1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
#include "ap_state.h"
#include <hkutil/string.h>
#include <apuuid.hpp>
#include <chrono>
#include <exception>
#include <list>
#include <thread>
#include "game_data.h"
#include "tracker_state.h"
constexpr int AP_MAJOR = 0;
constexpr int AP_MINOR = 4;
constexpr int AP_REVISION = 0;
constexpr int ITEM_HANDLING = 7; // <- all
NLOHMANN_JSON_SERIALIZE_ENUM(DoorShuffleMode,
{{DoorShuffleMode::kNone, "none"},
{DoorShuffleMode::kSimple, "simple"},
{DoorShuffleMode::kComplex, "complex"}});
APState::APState() {
std::thread([this]() {
for (;;) {
{
std::lock_guard client_guard(client_mutex_);
if (apclient_) {
apclient_->poll();
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
}).detach();
}
void APState::Connect(std::string server, std::string player,
std::string password) {
tracker_frame_->SetStatusMessage("Connecting to Archipelago server....");
{
std::lock_guard client_guard(client_mutex_);
if (apclient_) {
apclient_->reset();
}
apclient_ = std::make_unique<APClient>(ap_get_uuid(""), "Lingo", server);
}
inventory_.clear();
checked_locations_.clear();
bool connected = false;
bool has_connection_result = false;
apclient_->set_room_info_handler([&]() {
tracker_frame_->SetStatusMessage(
"Connected to Archipelago server. Authenticating...");
apclient_->ConnectSlot(player, password, ITEM_HANDLING, {"Tracker"},
{AP_MAJOR, AP_MINOR, AP_REVISION});
});
apclient_->set_location_checked_handler(
[&](const std::list<int64_t>& locations) {
for (const int64_t location_id : locations) {
checked_locations_.insert(location_id);
std::cout << "Location: " << location_id << std::endl;
}
RefreshTracker();
});
apclient_->set_slot_disconnected_handler([&]() {
tracker_frame_->SetStatusMessage("Disconnected from Archipelago.");
});
apclient_->set_socket_disconnected_handler([&]() {
tracker_frame_->SetStatusMessage("Disconnected from Archipelago.");
});
apclient_->set_items_received_handler(
[&](const std::list<APClient::NetworkItem>& items) {
for (const APClient::NetworkItem& item : items) {
// TODO: Progressive items.
inventory_.insert(item.item);
std::cout << "Item: " << item.item << std::endl;
}
RefreshTracker();
});
apclient_->set_slot_connected_handler([&](const nlohmann::json& slot_data) {
tracker_frame_->SetStatusMessage("Connected to Archipelago!");
door_shuffle_mode_ = slot_data["shuffle_doors"].get<DoorShuffleMode>();
color_shuffle_ = slot_data["shuffle_colors"].get<bool>();
connected = true;
has_connection_result = true;
});
apclient_->set_slot_refused_handler(
[&](const std::list<std::string>& errors) {
connected = false;
has_connection_result = true;
tracker_frame_->SetStatusMessage("Disconnected from Archipelago.");
std::vector<std::string> error_messages;
error_messages.push_back("Could not connect to Archipelago.");
for (const std::string& error : errors) {
if (error == "InvalidSlot") {
error_messages.push_back("Invalid player name.");
} else if (error == "InvalidGame") {
error_messages.push_back(
"The specified player is not playing Lingo.");
} else if (error == "IncompatibleVersion") {
error_messages.push_back(
"The Archipelago server is not the correct version for this "
"client.");
} else if (error == "InvalidPassword") {
error_messages.push_back("Incorrect password.");
} else if (error == "InvalidItemsHandling") {
error_messages.push_back(
"Invalid item handling flag. This is a bug with the tracker. "
"Please report it to the lingo-ap-tracker GitHub.");
} else {
error_messages.push_back("Unknown error.");
}
}
std::string full_message = hatkirby::implode(error_messages, " ");
wxMessageBox(full_message, "Connection failed", wxOK | wxICON_ERROR);
});
client_active_ = true;
int timeout = 5000; // 5 seconds
int interval = 100;
int remaining_loops = timeout / interval;
while (!has_connection_result) {
if (interval == 0) {
connected = false;
has_connection_result = true;
tracker_frame_->SetStatusMessage("Disconnected from Archipelago.");
wxMessageBox("Timeout while connecting to Archipelago server.",
"Connection failed", wxOK | wxICON_ERROR);
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
interval--;
}
if (connected) {
for (const MapArea& map_area : GetGameData().GetMapAreas()) {
for (int section_id = 0; section_id < map_area.locations.size();
section_id++) {
const Location& location = map_area.locations.at(section_id);
int64_t ap_id = apclient_->get_location_id(location.ap_location_name);
if (ap_id == APClient::INVALID_NAME_ID) {
std::cout << "Could not find AP location ID for "
<< location.ap_location_name << std::endl;
} else {
ap_id_by_location_id_[{map_area.id, section_id}] = ap_id;
}
}
}
ap_id_by_color_[LingoColor::kBlack] = GetItemId("Black");
ap_id_by_color_[LingoColor::kRed] = GetItemId("Red");
ap_id_by_color_[LingoColor::kBlue] = GetItemId("Blue");
ap_id_by_color_[LingoColor::kYellow] = GetItemId("Yellow");
ap_id_by_color_[LingoColor::kPurple] = GetItemId("Purple");
ap_id_by_color_[LingoColor::kOrange] = GetItemId("Orange");
ap_id_by_color_[LingoColor::kGreen] = GetItemId("Green");
ap_id_by_color_[LingoColor::kBrown] = GetItemId("Brown");
ap_id_by_color_[LingoColor::kGray] = GetItemId("Gray");
RefreshTracker();
} else {
client_active_ = false;
}
}
bool APState::HasCheckedGameLocation(int area_id, int section_id) const {
std::tuple<int, int> location_key = {area_id, section_id};
if (ap_id_by_location_id_.count(location_key)) {
return checked_locations_.count(ap_id_by_location_id_.at(location_key));
} else {
return false;
}
}
bool APState::HasColorItem(LingoColor color) const {
if (ap_id_by_color_.count(color)) {
return inventory_.count(ap_id_by_color_.at(color));
} else {
return false;
}
}
void APState::RefreshTracker() {
GetTrackerState().CalculateState();
tracker_frame_->UpdateIndicators();
}
int64_t APState::GetItemId(const std::string& item_name) {
int64_t ap_id = apclient_->get_item_id(item_name);
if (ap_id == APClient::INVALID_NAME_ID) {
std::cout << "Could not find AP item ID for " << item_name << std::endl;
}
return ap_id;
}
APState& GetAPState() {
static APState* instance = new APState();
return *instance;
}
|