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='ctx'> if localdata.size() > 2: 305 if localdata.size() > 2: 305 _cached_slowness = localdata[2] 306 _cached_slowness = localdata[2] 306 else: 307 else:@@ -316,6 +317,11 @@ func _on_data(): 316 else: 317 else: 317 _cached_atbash = 0 318 _cached_atbash = 0 318 319 320 if localdata.size() > 5: 321 _geronimo_skip = localdata[5] 322 else: 323 _geronimo_skip = false 324 319 requestSync() 325 requestSync() 320 326 321 emit_signal("client_connected") 327 emit_signal("client_connected")@@ -475,7 +481,8 @@ func saveLocaldata(): 475 _puzzle_skips, 481 _puzzle_skips, 476 effects_node.slowness_remaining, 482 effects_node.slowness_remaining, 477 effects_node.iceland_remaining, 483 effects_node.iceland_remaining, 478 effects_node.atbash_remaining 484 effects_node.atbash_remaining, 485 _geronimo_skip 479 ] 486 ] 480 file.store_var(data, true) 487 file.store_var(data, true) 481 file.close() 488 file.close()@@ -720,6 +727,15 @@ func usePuzzleSkip(): 720 saveLocaldata() 727 saveLocaldata() 721 728 722 729 730func geronimo(): 731 if !_geronimo_skip: 732 messages.showMessage("Geronimo! You found a puzzle skip.") 733 734 _puzzle_skips += 1 735 _geronimo_skip = true 736 saveLocaldata() 737 738 723func colorForItemType(flags): 739func colorForItemType(flags): 724 var int_flags = int(flags) 740 var int_flags = int(flags) 725 if int_flags & 1: # progression 741 if int_flags & 1: # progression
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 66c9b8a..207550b 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd @@ -577,6 +577,9 @@ func _load(): 577 var multiplayer_node = apclient.SCRIPT_multiplayer.new() 577 var multiplayer_node = apclient.SCRIPT_multiplayer.new() 578 multiplayer_node.ghost_mode = true 578 multiplayer_node.ghost_mode = true 579 add_child(multiplayer_node) 579 add_child(multiplayer_node) 580 581 # Hook up Geronimo handler. 582 $player.connect("player_jumped", apclient, "geronimo") 580 583 581 # Hook up the scene to be able to handle connection failures. 584 # Hook up the scene to be able to handle connection failures. 582 apclient.connect("could_not_connect", self, "archipelago_disconnected") 585 apclient.connect("could_not_connect", self, "archipelago_disconnected")