From 02c331f4e766558bba580d5b7db883357be005d5 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Wed, 3 May 2023 12:43:16 -0400 Subject: Changes to make it work better on Windows AreaWindows are now no longer separate controls but are instead just painted onto the TrackerPanel. This lets us avoid the complexity of z-ordering with sibling controls. We can also use the mouse motion event to display and hide the popups, which conveniently doesn't fire when the mouse is over a popup, so the popup won't hide until you mouse off of the window AND popup. --- area_window.cpp | 68 --------------------------------------------------------- 1 file changed, 68 deletions(-) delete mode 100644 area_window.cpp (limited to 'area_window.cpp') diff --git a/area_window.cpp b/area_window.cpp deleted file mode 100644 index fded223..0000000 --- a/area_window.cpp +++ /dev/null @@ -1,68 +0,0 @@ -#include "area_window.h" - -#include - -#include "ap_state.h" -#include "game_data.h" -#include "tracker_state.h" - -AreaWindow::AreaWindow(wxWindow* parent, int area_id, AreaPopup* popup) - : wxWindow(parent, wxID_ANY), area_id_(area_id), popup_(popup) { - SetSize(EFFECTIVE_SIZE, EFFECTIVE_SIZE); - - Redraw(); - - Bind(wxEVT_PAINT, &AreaWindow::OnPaint, this); - Bind(wxEVT_ENTER_WINDOW, &AreaWindow::OnEnterWindow, this); - Bind(wxEVT_LEAVE_WINDOW, &AreaWindow::OnLeaveWindow, this); -} - -void AreaWindow::UpdateIndicators() { Redraw(); } - -void AreaWindow::OnPaint(wxPaintEvent& event) { - if (GetSize() != rendered_.GetSize()) { - Redraw(); - } - - wxPaintDC dc(this); - dc.DrawBitmap(rendered_, 0, 0); -} - -void AreaWindow::OnEnterWindow(wxMouseEvent& event) { popup_->Show(); } - -void AreaWindow::OnLeaveWindow(wxMouseEvent& event) { popup_->Hide(); } - -void AreaWindow::Redraw() { - const wxBrush* brush_color = wxGREY_BRUSH; - - const MapArea& map_area = GetGameData().GetMapArea(area_id_); - bool has_reachable_unchecked = false; - bool has_unreachable_unchecked = false; - for (int section_id = 0; section_id < map_area.locations.size(); - section_id++) { - if (!GetAPState().HasCheckedGameLocation(area_id_, section_id)) { - if (GetTrackerState().IsLocationReachable(area_id_, section_id)) { - has_reachable_unchecked = true; - } else { - has_unreachable_unchecked = true; - } - } - } - - if (has_reachable_unchecked && has_unreachable_unchecked) { - brush_color = wxYELLOW_BRUSH; - } else if (has_reachable_unchecked) { - brush_color = wxGREEN_BRUSH; - } else if (has_unreachable_unchecked) { - brush_color = wxRED_BRUSH; - } - - int actual_border_size = GetSize().GetWidth() * BORDER_SIZE / EFFECTIVE_SIZE; - - rendered_ = wxBitmap(GetSize()); - wxMemoryDC dc; - dc.SelectObject(rendered_); - dc.SetPen(*wxThePenList->FindOrCreatePen(*wxBLACK, actual_border_size)); - dc.SetBrush(*brush_color); - dc.DrawRectangle({0, 0}, GetSize()); -} -- cgit 1.4.1