Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Lingo: Change docs to link to the client in the Steam Workshop (#2486) | Star Rauchenberger | 2023-11-23 | 1 | -9/+7 |
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* | Lingo: Sync config with game update (#2447) | Star Rauchenberger | 2023-11-16 | 3 | -8/+28 |
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* | Lingo: Made entrance names unique (#2454) | Star Rauchenberger | 2023-11-12 | 1 | -4/+11 |
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* | Lingo: Removed "Reached" event items (#2442) | Star Rauchenberger | 2023-11-10 | 2 | -8/+2 |
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* | Lingo: Fix edge case painting shuffle accessibility issues (#2441) | Star Rauchenberger | 2023-11-10 | 3 | -30/+58 |
| | | | | | | | | | | | | | | | | | | | * Lingo: Fix painting shuffle logic issue in The Wise * Lingo: More generic painting cycle prevention * Lingo: okay how about now * Lingo: Consider Owl Hallway blocked painting areas in vanilla doors * Lingo: so honestly I should've seen this one coming * Lingo: Refined req_blocked for vanilla doors * Lingo: Orange Tower Basement is also owl-blocked * Lingo: Rewrite randomize_paintings to eliminate rerolls Now, mapping is done in two phases, rather than assigning everything at once and then rerolling if the mapping is non-viable. | ||||
* | Lingo: New game (#1806) | Star Rauchenberger | 2023-11-08 | 21 | -0/+11542 |
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Phar <zach@alliware.com> |