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-rw-r--r--test/TestDoors.py10
1 files changed, 0 insertions, 10 deletions
diff --git a/test/TestDoors.py b/test/TestDoors.py index 49a0f9c..f496c5f 100644 --- a/test/TestDoors.py +++ b/test/TestDoors.py
@@ -8,8 +8,6 @@ class TestRequiredRoomLogic(LingoTestBase):
8 } 8 }
9 9
10 def test_pilgrim_first(self) -> None: 10 def test_pilgrim_first(self) -> None:
11 self.remove_forced_good_item()
12
13 self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) 11 self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
14 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player)) 12 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player))
15 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) 13 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
@@ -30,8 +28,6 @@ class TestRequiredRoomLogic(LingoTestBase):
30 self.assertTrue(self.can_reach_location("The Seeker - Achievement")) 28 self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
31 29
32 def test_hidden_first(self) -> None: 30 def test_hidden_first(self) -> None:
33 self.remove_forced_good_item()
34
35 self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player)) 31 self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
36 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player)) 32 self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
37 self.assertFalse(self.can_reach_location("The Seeker - Achievement")) 33 self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
@@ -59,8 +55,6 @@ class TestRequiredDoorLogic(LingoTestBase):
59 } 55 }
60 56
61 def test_through_rhyme(self) -> None: 57 def test_through_rhyme(self) -> None:
62 self.remove_forced_good_item()
63
64 self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) 58 self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
65 59
66 self.collect_by_name("Starting Room - Rhyme Room Entrance") 60 self.collect_by_name("Starting Room - Rhyme Room Entrance")
@@ -70,8 +64,6 @@ class TestRequiredDoorLogic(LingoTestBase):
70 self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) 64 self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
71 65
72 def test_through_hidden(self) -> None: 66 def test_through_hidden(self) -> None:
73 self.remove_forced_good_item()
74
75 self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall")) 67 self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
76 68
77 self.collect_by_name("Starting Room - Rhyme Room Entrance") 69 self.collect_by_name("Starting Room - Rhyme Room Entrance")
@@ -91,8 +83,6 @@ class TestSimpleDoors(LingoTestBase):
91 } 83 }
92 84
93 def test_requirement(self): 85 def test_requirement(self):
94 self.remove_forced_good_item()
95
96 self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player)) 86 self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
97 self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player)) 87 self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
98 88