diff options
author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-04-13 18:09:30 -0400 |
---|---|---|
committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-04-13 18:09:30 -0400 |
commit | 617e31fce21eb18d1ffccdc9c377d25535157351 (patch) | |
tree | c1fbcee75a67062663a0fe1ff00f4be1db382be1 /Archipelago/settings_screen.gd | |
parent | 679bba3b46ea30a329c617b3cc47645d540a261f (diff) | |
download | lingo-archipelago-617e31fce21eb18d1ffccdc9c377d25535157351.tar.gz lingo-archipelago-617e31fce21eb18d1ffccdc9c377d25535157351.tar.bz2 lingo-archipelago-617e31fce21eb18d1ffccdc9c377d25535157351.zip |
It WORKS!
You can send checks and receive door items!
Diffstat (limited to 'Archipelago/settings_screen.gd')
-rw-r--r-- | Archipelago/settings_screen.gd | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Archipelago/settings_screen.gd b/Archipelago/settings_screen.gd index 0854a8b..9624693 100644 --- a/Archipelago/settings_screen.gd +++ b/Archipelago/settings_screen.gd | |||
@@ -13,6 +13,11 @@ func _ready(): | |||
13 | apclient_instance.name = "Archipelago" | 13 | apclient_instance.name = "Archipelago" |
14 | global.add_child(apclient_instance) | 14 | global.add_child(apclient_instance) |
15 | 15 | ||
16 | # Let's also inject any scripts we need to inject now. | ||
17 | installScriptExtension("user://maps/Archipelago/doorControl.gd") | ||
18 | installScriptExtension("user://maps/Archipelago/load.gd") | ||
19 | installScriptExtension("user://maps/Archipelago/painting_eye.gd") | ||
20 | |||
16 | global.get_node("Archipelago").connect("client_connected", self, "connectionSuccessful") | 21 | global.get_node("Archipelago").connect("client_connected", self, "connectionSuccessful") |
17 | 22 | ||
18 | # Populate textboxes with AP settings. | 23 | # Populate textboxes with AP settings. |
@@ -21,6 +26,27 @@ func _ready(): | |||
21 | self.get_node("Panel/password_box").text = global.get_node("Archipelago").ap_pass | 26 | self.get_node("Panel/password_box").text = global.get_node("Archipelago").ap_pass |
22 | 27 | ||
23 | 28 | ||
29 | # Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd | ||
30 | func installScriptExtension(childScriptPath: String): | ||
31 | var childScript = ResourceLoader.load(childScriptPath) | ||
32 | |||
33 | # Force Godot to compile the script now. | ||
34 | # We need to do this here to ensure that the inheritance chain is | ||
35 | # properly set up, and multiple mods can chain-extend the same | ||
36 | # class multiple times. | ||
37 | # This is also needed to make Godot instantiate the extended class | ||
38 | # when creating singletons. | ||
39 | # The actual instance is thrown away. | ||
40 | childScript.new() | ||
41 | |||
42 | var parentScript = childScript.get_base_script() | ||
43 | var parentScriptPath = parentScript.resource_path | ||
44 | global._print( | ||
45 | "ModLoader: Installing script extension: %s <- %s" % [parentScriptPath, childScriptPath] | ||
46 | ) | ||
47 | childScript.take_over_path(parentScriptPath) | ||
48 | |||
49 | |||
24 | func connectionSuccessful(): | 50 | func connectionSuccessful(): |
25 | # Switch to LL1 | 51 | # Switch to LL1 |
26 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) | 52 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) |