#include "game_data.h" #include #include #include #include #include "global.h" #include "logger.h" namespace { LingoColor GetColorForString(const std::string &str) { if (str == "black") { return LingoColor::kBlack; } else if (str == "red") { return LingoColor::kRed; } else if (str == "blue") { return LingoColor::kBlue; } else if (str == "yellow") { return LingoColor::kYellow; } else if (str == "orange") { return LingoColor::kOrange; } else if (str == "green") { return LingoColor::kGreen; } else if (str == "gray") { return LingoColor::kGray; } else if (str == "brown") { return LingoColor::kBrown; } else if (str == "purple") { return LingoColor::kPurple; } else { std::ostringstream errmsg; errmsg << "Invalid color: " << str; TrackerLog(errmsg.str()); return LingoColor::kNone; } } struct GameData { std::vector rooms_; std::vector doors_; std::vector panels_; std::vector map_areas_; std::map room_by_id_; std::map door_by_id_; std::map panel_by_id_; std::map area_by_id_; std::vector door_definition_order_; std::map room_by_painting_; std::map room_by_sunwarp_; std::vector achievement_panels_; std::map ap_id_by_color_; std::vector sunwarp_doors_; bool loaded_area_data_ = false; std::set malconfigured_areas_; GameData() { YAML::Node lingo_config = YAML::LoadFile(GetAbsolutePath("assets/LL1.yaml")); YAML::Node areas_config = YAML::LoadFile(GetAbsolutePath("assets/areas.yaml")); YAML::Node ids_config = YAML::LoadFile(GetAbsolutePath("assets/ids.yaml")); auto init_color_id = [this, &ids_config](const std::string &color_name) { if (ids_config["special_items"] && ids_config["special_items"][color_name]) { std::string input_name = color_name; input_name[0] = std::tolower(input_name[0]); ap_id_by_color_[GetColorForString(input_name)] = ids_config["special_items"][color_name].as(); } else { std::ostringstream errmsg; errmsg << "Missing AP item ID for color " << color_name; TrackerLog(errmsg.str()); } }; init_color_id("Black"); init_color_id("Red"); init_color_id("Blue"); init_color_id("Yellow"); init_color_id("Green"); init_color_id("Orange"); init_color_id("Purple"); init_color_id("Brown"); init_color_id("Gray"); rooms_.reserve(lingo_config.size() * 2); for (const auto &room_it : lingo_config) { int room_id = AddOrGetRoom(room_it.first.as()); for (const auto &entrance_it : room_it.second["entrances"]) { int from_room_id = AddOrGetRoom(entrance_it.first.as()); auto process_single_entrance = [this, room_id, from_room_id](const YAML::Node &option) { Exit exit_obj; exit_obj.destination_room = room_id; if (option["door"]) { std::string door_room = rooms_[room_id].name; if (option["room"]) { door_room = option["room"].as(); } exit_obj.door = AddOrGetDoor(door_room, option["door"].as()); } if (option["painting"] && option["painting"].as()) { exit_obj.type = EntranceType::kPainting; } if (option["sunwarp"] && option["sunwarp"].as()) { exit_obj.type = EntranceType::kSunwarp; } if (option["warp"] && option["warp"].as()) { exit_obj.type = EntranceType::kWarp; } if (rooms_[from_room_id].name == "Crossroads" && rooms_[room_id].name == "Roof") { exit_obj.type = EntranceType::kCrossroadsRoofAccess; } rooms_[from_room_id].exits.push_back(exit_obj); }; switch (entrance_it.second.Type()) { case YAML::NodeType::Scalar: { // This is just "true". rooms_[from_room_id].exits.push_back({.destination_room = room_id}); break; } case YAML::NodeType::Map: { process_single_entrance(entrance_it.second); break; } case YAML::NodeType::Sequence: { for (const auto &option : entrance_it.second) { process_single_entrance(option); } break; } default: { // This shouldn't happen. std::cout << "Error reading game data: " << entrance_it << std::endl; break; } } } if (room_it.second["panels"]) { for (const auto &panel_it : room_it.second["panels"]) { int panel_id = AddOrGetPanel(rooms_[room_id].name, panel_it.first.as()); rooms_[room_id].panels.push_back(panel_id); if (panel_it.second["colors"]) { if (panel_it.second["colors"].IsScalar()) { panels_[panel_id].colors.push_back(GetColorForString( panel_it.second["colors"].as())); } else { for (const auto &color_node : panel_it.second["colors"]) { panels_[panel_id].colors.push_back( GetColorForString(color_node.as())); } } } if (panel_it.second["required_room"]) { if (panel_it.second["required_room"].IsScalar()) { panels_[panel_id].required_rooms.push_back(AddOrGetRoom( panel_it.second["required_room"].as())); } else { for (const auto &rr_node : panel_it.second["required_room"]) { panels_[panel_id].required_rooms.push_back( AddOrGetRoom(rr_node.as())); } } } if (panel_it.second["required_door"]) { if (panel_it.second["required_door"].IsMap()) { std::string rd_room = rooms_[room_id].name; if (panel_it.second["required_door"]["room"]) { rd_room = panel_it.second["required_door"]["room"].as(); } panels_[panel_id].required_doors.push_back(AddOrGetDoor( rd_room, panel_it.second["required_door"]["door"].as())); } else { for (const auto &rr_node : panel_it.second["required_door"]) { std::string rd_room = rooms_[room_id].name; if (rr_node["room"]) { rd_room = rr_node["room"].as(); }; panels_[panel_id].required_doors.push_back( AddOrGetDoor(rd_room, rr_node["door"].as())); } } } if (panel_it.second["required_panel"]) { if (panel_it.second["required_panel"].IsMap()) { std::string rp_room = rooms_[room_id].name; if (panel_it.second["required_panel"]["room"]) { rp_room = panel_it.second["required_panel"]["room"].as(); } int rp_id = AddOrGetPanel( rp_room, panel_it.second["required_panel"]["panel"].as()); panels_[panel_id].required_panels.push_back(rp_id); } else { for (const auto &rp_node : panel_it.second["required_panel"]) { std::string rp_room = rooms_[room_id].name; if (rp_node["room"]) { rp_room = rp_node["room"].as(); } int rp_id = AddOrGetPanel(rp_room, rp_node["panel"].as()); panels_[panel_id].required_panels.push_back(rp_id); } } } if (panel_it.second["check"]) { panels_[panel_id].check = panel_it.second["check"].as(); } if (panel_it.second["achievement"]) { panels_[panel_id].achievement = true; panels_[panel_id].achievement_name = panel_it.second["achievement"].as(); achievement_panels_.push_back(panel_id); } if (panel_it.second["hunt"]) { panels_[panel_id].hunt = panel_it.second["hunt"].as(); } if (panel_it.second["exclude_reduce"]) { panels_[panel_id].exclude_reduce = panel_it.second["exclude_reduce"].as(); } if (panel_it.second["non_counting"]) { panels_[panel_id].non_counting = panel_it.second["non_counting"].as(); } if (ids_config["panels"] && ids_config["panels"][rooms_[room_id].name] && ids_config["panels"][rooms_[room_id].name] [panels_[panel_id].name]) { panels_[panel_id].ap_location_id = ids_config["panels"][rooms_[room_id].name] [panels_[panel_id].name] .as(); } else { std::ostringstream errmsg; errmsg << "Missing AP location ID for panel " << rooms_[room_id].name << " - " << panels_[panel_id].name; TrackerLog(errmsg.str()); } } } if (room_it.second["doors"]) { for (const auto &door_it : room_it.second["doors"]) { int door_id = AddOrGetDoor(rooms_[room_id].name, door_it.first.as()); door_definition_order_.push_back(door_id); bool has_external_panels = false; std::vector panel_names; for (const auto &panel_node : door_it.second["panels"]) { if (panel_node.IsScalar()) { panel_names.push_back(panel_node.as()); doors_[door_id].panels.push_back(AddOrGetPanel( rooms_[room_id].name, panel_node.as())); } else { has_external_panels = true; panel_names.push_back(panel_node["panel"].as()); doors_[door_id].panels.push_back( AddOrGetPanel(panel_node["room"].as(), panel_node["panel"].as())); } } if (door_it.second["skip_location"]) { doors_[door_id].skip_location = door_it.second["skip_location"].as(); } if (door_it.second["skip_item"]) { doors_[door_id].skip_item = door_it.second["skip_item"].as(); } if (door_it.second["event"]) { doors_[door_id].skip_location = door_it.second["event"].as(); doors_[door_id].skip_item = door_it.second["event"].as(); doors_[door_id].is_event = door_it.second["event"].as(); } if (door_it.second["item_name"]) { doors_[door_id].item_name = door_it.second["item_name"].as(); } else if (!door_it.second["skip_item"] && !door_it.second["event"]) { doors_[door_id].item_name = rooms_[room_id].name + " - " + doors_[door_id].name; } if (!door_it.second["skip_item"] && !door_it.second["event"]) { if (ids_config["doors"] && ids_config["doors"][rooms_[room_id].name] && ids_config["doors"][rooms_[room_id].name] [doors_[door_id].name] && ids_config["doors"][rooms_[room_id].name][doors_[door_id].name] ["item"]) { doors_[door_id].ap_item_id = ids_config["doors"][rooms_[room_id].name] [doors_[door_id].name]["item"] .as(); } else { std::ostringstream errmsg; errmsg << "Missing AP item ID for door " << rooms_[room_id].name << " - " << doors_[door_id].name; TrackerLog(errmsg.str()); } } if (door_it.second["door_group"]) { doors_[door_id].group_name = door_it.second["door_group"].as(); if (ids_config["door_groups"] && ids_config["door_groups"][doors_[door_id].group_name]) { doors_[door_id].group_ap_item_id = ids_config["door_groups"][doors_[door_id].group_name] .as(); } else { std::ostringstream errmsg; errmsg << "Missing AP item ID for door group " << doors_[door_id].group_name; TrackerLog(errmsg.str()); } } if (door_it.second["location_name"]) { doors_[door_id].location_name = door_it.second["location_name"].as(); } else if (!door_it.second["skip_location"] && !door_it.second["event"]) { if (has_external_panels) { std::ostringstream errmsg; errmsg << rooms_[room_id].name << " - " << doors_[door_id].name << " has panels from other rooms but does not have an " "explicit " "location name and is not marked skip_location or event"; TrackerLog(errmsg.str()); } doors_[door_id].location_name = rooms_[room_id].name + " - " + hatkirby::implode(panel_names, ", "); } if (!door_it.second["skip_location"] && !door_it.second["event"]) { if (ids_config["doors"] && ids_config["doors"][rooms_[room_id].name] && ids_config["doors"][rooms_[room_id].name] [doors_[door_id].name] && ids_config["doors"][rooms_[room_id].name][doors_[door_id].name] ["location"]) { doors_[door_id].ap_location_id = ids_config["doors"][rooms_[room_id].name] [doors_[door_id].name]["location"] .as(); } else { std::ostringstream errmsg; errmsg << "Missing AP location ID for door " << rooms_[room_id].name << " - " << doors_[door_id].name; TrackerLog(errmsg.str()); } } if (door_it.second["include_reduce"]) { doors_[door_id].exclude_reduce = !door_it.second["include_reduce"].as(); } if (doors_[door_id].name.ends_with(" Sunwarp")) { sunwarp_doors_.push_back(door_id); doors_[door_id].type = DoorType::kSunwarp; } else if (doors_[door_id].item_name == "Pilgrim Room - Sun Painting") { doors_[door_id].type = DoorType::kSunPainting; } } } if (room_it.second["paintings"]) { for (const auto &painting : room_it.second["paintings"]) { std::string painting_id = painting["id"].as(); room_by_painting_[painting_id] = room_id; if (!painting["exit_only"] || !painting["exit_only"].as()) { PaintingExit painting_exit; painting_exit.id = painting_id; if (painting["required_door"]) { std::string rd_room = rooms_[room_id].name; if (painting["required_door"]["room"]) { rd_room = painting["required_door"]["room"].as(); } painting_exit.door = AddOrGetDoor( rd_room, painting["required_door"]["door"].as()); } rooms_[room_id].paintings.push_back(painting_exit); } } } if (room_it.second["sunwarps"]) { for (const auto &sunwarp : room_it.second["sunwarps"]) { int index = sunwarp["dots"].as() - 1; if (sunwarp["direction"].as() == "exit") { index += 6; } rooms_[room_id].sunwarps.push_back(index); room_by_sunwarp_[index] = room_id; } } if (room_it.second["progression"]) { for (const auto &progression_it : room_it.second["progression"]) { std::string progressive_item_name = progression_it.first.as(); int progressive_item_id = -1; if (ids_config["progression"] && ids_config["progression"][progressive_item_name]) { progressive_item_id = ids_config["progression"][progressive_item_name].as(); } else { std::ostringstream errmsg; errmsg << "Missing AP item ID for progressive item " << progressive_item_name; TrackerLog(errmsg.str()); } int index = 1; for (const auto &stage : progression_it.second) { int door_id = -1; if (stage.IsScalar()) { door_id = AddOrGetDoor(rooms_[room_id].name, stage.as()); } else { door_id = AddOrGetDoor(stage["room"].as(), stage["door"].as()); } doors_[door_id].progressives.push_back( {.item_name = progressive_item_name, .ap_item_id = progressive_item_id, .quantity = index}); index++; } } } } map_areas_.reserve(areas_config.size()); std::map fold_areas; for (const auto &area_it : areas_config) { if (area_it.second["map"]) { int area_id = AddOrGetArea(area_it.first.as()); MapArea &area_obj = map_areas_[area_id]; area_obj.map_x = area_it.second["map"][0].as(); area_obj.map_y = area_it.second["map"][1].as(); } else if (area_it.second["fold_into"]) { fold_areas[area_it.first.as()] = AddOrGetArea(area_it.second["fold_into"].as()); } } loaded_area_data_ = true; // Only locations for the panels are kept here. std::map> locations_by_name; for (const Panel &panel : panels_) { int room_id = panel.room; std::string room_name = rooms_[room_id].name; std::string area_name = room_name; if (fold_areas.count(room_name)) { int fold_area_id = fold_areas[room_name]; area_name = map_areas_[fold_area_id].name; } int classification = kLOCATION_INSANITY; if (panel.check) { classification |= kLOCATION_NORMAL; if (!panel.exclude_reduce) { classification |= kLOCATION_REDUCED; } } int area_id = AddOrGetArea(area_name); MapArea &map_area = map_areas_[area_id]; // room field should be the original room ID map_area.locations.push_back( {.name = panel.name, .ap_location_name = room_name + " - " + panel.name, .ap_location_id = panel.ap_location_id, .room = panel.room, .panels = {panel.id}, .classification = classification, .hunt = panel.hunt}); locations_by_name[map_area.locations.back().ap_location_name] = { area_id, map_area.locations.size() - 1}; } for (int door_id : door_definition_order_) { const Door &door = doors_.at(door_id); if (!door.skip_location) { int classification = kLOCATION_NORMAL; if (!door.exclude_reduce) { classification |= kLOCATION_REDUCED; } if (locations_by_name.count(door.location_name)) { auto [area_id, section_id] = locations_by_name[door.location_name]; map_areas_[area_id].locations[section_id].classification |= classification; } else { int room_id = door.room; std::string area_name = rooms_[room_id].name; std::string section_name; size_t divider_pos = door.location_name.find(" - "); if (divider_pos == std::string::npos) { section_name = door.location_name; } else { area_name = door.location_name.substr(0, divider_pos); section_name = door.location_name.substr(divider_pos + 3); } if (fold_areas.count(area_name)) { int fold_area_id = fold_areas[area_name]; area_name = map_areas_[fold_area_id].name; } int area_id = AddOrGetArea(area_name); MapArea &map_area = map_areas_[area_id]; // room field should be the original room ID map_area.locations.push_back({.name = section_name, .ap_location_name = door.location_name, .ap_location_id = door.ap_location_id, .room = door.room, .panels = door.panels, .classification = classification}); } } } for (MapArea &map_area : map_areas_) { for (const Location &location : map_area.locations) { map_area.classification |= location.classification; map_area.hunt |= location.hunt; } } // Report errors. for (const std::string &area : malconfigured_areas_) { std::ostringstream errstr; errstr << "Area data not found for: " << area; TrackerLog(errstr.str()); } } int AddOrGetRoom(std::string room) { if (!room_by_id_.count(room)) { room_by_id_[room] = rooms_.size(); rooms_.push_back({.name = room}); } return room_by_id_[room]; } int AddOrGetDoor(std::string room, std::string door) { std::string full_name = room + " - " + door; if (!door_by_id_.count(full_name)) { door_by_id_[full_name] = doors_.size(); doors_.push_back({.room = AddOrGetRoom(room), .name = door}); } return door_by_id_[full_name]; } int AddOrGetPanel(std::string room, std::string panel) { std::string full_name = room + " - " + panel; if (!panel_by_id_.count(full_name)) { int panel_id = panels_.size(); panel_by_id_[full_name] = panel_id; panels_.push_back( {.id = panel_id, .room = AddOrGetRoom(room), .name = panel}); } return panel_by_id_[full_name]; } int AddOrGetArea(std::string area) { if (!area_by_id_.count(area)) { if (loaded_area_data_) { malconfigured_areas_.insert(area); } int area_id = map_areas_.size(); area_by_id_[area] = area_id; map_areas_.push_back({.id = area_id, .name = area}); } return area_by_id_[area]; } }; GameData &GetState() { static GameData *instance = new GameData(); return *instance; } } // namespace const std::vector &GD_GetMapAreas() { return GetState().map_areas_; } const MapArea &GD_GetMapArea(int id) { return GetState().map_areas_.at(id); } int GD_GetRoomByName(const std::string &name) { return GetState().room_by_id_.at(name); } const Room &GD_GetRoom(int room_id) { return GetState().rooms_.at(room_id); } const std::vector &GD_GetDoors() { return GetState().doors_; } const Door &GD_GetDoor(int door_id) { return GetState().doors_.at(door_id); } int GD_GetDoorByName(const std::string &name) { return GetState().door_by_id_.at(name); } const Panel &GD_GetPanel(int panel_id) { return GetState().panels_.at(panel_id); } int GD_GetRoomForPainting(const std::string &painting_id) { return GetState().room_by_painting_.at(painting_id); } const std::vector &GD_GetAchievementPanels() { return GetState().achievement_panels_; } int GD_GetItemIdForColor(LingoColor color) { return GetState().ap_id_by_color_.at(color); } const std::vector &GD_GetSunwarpDoors() { return GetState().sunwarp_doors_; } int GD_GetRoomForSunwarp(int index) { return GetState().room_by_sunwarp_.at(index); }