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authorStar Rauchenberger <fefferburbia@gmail.com>2023-04-22 09:08:41 -0400
committerGitHub <noreply@github.com>2023-04-22 09:08:41 -0400
commit7c0c676fedef3bbeb5dd04ded5a94fe8933822cf (patch)
tree8fe7e66f2910226ec5245aec79142eba91779504
parentb014e49cf9b0dc508320b0ae7ded3c3244505253 (diff)
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Added Hide and Seek to README
-rw-r--r--README.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/README.md b/README.md index 8bf22f2..eabbe65 100644 --- a/README.md +++ b/README.md
@@ -50,6 +50,7 @@ There are a couple of modes of randomization currently available, and you can pi
50Puzzle sets that ordinarily open doors in the base game are almost always location checks, even if you do not have door shuffle on. Achievement panels (ones starting with "THE", including "THE END") are also checks. There are also a few other panels that are location checks: 50Puzzle sets that ordinarily open doors in the base game are almost always location checks, even if you do not have door shuffle on. Achievement panels (ones starting with "THE", including "THE END") are also checks. There are also a few other panels that are location checks:
51 51
52- THE EYES / THEY SEE in Crossroads 52- THE EYES / THEY SEE in Crossroads
53- HIDE / SEEK (x4) in Hedge Maze
53- OUT / OUT in the Wheelbarrow Hallway 54- OUT / OUT in the Wheelbarrow Hallway
54- UNDISTRACTED / UNDISTRACTED in the Wheelbarrow Hallway 55- UNDISTRACTED / UNDISTRACTED in the Wheelbarrow Hallway
55- CLOCKWISE / COUNTERCLOCKWISE in the Welcome Back Area 56- CLOCKWISE / COUNTERCLOCKWISE in the Welcome Back Area