#ifndef AREA_WINDOW_H_C2653ACF #define AREA_WINDOW_H_C2653ACF #include #ifndef WX_PRECOMP #include #endif class AreaWindow : public wxWindow { public: static constexpr int ACTUAL_SIZE = 64; static constexpr int BORDER_SIZE = 5; static constexpr int EFFECTIVE_SIZE = ACTUAL_SIZE + BORDER_SIZE * 2; AreaWindow(wxWindow* parent, int area_id); int GetAreaId() const { return area_id_; } private: void OnPaint(wxPaintEvent& event); void OnEnterWindow(wxMouseEvent& event); void Redraw(); int area_id_; wxBitmap rendered_; }; #endif /* end of include guard: AREA_WINDOW_H_C2653ACF */ rtcollect
An iOS game where you catch items in a cart
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