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#ifndef SUBWAY_MAP_H_BD2D843E
#define SUBWAY_MAP_H_BD2D843E
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <memory>
#include <optional>
#include <set>
#include <string>
#include <vector>
#include <quadtree/Quadtree.h>
#include "game_data.h"
#include "network_set.h"
class SubwayMap : public wxPanel {
public:
SubwayMap(wxWindow *parent);
void OnConnect();
void UpdateIndicators();
void UpdateSunwarp(SubwaySunwarp from_sunwarp, SubwaySunwarp to_sunwarp);
private:
void OnPaint(wxPaintEvent &event);
void OnMouseMove(wxMouseEvent &event);
void OnMouseScroll(wxMouseEvent &event);
void OnMouseLeave(wxMouseEvent &event);
void OnTimer(wxTimerEvent &event);
void OnZoomSlide(wxCommandEvent &event);
void Redraw();
wxPoint MapPosToRenderPos(wxPoint pos) const;
wxPoint MapPosToVirtualPos(wxPoint pos) const;
wxPoint RenderPosToMapPos(wxPoint pos) const;
void SetZoomPos(wxPoint pos);
void SetScrollSpeed(int scroll_x, int scroll_y);
void SetZoom(double zoom, wxPoint static_point);
wxImage map_image_;
wxImage owl_image_;
wxBitmap unchecked_eye_;
wxBitmap checked_eye_;
wxBitmap rendered_;
int render_x_ = 0;
int render_y_ = 0;
int render_width_ = 0;
int render_height_ = 0;
double zoom_ = 1.0;
int zoom_x_ = 0; // in render space
int zoom_y_ = 0;
wxTimer* scroll_timer_;
int scroll_x_ = 0;
int scroll_y_ = 0;
wxSlider *zoom_slider_;
struct GetItemBox {
quadtree::Box<float> operator()(const int &id) const;
};
std::unique_ptr<quadtree::Quadtree<int, GetItemBox>> tree_;
std::optional<int> hovered_item_;
NetworkSet networks_;
std::set<std::string> checked_paintings_;
};
#endif /* end of include guard: SUBWAY_MAP_H_BD2D843E */
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