about summary refs log tree commit diff stats
path: root/README.md
diff options
context:
space:
mode:
authorStar Rauchenberger <fefferburbia@gmail.com>2024-04-27 12:13:38 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2024-04-27 12:13:38 -0400
commit47755e9e28f9b8866d3c41866910594e2d8c979a (patch)
tree488df5471f58eb0c6a1f7f872a17aa0ebe07231e /README.md
parent4302e550cde189d8bc1d111e81270ed7960ad77c (diff)
parent0c25dc87e5ad9c8c8c2ff0ef5ac6502b166bc405 (diff)
downloadlingo-archipelago-47755e9e28f9b8866d3c41866910594e2d8c979a.tar.gz
lingo-archipelago-47755e9e28f9b8866d3c41866910594e2d8c979a.tar.bz2
lingo-archipelago-47755e9e28f9b8866d3c41866910594e2d8c979a.zip
Merge branch 'main' into panels
Diffstat (limited to 'README.md')
-rw-r--r--README.md62
1 files changed, 32 insertions, 30 deletions
diff --git a/README.md b/README.md index 68580e8..a242f95 100644 --- a/README.md +++ b/README.md
@@ -87,6 +87,10 @@ pick and choose which ones you would like to use.
87- **Painting shuffle**: This randomizes the appearance of the paintings in the 87- **Painting shuffle**: This randomizes the appearance of the paintings in the
88 game, as well as which of them are warps, and the locations that they warp you 88 game, as well as which of them are warps, and the locations that they warp you
89 to. It is the equivalent of an entrance randomizer in another game. 89 to. It is the equivalent of an entrance randomizer in another game.
90- **Sunwarp shuffle**: This randomizes the six pairs of sunwarps. The pairing of
91 the warps can change, whether a warp is an entrance or an exit can change, and
92 the numbering can change. You can also specify whether access to the sunwarps
93 should be locked behind receiving certain items.
90 94
91## Frequently Asked Questions 95## Frequently Asked Questions
92 96
@@ -155,33 +159,31 @@ to WELCOME BACK.
155 159
156### What about the pilgrimage? 160### What about the pilgrimage?
157 161
158The intended method of reaching the Pilgrim Room in the base game is known as 162You can enable or disable the pilgrimage in the world options. It defaults to
159"doing a pilgrimage". It involves entering each sunwarp in order without using 163disabled. When disabled, it is impossible to perform a pilgrimage (although the
160any non-painting warps in between. This is difficult to map out properly in AP 164sunwarps will still work, as long as you haven't disabled them too). The Sun
161logic, so we only consider one specific path through the map to be the canonical 165Painting will be added to the item pool, even if you do not have door shuffle
162pilgrimage route. Accessing the Pilgrim Room by pilgrimage is only in logic if 166on, so that you can still access the Pilgrim Antechamber.
163this specific route is available to you: 167
164 168When the pilgrimage is enabled, you are required to perform a pilgrimage in
165- From the Starting Room, proceed through the Second Room and into the Hub Room. 169order to access the Pilgrim Antechamber (although the Pilgrim Room itself may
166 Enter the first sunwarp. 170still be accessible through The Seeker if you have door shuffle on). The Sun
167- From the Crossroads, use the front tower entrance (the one nearest The 171Painting will not be added to the pool, and will behave as it does in vanilla
168 Discerning; not the one next to Sword/Words). Go through the Hot Crusts Door 172(in that it only moves when you solve HOT CRUST inside the Pilgrim Antechamber).
169 and enter the second sunwarp. 173It is non-trivial to determine whether you are able to perform a pilgrimage at
170- Enter the third sunwarp immediately after. 174any given state, but logic will expect you to be able to figure this out. There
171- Proceed past The Initiated and through the shortcut door back to the Hub Room. 175are options that let you determine whether or not paintings and/or the roof
172 Go through the shortcut door to the tower's first floor and enter the fourth 176access stairs in Crossroads will disable a pilgrimage. When sunwarps are
173 sunwarp. 177shuffled, your pilgrimage must take the new numbering of the warps into
174- Use the shortcut to the Directional Gallery (the one outside The Undeterred; 178consideration. The tracker is able to tell you whether or not the Pilgrim
175 not the one further down the hallway where the Number Hunt is), pass through 179Antechamber is accessible (as long as there is an otherwise accessible check
176 the Salt Pepper Door, and return to the Hub Room. Use the nearby entrance to 180inside it), but it can't tell you what your pilgrimage path should be. If you
177 the Crossroads and proceed to the fifth sunwarp. 181are lost, you can check your world's spoiler log for direction on the pilgrimage
178- Use the door that takes you to The Steady, and then the one that takes you to 182path to take.
179 The Bearer, and then the one that takes you to The Initiated. Return to the 183
180 Hub Room once more, and enter The Tenacious via the shortcut that opens upon 184In previous versions of the randomizer, there was a "canonical pilgrimage" that
181 solving the palindromes. Use the top-right door to access the area Outside the 185involved following a specific path in order to reach the Pilgrim Antechamber.
182 Agreeable, and enter the final sunwarp. 186This is no longer relevant, because all possible pilgrimage paths are now in
183 187logic, but you can still see the old route
184This route can be seen 188[starting at 2:47 in this video](https://youtu.be/8GfuDRRswdA?t=167) for
185[starting at 2:47 in this video](https://youtu.be/8GfuDRRswdA?t=167). Note that 189reference.
186this will almost never be required if door shuffle is enabled, as one of the
187other entrances to the room will usually be available sooner.