from . import LingoTestBase class TestComplexProgressiveHallwayRoom(LingoTestBase): options = { "shuffle_doors": "complex" } def test_item(self): self.assertFalse(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect_by_name(["Second Room - Exit Door", "The Tenacious - Shortcut to Hub Room", "Outside The Agreeable - Tenacious Entrance"]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) progressive_hallway_room = self.get_items_by_name("Progressive Hallway Room") self.collect(progressive_hallway_room[0]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect(progressive_hallway_room[1]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect(progressive_hallway_room[2]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect(progressive_hallway_room[3]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) class TestSimpleHallwayRoom(LingoTestBase): options = { "shuffle_doors": "simple" } def test_item(self): self.assertFalse(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect_by_name(["Second Room - Exit Door", "Entrances to The Tenacious"]) self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) self.collect_by_name("Hallway Room Doors") self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) class TestProgressiveArtGallery(LingoTestBase): options = { "shuffle_doors": "complex", "shuffle_colors": "false", } def test_item(self): self.assertFalse(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect_by_name(["Second Room - Exit Door", "Crossroads - Tower Entrance", "Orange Tower Fourth Floor - Hot Crusts Door"]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) progressive_gallery_room = self.get_items_by_name("Progressive Art Gallery") self.collect(progressive_gallery_room[0]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect(progressive_gallery_room[1]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect(progressive_gallery_room[2]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect(progressive_gallery_room[3]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect(progressive_gallery_room[4]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) class TestNoDoorsArtGallery(LingoTestBase): options = { "shuffle_doors": "none", "shuffle_colors": "true" } def test_item(self): self.assertFalse(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect_by_name("Yellow") self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect_by_name("Brown") self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect_by_name("Blue") self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) self.collect_by_name(["Orange", "Gray"]) self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))