about summary refs log tree commit diff stats
path: root/game_data.cpp
blob: db574d32b0ee9ceb22917bd12563466ae36441eb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
#include "game_data.h"

#include <hkutil/string.h>
#include <iostream>
#include <yaml-cpp/yaml.h>

LingoColor GetColorForString(const std::string &str) {
  if (str == "black") {
    return LingoColor::kBlack;
  } else if (str == "red") {
    return LingoColor::kRed;
  } else if (str == "blue") {
    return LingoColor::kBlue;
  } else if (str == "yellow") {
    return LingoColor::kYellow;
  } else if (str == "orange") {
    return LingoColor::kOrange;
  } else if (str == "green") {
    return LingoColor::kGreen;
  } else if (str == "gray") {
    return LingoColor::kGray;
  } else if (str == "brown") {
    return LingoColor::kBrown;
  } else if (str == "purple") {
    return LingoColor::kPurple;
  } else {
    std::cout << "Invalid color: " << str << std::endl;
    return LingoColor::kNone;
  }
}

GameData::GameData() {
  YAML::Node lingo_config = YAML::LoadFile("assets/LL1.yaml");
  YAML::Node areas_config = YAML::LoadFile("assets/areas.yaml");

  rooms_.reserve(lingo_config.size() + 1); // The +1 is for Menu

  for (const auto &room_it : lingo_config) {
    int room_id = AddOrGetRoom(room_it.first.as<std::string>());
    Room &room_obj = rooms_[room_id];

    for (const auto &entrance_it : room_it.second["entrances"]) {
      int from_room_id = AddOrGetRoom(entrance_it.first.as<std::string>());
      Room &from_room_obj = rooms_[from_room_id];

      switch (entrance_it.second.Type()) {
      case YAML::NodeType::Scalar: {
        // This is just "true".
        from_room_obj.exits.push_back({.destination_room = room_id});
        break;
      }
      case YAML::NodeType::Map: {
        Exit exit_obj;
        exit_obj.destination_room = room_id;

        if (entrance_it.second["door"]) {
          std::string door_room = room_obj.name;
          if (entrance_it.second["room"]) {
            door_room = entrance_it.second["room"].as<std::string>();
          }
          exit_obj.door = AddOrGetDoor(
              door_room, entrance_it.second["door"].as<std::string>());
        }

        from_room_obj.exits.push_back(exit_obj);
        break;
      }
      case YAML::NodeType::Sequence: {
        for (const auto &option : entrance_it.second) {
          Exit exit_obj;
          exit_obj.destination_room = room_id;

          std::string door_room = room_obj.name;
          if (option["room"]) {
            door_room = option["room"].as<std::string>();
          }
          exit_obj.door =
              AddOrGetDoor(door_room, option["door"].as<std::string>());

          from_room_obj.exits.push_back(exit_obj);
        }

        break;
      }
      default: {
        // This shouldn't happen.
        std::cout << "Error reading game data: " << entrance_it << std::endl;
        break;
      }
      }
    }

    if (room_it.second["panels"]) {
      for (const auto &panel_it : room_it.second["panels"]) {
        int panel_id =
            AddOrGetPanel(room_obj.name, panel_it.first.as<std::string>());
        Panel &panel_obj = panels_[panel_id];

        if (panel_it.second["colors"]) {
          if (panel_it.second["colors"].IsScalar()) {
            panel_obj.colors.push_back(
                GetColorForString(panel_it.second["colors"].as<std::string>()));
          } else {
            for (const auto &color_node : panel_it.second["colors"]) {
              panel_obj.colors.push_back(
                  GetColorForString(color_node.as<std::string>()));
            }
          }
        }

        if (panel_it.second["required_room"]) {
          if (panel_it.second["required_room"].IsScalar()) {
            panel_obj.required_rooms.push_back(AddOrGetRoom(
                panel_it.second["required_room"].as<std::string>()));
          } else {
            for (const auto &rr_node : panel_it.second["required_room"]) {
              panel_obj.required_rooms.push_back(
                  AddOrGetRoom(rr_node.as<std::string>()));
            }
          }
        }

