From bbbbc71bee25cfd22c5304f98f5a7881383585a3 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Wed, 8 Nov 2023 18:35:12 -0500 Subject: Lingo: New game (#1806) Co-authored-by: Aaron Wagener Co-authored-by: Fabian Dill Co-authored-by: Phar --- test/TestDoors.py | 89 ++++++++++++++++++++++ test/TestMastery.py | 39 ++++++++++ test/TestOptions.py | 31 ++++++++ test/TestOrangeTower.py | 175 ++++++++++++++++++++++++++++++++++++++++++++ test/TestProgressive.py | 191 ++++++++++++++++++++++++++++++++++++++++++++++++ test/__init__.py | 13 ++++ 6 files changed, 538 insertions(+) create mode 100644 test/TestDoors.py create mode 100644 test/TestMastery.py create mode 100644 test/TestOptions.py create mode 100644 test/TestOrangeTower.py create mode 100644 test/TestProgressive.py create mode 100644 test/__init__.py (limited to 'test') diff --git a/test/TestDoors.py b/test/TestDoors.py new file mode 100644 index 0000000..5dc989a --- /dev/null +++ b/test/TestDoors.py @@ -0,0 +1,89 @@ +from . import LingoTestBase + + +class TestRequiredRoomLogic(LingoTestBase): + options = { + "shuffle_doors": "complex" + } + + def test_pilgrim_first(self) -> None: + self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Pilgrim Room - Sun Painting") + self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Pilgrim Room - Shortcut to The Seeker") + self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Starting Room - Back Right Door") + self.assertTrue(self.can_reach_location("The Seeker - Achievement")) + + def test_hidden_first(self) -> None: + self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Starting Room - Back Right Door") + self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Pilgrim Room - Shortcut to The Seeker") + self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertFalse(self.can_reach_location("The Seeker - Achievement")) + + self.collect_by_name("Pilgrim Room - Sun Painting") + self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) + self.assertTrue(self.can_reach_location("The Seeker - Achievement")) + + +class TestRequiredDoorLogic(LingoTestBase): + options = { + "shuffle_doors": "complex" + } + + def test_through_rhyme(self) -> None: + self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + self.collect_by_name("Starting Room - Rhyme Room Entrance") + self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + self.collect_by_name("Rhyme Room (Looped Square) - Door to Circle") + self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + def test_through_hidden(self) -> None: + self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + self.collect_by_name("Starting Room - Rhyme Room Entrance") + self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + self.collect_by_name("Starting Room - Back Right Door") + self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + self.collect_by_name("Hidden Room - Rhyme Room Entrance") + self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) + + +class TestSimpleDoors(LingoTestBase): + options = { + "shuffle_doors": "simple" + } + + def test_requirement(self): + self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + + self.collect_by_name("Rhyme Room Doors") + self.assertTrue(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + diff --git a/test/TestMastery.py b/test/TestMastery.py new file mode 100644 index 0000000..3fb3c95 --- /dev/null +++ b/test/TestMastery.py @@ -0,0 +1,39 @@ +from . import LingoTestBase + + +class TestMasteryWhenVictoryIsTheEnd(LingoTestBase): + options = { + "mastery_achievements": "22", + "victory_condition": "the_end", + "shuffle_colors": "true" + } + + def test_requirement(self): + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect_by_name(["Red", "Blue", "Black", "Purple", "Orange"]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + self.assertTrue(self.can_reach_location("The End (Solved)")) + self.assertFalse(self.can_reach_location("Orange Tower Seventh Floor - THE MASTER")) + + self.collect_by_name(["Green", "Brown", "Yellow"]) + self.assertTrue(self.can_reach_location("Orange Tower Seventh Floor - THE MASTER")) + + +class TestMasteryWhenVictoryIsTheMaster(LingoTestBase): + options = { + "mastery_achievements": "24", + "victory_condition": "the_master", + "shuffle_colors": "true" + } + + def test_requirement(self): + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect_by_name(["Red", "Blue", "Black", "Purple", "Orange"]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + self.assertTrue(self.can_reach_location("Orange Tower Seventh Floor - THE END")) + self.assertFalse(self.can_reach_location("Orange Tower Seventh Floor - Mastery Achievements")) + + self.collect_by_name(["Green", "Gray", "Brown", "Yellow"]) + self.assertTrue(self.can_reach_location("Orange Tower Seventh Floor - Mastery Achievements")) \ No newline at end of file diff --git a/test/TestOptions.py b/test/TestOptions.py new file mode 100644 index 0000000..1769677 --- /dev/null +++ b/test/TestOptions.py @@ -0,0 +1,31 @@ +from . import LingoTestBase + + +class TestMultiShuffleOptions(LingoTestBase): + options = { + "shuffle_doors": "complex", + "progressive_orange_tower": "true", + "shuffle_colors": "true", + "shuffle_paintings": "true", + "early_color_hallways": "true" + } + + +class TestPanelsanity(LingoTestBase): + options = { + "shuffle_doors": "complex", + "progressive_orange_tower": "true", + "location_checks": "insanity", + "shuffle_colors": "true" + } + + +class TestAllPanelHunt(LingoTestBase): + options = { + "shuffle_doors": "complex", + "progressive_orange_tower": "true", + "shuffle_colors": "true", + "victory_condition": "level_2", + "level_2_requirement": "800", + "early_color_hallways": "true" + } diff --git a/test/TestOrangeTower.py b/test/TestOrangeTower.py new file mode 100644 index 0000000..7b0c3bb --- /dev/null +++ b/test/TestOrangeTower.py @@ -0,0 +1,175 @@ +from . import LingoTestBase + + +class TestProgressiveOrangeTower(LingoTestBase): + options = { + "shuffle_doors": "complex", + "progressive_orange_tower": "true" + } + + def test_from_welcome_back(self) -> None: + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect_by_name("Welcome Back Area - Shortcut to Starting Room") + self.collect_by_name("Orange Tower Fifth Floor - Welcome Back") + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + progressive_tower = self.get_items_by_name("Progressive Orange Tower") + + self.collect(progressive_tower[0]) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[1]) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[2]) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[3]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[4]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[5]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + def test_from_hub_room(self) -> None: + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect_by_name("Second Room - Exit Door") + self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect_by_name("Orange Tower First Floor - Shortcut to Hub Room") + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + progressive_tower = self.get_items_by_name("Progressive Orange Tower") + + self.collect(progressive_tower[0]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.remove(self.get_item_by_name("Orange Tower First Floor - Shortcut to Hub Room")) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[1]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[2]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[3]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[4]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) + + self.collect(progressive_tower[5]) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player)) diff --git a/test/TestProgressive.py b/test/TestProgressive.py new file mode 100644 index 0000000..026971c --- /dev/null +++ b/test/TestProgressive.py @@ -0,0 +1,191 @@ +from . import LingoTestBase + + +class TestComplexProgressiveHallwayRoom(LingoTestBase): + options = { + "shuffle_doors": "complex" + } + + def test_item(self): + self.assertFalse(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect_by_name(["Second Room - Exit Door", "The Tenacious - Shortcut to Hub Room", + "Outside The Agreeable - Tenacious Entrance"]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + progressive_hallway_room = self.get_items_by_name("Progressive Hallway Room") + + self.collect(progressive_hallway_room[0]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect(progressive_hallway_room[1]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect(progressive_hallway_room[2]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect(progressive_hallway_room[3]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + +class TestSimpleHallwayRoom(LingoTestBase): + options = { + "shuffle_doors": "simple" + } + + def test_item(self): + self.assertFalse(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect_by_name(["Second Room - Exit Door", "Entrances to The Tenacious"]) + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + self.collect_by_name("Hallway Room Doors") + self.assertTrue(self.multiworld.state.can_reach("Outside The Agreeable", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (2)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (3)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Hallway Room (4)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Elements Area", "Region", self.player)) + + +class TestProgressiveArtGallery(LingoTestBase): + options = { + "shuffle_doors": "complex" + } + + def test_item(self): + self.assertFalse(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect_by_name(["Second Room - Exit Door", "Crossroads - Tower Entrance", + "Orange Tower Fourth Floor - Hot Crusts Door"]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + progressive_gallery_room = self.get_items_by_name("Progressive Art Gallery") + + self.collect(progressive_gallery_room[0]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect(progressive_gallery_room[1]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect(progressive_gallery_room[2]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect(progressive_gallery_room[3]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect(progressive_gallery_room[4]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + +class TestNoDoorsArtGallery(LingoTestBase): + options = { + "shuffle_doors": "none", + "shuffle_colors": "true" + } + + def test_item(self): + self.assertFalse(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect_by_name("Yellow") + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect_by_name("Brown") + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertFalse(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect_by_name("Blue") + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertFalse(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) + + self.collect_by_name(["Orange", "Gray"]) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Second Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Third Floor)", "Region", self.player)) + self.assertTrue(self.multiworld.state.can_reach("Art Gallery (Fourth Floor)", "Region", self.player)) + self.assertTrue(self.can_reach_location("Art Gallery - ONE ROAD MANY TURNS")) + self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player)) diff --git a/test/__init__.py b/test/__init__.py new file mode 100644 index 0000000..ffbf903 --- /dev/null +++ b/test/__init__.py @@ -0,0 +1,13 @@ +from typing import ClassVar + +from test.bases import WorldTestBase +from .. import LingoTestOptions + + +class LingoTestBase(WorldTestBase): + game = "Lingo" + player: ClassVar[int] = 1 + + def world_setup(self, *args, **kwargs): + LingoTestOptions.disable_forced_good_item = True + super().world_setup(*args, **kwargs) -- cgit 1.4.1