#include "eye_indicator.h" EyeIndicator::EyeIndicator(wxWindow* parent) : wxWindow(parent, wxID_ANY) { SetMinSize({32, 32}); Redraw(); Bind(wxEVT_PAINT, &EyeIndicator::OnPaint, this); } void EyeIndicator::SetChecked(bool checked) { if (intended_checked_ != checked) { intended_checked_ = checked; Redraw(); } } const wxImage& EyeIndicator::GetUncheckedImage() { static wxImage* unchecked_image = new wxImage("assets/unchecked.png", wxBITMAP_TYPE_PNG); return *unchecked_image; } const wxImage& EyeIndicator::GetCheckedImage() { static wxImage* checked_image = new wxImage("assets/checked.png", wxBITMAP_TYPE_PNG); return *checked_image; } void EyeIndicator::OnPaint(wxPaintEvent& event) { if (GetSize() != rendered_.GetSize() || intended_checked_ != rendered_checked_) { Redraw(); } wxPaintDC dc(this); dc.DrawBitmap(rendered_, 0, 0); event.Skip(); } void EyeIndicator::Redraw() { rendered_ = wxBitmap((intended_checked_ ? GetCheckedImage() : GetUncheckedImage()) .Scale(GetSize().GetWidth(), GetSize().GetHeight(), wxIMAGE_QUALITY_NORMAL)); rendered_checked_ = intended_checked_; }