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authorStar Rauchenberger <fefferburbia@gmail.com>2024-03-24 09:57:05 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2024-03-24 09:57:05 -0400
commit37be40c8129ccaa3cd26629c383f1d9d03523366 (patch)
treec62adc5224ed3330a662313e0594381d3d152362 /Archipelago/load.gd
parent5a555c5c07bdddc5b106e377ef38ca7852e7de70 (diff)
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Geronimo gets you a puzzle skip
Diffstat (limited to 'Archipelago/load.gd')
-rw-r--r--Archipelago/load.gd3
1 files changed, 3 insertions, 0 deletions
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 66c9b8a..207550b 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd
@@ -577,6 +577,9 @@ func _load():
577 var multiplayer_node = apclient.SCRIPT_multiplayer.new() 577 var multiplayer_node = apclient.SCRIPT_multiplayer.new()
578 multiplayer_node.ghost_mode = true 578 multiplayer_node.ghost_mode = true
579 add_child(multiplayer_node) 579 add_child(multiplayer_node)
580
581 # Hook up Geronimo handler.
582 $player.connect("player_jumped", apclient, "geronimo")
580 583
581 # Hook up the scene to be able to handle connection failures. 584 # Hook up the scene to be able to handle connection failures.
582 apclient.connect("could_not_connect", self, "archipelago_disconnected") 585 apclient.connect("could_not_connect", self, "archipelago_disconnected")