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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-04-21 11:22:52 -0400 |
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| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-04-21 11:22:52 -0400 |
| commit | 05ad197357cec013def2177c5c182f33e169a2c3 (patch) | |
| tree | 5697a190acafcf81e1b1657d52d833f9ac631f39 /LICENSE | |
| parent | 0fcd3a848ae1a3be8e4d2aab9b85e27d8136a8a1 (diff) | |
| download | lingo-archipelago-05ad197357cec013def2177c5c182f33e169a2c3.tar.gz lingo-archipelago-05ad197357cec013def2177c5c182f33e169a2c3.tar.bz2 lingo-archipelago-05ad197357cec013def2177c5c182f33e169a2c3.zip | |
Never mind, we are not shuffling the mandatory wall snipes
It would complicate logic too much because of ZERO needing to become a black puzzle. We can still shuffle the puzzles near these, though.
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