#ifndef CONNECTION_DIALOG_H_E526D0E7 #define CONNECTION_DIALOG_H_E526D0E7 #include #ifndef WX_PRECOMP #include #endif #include #include class ConnectionDialog : public wxDialog { public: ConnectionDialog(); std::string GetServerValue() { return server_box_->GetValue().ToStdString(); } std::string GetPlayerValue() { return player_box_->GetValue().ToStdString(); } std::string GetPasswordValue() { return password_box_->GetValue().ToStdString(); } private: void OnOldConnectionChosen(wxCommandEvent& e); wxTextCtrl* server_box_; wxTextCtrl* player_box_; wxTextCtrl* password_box_; wxListBox* history_list_; }; #endif /* end of include guard: CONNECTION_DIALOG_H_E526D0E7 */