids.to_a | 256 | warp_ids_by_item_id[item_id] = warp_ids.to_a |
@@ -226,6 +269,12 @@ File.open(outputpath, "w") do |f| | |||
226 | "\"#{door_id}\"" | 269 | "\"#{door_id}\"" |
227 | end.join(",") + "]" | 270 | end.join(",") + "]" |
228 | end.join(",")) | 271 | end.join(",")) |
272 | f.write "}\nvar panel_ids_by_item_id = {" | ||
273 | f.write(panel_ids_by_item_id.map do |item_id, panel_ids| | ||
274 | "#{item_id}:[" + panel_ids.map do |panel_id| | ||
275 | "\"#{panel_id}\"" | ||
276 | end.join(",") + "]" | ||
277 | end.join(",")) | ||
229 | f.write "}\nvar painting_ids_by_item_id = {" | 278 | f.write "}\nvar painting_ids_by_item_id = {" |
230 | f.write(painting_ids_by_item_id.map do |item_id, painting_ids| | 279 | f.write(painting_ids_by_item_id.map do |item_id, painting_ids| |
231 | "#{item_id}:[" + painting_ids.map do |painting_id| | 280 | "#{item_id}:[" + painting_ids.map do |painting_id| |
@@ -252,6 +301,10 @@ File.open(outputpath, "w") do |f| | |||
252 | f.write(mentioned_paintings.map do |painting_id| | 301 | f.write(mentioned_paintings.map do |painting_id| |
253 | "\"#{painting_id}\"" | 302 | "\"#{painting_id}\"" |
254 | end.join(",")) | 303 | end.join(",")) |
304 | f.write "]\nvar mentioned_panels = [" | ||
305 | f.write(mentioned_panels.map do |panel_id| | ||
306 | "\"#{panel_id}\"" | ||
307 | end.join(",")) | ||
255 | f.write "]\nvar mentioned_warps = [" | 308 | f.write "]\nvar mentioned_warps = [" |
256 | f.write(mentioned_warps.map do |warp_id| | 309 | f.write(mentioned_warps.map do |warp_id| |
257 | "\"#{warp_id}\"" | 310 | "\"#{warp_id}\"" |
@@ -268,8 +321,12 @@ File.open(outputpath, "w") do |f| | |||
268 | f.write(sunwarps.map do |sunwarp| | 321 | f.write(sunwarps.map do |sunwarp| |
269 | "{\"orientation\":\"#{sunwarp["orientation"]}\",\"entrance_indicator_pos\":#{sunwarp["entrance_indicator_pos"].to_s}}" | 322 | "{\"orientation\":\"#{sunwarp["orientation"]}\",\"entrance_indicator_pos\":#{sunwarp["entrance_indicator_pos"].to_s}}" |
270 | end.join(",")) | 323 | end.join(",")) |
271 | f.write "]\nvar items_by_progressive_id = {" | 324 | f.write "]\nvar door_items_by_progressive_id = {" |
272 | f.write(items_by_progressive_id.map do |item_id, progression_ids| | 325 | f.write(door_items_by_progressive_id.map do |item_id, progression_ids| |
326 | "#{item_id}:[" + progression_ids.map(&:to_s).join(",") + "]" | ||
327 | end.join(",")) | ||
328 | f.write "}\nvar panel_items_by_progressive_id = {" | ||
329 | f.write(panel_items_by_progressive_id.map do |item_id, progression_ids| | ||
273 | "#{item_id}:[" + progression_ids.map(&:to_s).join(",") + "]" | 330 | "#{item_id}:[" + progression_ids.map(&:to_s).join(",") + "]" |
274 | end.join(",")) | 331 | end.join(",")) |
275 | f.write "}" | 332 | f.write "}" |