        if (panel_it.second["required_door"]) {
          if (panel_it.second["required_door"].IsMap()) {
            std::string rd_room = room_obj.name;
            if (panel_it.second["required_door"]["room"]) {
              rd_room =
                  panel_it.second["required_door"]["room"].as<std::string>();
            }

            panel_obj.required_doors.push_back(AddOrGetDoor(
                rd_room,
                panel_it.second["required_door"]["door"].as<std::string>()));
          } else {
            for (const auto &rr_node : panel_it.second["required_door"]) {
              std::string rd_room = room_obj.name;
              if (rr_node["room"]) {
                rd_room = rr_node["room"].as<std::string>();
              }

              panel_obj.required_doors.push_back(
                  AddOrGetDoor(rd_room, rr_node["door"].as<std::string>()));
            }
          }
        }

        if (panel_it.second["check"]) {
          panel_obj.check = panel_it.second["check"].as<bool>();
        }

        if (panel_it.second["exclude_reduce"]) {
          panel_obj.exclude_reduce =
              panel_it.second["exclude_reduce"].as<bool>();
        }
      }
    }

    if (room_it.second["doors"]) {
      for (const auto &door_it : room_it.second["doors"]) {
        int door_id =
            AddOrGetDoor(room_obj.name, door_it.first.as<std::string>());
        Door &door_obj = doors_[door_id];

        bool has_external_panels = false;
        std::vector<std::string> panel_names;

        for (const auto &panel_node : door_it.second["panels"]) {
          if (panel_node.IsScalar()) {
            panel_names.push_back(panel_node.as<std::string>());
            door_obj.panels.push_back(
                AddOrGetPanel(room_obj.name, panel_node.as<std::string>()));
          } else {
            has_external_panels = true;
            panel_names.push_back(panel_node["panel"].as<std::string>());
            door_obj.panels.push_back(
                AddOrGetPanel(panel_node["room"].as<std::string>(),
                              panel_node["panel"].as<std::string>()));
          }
        }

        if (door_it.second["skip_location"]) {
          door_obj.skip_location = door_it.second["skip_location"].as<bool>();
        }

        if (door_it.second["item_name"]) {
          door_obj.item_name = door_it.second["item_name"].as<std::string>();
        } else if (!door_it.second["skip_item"] && !door_it.second["event"]) {
          door_obj.item_name = room_obj.name + " - " + door_obj.name;
        }

        if (door_it.second["group"]) {
          door_obj.group_name = door_it.second["group"].as<std::string>();
        }

        if (door_it.second["location_name"]) {
          door_obj.location_name =
              door_it.second["location_name"].as<std::string>();
        } else if (!door_it.second["skip_location"] &&
                   !door_it.second["event"]) {
          if (has_external_panels) {
            std::cout
                << room_obj.name << " - " << door_obj.name
                << " has panels from other rooms but does not have an explicit "
                   "location name and is not marked skip_location or event"
                << std::endl;
          }

          door_obj.location_name =
              room_obj.name + " - " + hatkirby::implode(panel_names, ", ");
        }

        if (door_it.second["include_reduce"]) {
          door_obj.exclude_reduce =
              !door_it.second["include_reduce"].as<bool>();
        }
      }
    }
  }
}

int GameData::AddOrGetRoom(std::string room) {
  if (!room_by_id_.count(room)) {
    room_by_id_[room] = rooms_.size();
    rooms_.push_back({.name = room});
  }

  return room_by_id_[room];
}

int GameData::AddOrGetDoor(std::string room, std::string door) {
  std::string full_name = room + " - " + door;

  if (!door_by_id_.count(full_name)) {
    door_by_id_[full_name] = doors_.size();
    doors_.push_back({.name = door, .room = AddOrGetRoom(room)});
  }

  return door_by_id_[full_name];
}

int GameData::AddOrGetPanel(std::string room, std::string panel) {
  std::string full_name = room + " - " + panel;

  if (!panel_by_id_.count(full_name)) {
    panel_by_id_[full_name] = panels_.size();
    panels_.push_back({.name = panel, .room = AddOrGetRoom(room)});
  }

  return panel_by_id_[full_name];
}

const GameData &GetGameData() {
  static GameData *instance = new GameData();
  return *instance;
}