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authorStar Rauchenberger <fefferburbia@gmail.com>2023-08-08 10:10:30 -0400
committerGitHub <noreply@github.com>2023-08-08 10:10:30 -0400
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Described fake pilgrimage in README
-rw-r--r--README.md23
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diff --git a/README.md b/README.md index 87d2a7d..e1c995a 100644 --- a/README.md +++ b/README.md
@@ -89,3 +89,26 @@ reveals them so that a snipe is not necessary.
89Because of this, all wall snipes are considered out of logic. This includes sniping The Bearer's MIDDLE while standing 89Because of this, all wall snipes are considered out of logic. This includes sniping The Bearer's MIDDLE while standing
90outside The Bold, sniping The Colorful without opening all of the color doors, and sniping WELCOME from next to WELCOME 90outside The Bold, sniping The Colorful without opening all of the color doors, and sniping WELCOME from next to WELCOME
91BACK. 91BACK.
92
93### What about the pilgrimage?
94
95The intended method of reaching the Pilgrim Room in the base game is known as "doing a pilgrimage". It involves entering
96each sunwarp in order without using any non-painting warps in between. This is difficult to map out properly in AP logic,
97so we only consider one specific path through the map to be the canonical pilgrimage route. Accessing the Pilgrim Room by
98pilgrimage is only in logic if this specific route is available to you:
99
100* From the Starting Room, proceed through the Second Room and into the Hub Room. Enter the first sunwarp.
101* From the Crossroads, use the front tower entrance (the one nearest The Discerning; not the one next to Sword/Words). Go
102 through the Hot Crusts Door and enter the second sunwarp.
103* Enter the third sunwarp immediately after.
104* Proceed past The Initiated and through the shortcut door back to the Hub Room. Go through the shortcut door to the
105 tower's first floor and enter the fourth sunwarp.
106* Use the shortcut to the Directional Gallery (the one outside The Undeterred; not the one further down the hallway where
107 the Number Hunt is), pass through the Salt Pepper Door, and return to the Hub Room. Use the nearby entrance to the
108 Crossroads and proceed to the fifth sunwarp.
109* Use the door that takes you to The Steady, and then the one that takes you to The Bearer, and then the one that takes you
110 to The Initiated. Return to the Hub Room once more, and enter The Tenacious via the shortcut that opens upon solving the
111 palindromes. Use the top-right door to access the area Outside the Agreeable, and enter the final sunwarp.
112
113This route can be seen [starting at 2:47 in this video](https://youtu.be/8GfuDRRswdA?t=167). Note that this will almost
114never be required if door shuffle is enabled, as one of the other entrances to the room will usually be available sooner.