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#include "eye_indicator.h"
#include "global.h"
EyeIndicator::EyeIndicator(wxWindow* parent) : wxWindow(parent, wxID_ANY) {
SetMinSize({32, 32});
Redraw();
Bind(wxEVT_PAINT, &EyeIndicator::OnPaint, this);
}
void EyeIndicator::SetChecked(bool checked) {
if (intended_checked_ != checked) {
intended_checked_ = checked;
Redraw();
}
}
const wxImage& EyeIndicator::GetUncheckedImage() {
static wxImage* unchecked_image = new wxImage(
GetAbsolutePath("assets/unchecked.png").c_str(), wxBITMAP_TYPE_PNG);
return *unchecked_image;
}
const wxImage& EyeIndicator::GetCheckedImage() {
static wxImage* checked_image = new wxImage(
GetAbsolutePath("assets/checked.png").c_str(), wxBITMAP_TYPE_PNG);
return *checked_image;
}
void EyeIndicator::OnPaint(wxPaintEvent& event) {
if (GetSize() != rendered_.GetSize() ||
intended_checked_ != rendered_checked_) {
Redraw();
}
wxPaintDC dc(this);
dc.DrawBitmap(rendered_, 0, 0);
event.Skip();
}
void EyeIndicator::Redraw() {
rendered_ =
wxBitmap((intended_checked_ ? GetCheckedImage() : GetUncheckedImage())
.Scale(GetSize().GetWidth(), GetSize().GetHeight(),
wxIMAGE_QUALITY_NORMAL));
rendered_checked_ = intended_checked_;
}
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