From 7641d9590110fa7b4901c7f7ca0384392ef24375 Mon Sep 17 00:00:00 2001
From: Star Rauchenberger <fefferburbia@gmail.com>
Date: Fri, 26 Jul 2024 04:53:11 -0400
Subject: Lingo: Add panels mode door shuffle (#3163)

* Created panels mode door shuffle

* Added some panel door item names

* Remove RUNT TURN panel door

Not really useful.

* Fix logic with First SIX related stuff

* Add group_doors to slot data

* Fix LEVEL 2 behavior with panels mode

* Fixed unit tests

* Fixed duplicate IDs from merge

* Just regenerated new IDs

* Fixed duplication of color and door group items

* Removed unnecessary unit test option

* Fix The Seeker being achievable without entrance door

* Fix The Observant being achievable without locked panels

* Added some more panel doors

* Added Progressive Suits Area

* Lingo: Fix Basement access with THE MASTER

* Added indirect conditions for MASTER-blocked entrances

* Fixed Incomparable achievement access

* Fix STAIRS panel logic

* Fix merge error with good items

* Is this clearer?

* DREAD and TURN LEARN

* Allow a weird edge case for reduced locations

Panels mode door shuffle + grouped doors + color shuffle + pilgrimage enabled is exactly the right number of items for reduced locations. Removing color shuffle also allows for disabling pilgrimage, adding sunwarp locking, or both, with a couple of locations left over.

* Prevent small sphere one on panels mode

* Added shuffle_doors aliases for old options

* Fixed a unit test

* Updated datafile

* Tweaked requirements for reduced locations

* Added player name to OptionError messages

* Update generated.dat
---
 test/TestOptions.py | 17 ++++++++++++++---
 1 file changed, 14 insertions(+), 3 deletions(-)

(limited to 'test/TestOptions.py')

diff --git a/test/TestOptions.py b/test/TestOptions.py
index fce0743..bd8ed81 100644
--- a/test/TestOptions.py
+++ b/test/TestOptions.py
@@ -3,7 +3,7 @@ from . import LingoTestBase
 
 class TestMultiShuffleOptions(LingoTestBase):
     options = {
-        "shuffle_doors": "complex",
+        "shuffle_doors": "doors",
         "progressive_orange_tower": "true",
         "shuffle_colors": "true",
         "shuffle_paintings": "true",
@@ -13,7 +13,7 @@ class TestMultiShuffleOptions(LingoTestBase):
 
 class TestPanelsanity(LingoTestBase):
     options = {
-        "shuffle_doors": "complex",
+        "shuffle_doors": "doors",
         "progressive_orange_tower": "true",
         "location_checks": "insanity",
         "shuffle_colors": "true"
@@ -22,7 +22,18 @@ class TestPanelsanity(LingoTestBase):
 
 class TestAllPanelHunt(LingoTestBase):
     options = {
-        "shuffle_doors": "complex",
+        "shuffle_doors": "doors",
+        "progressive_orange_tower": "true",
+        "shuffle_colors": "true",
+        "victory_condition": "level_2",
+        "level_2_requirement": "800",
+        "early_color_hallways": "true"
+    }
+
+
+class TestAllPanelHuntPanelsMode(LingoTestBase):
+    options = {
+        "shuffle_doors": "panels",
         "progressive_orange_tower": "true",
         "shuffle_colors": "true",
         "victory_condition": "level_2",
-- 
cgit 1.4.1