#ifndef NETWORK_SET_H_3036B8E3 #define NETWORK_SET_H_3036B8E3 #include #include #include #include #include struct NetworkNode { int entry; int exit; bool two_way; bool operator<(const NetworkNode& rhs) const; }; class NetworkSet { public: void Clear(); void AddLink(int id1, int id2, bool two_way); void AddLinkToNetwork(int network_id, int id1, int id2, bool two_way); bool IsItemInNetwork(int id) const; const std::set& GetNetworkGraph(int id) const; private: std::map> network_by_item_; }; #endif /* end of include guard: NETWORK_SET_H_3036B8E3 */ /td>
Autotracker for the Lingo Archipelago integration
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#ifndef CONNECTION_DIALOG_H_E526D0E7
#define CONNECTION_DIALOG_H_E526D0E7

#include <wx/wxprec.h>

#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif

#include <string>
#include <wx/listbox.h>

class ConnectionDialog : public wxDialog {
 public:
  ConnectionDialog();

  std::string GetServerValue() { return server_box_->GetValue().utf8_string(); }

  std::string GetPlayerValue() { return player_box_->GetValue().utf8_string(); }

  std::string GetPasswordValue() {
    return password_box_->GetValue().utf8_string();
  }

 private:
   void OnOldConnectionChosen(wxCommandEvent& e);

  wxTextCtrl* server_box_;
  wxTextCtrl* player_box_;
  wxTextCtrl* password_box_;
  wxListBox* history_list_;
};

#endif /* end of include guard: CONNECTION_DIALOG_H_E526D0E7 */