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authorStar Rauchenberger <fefferburbia@gmail.com>2023-04-13 22:17:11 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2023-04-13 22:17:11 -0400
commita80fefd0e99f5c0e0322c8338bc2c8c37429c9d9 (patch)
treeb44c755a2fda2f80699f267d62403fdb89802508 /Archipelago/settings_screen.gd
parentacb63625f904da7faee23d5b8fcc4ac96fd41f00 (diff)
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Save file name is now generated from AP data
The name used on the new game screen no longer matters.
Diffstat (limited to 'Archipelago/settings_screen.gd')
-rw-r--r--Archipelago/settings_screen.gd3
1 files changed, 3 insertions, 0 deletions
diff --git a/Archipelago/settings_screen.gd b/Archipelago/settings_screen.gd index 9624693..06bebd1 100644 --- a/Archipelago/settings_screen.gd +++ b/Archipelago/settings_screen.gd
@@ -48,7 +48,10 @@ func installScriptExtension(childScriptPath: String):
48 48
49 49
50func connectionSuccessful(): 50func connectionSuccessful():
51 var apclient = global.get_node("Archipelago")
52
51 # Switch to LL1 53 # Switch to LL1
52 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) 54 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
53 global.map = "level1" 55 global.map = "level1"
56 global.save_file = apclient.getSaveFileName()
54 var _discard = get_tree().change_scene("res://scenes/load_screen.tscn") 57 var _discard = get_tree().change_scene("res://scenes/load_screen.tscn")