about summary refs log tree commit diff stats
path: root/CMakeLists.txt
Commit message (Collapse)AuthorAgeFilesLines
* Make IPC opt-in and configurableStar Rauchenberger7 days1-0/+1
|
* Added getting player position from IPCStar Rauchenberger8 days1-0/+1
|
* Added missing EOF newlinesStar Rauchenberger2024-09-241-1/+1
|
* Add build instructions Add ids.yaml file to gitignore Make cmake ↵art0007i2024-09-241-0/+10
| | | | automatically copy assets to build directory
* Added savedata analyzerStar Rauchenberger2024-07-191-0/+1
|
* Go back to old logging systemStar Rauchenberger2024-06-101-1/+4
| | | | Brought in libfmt to handle string formatting and replace a bunch of ostringstream uses.
* Logging changesStar Rauchenberger2024-05-151-1/+0
|
* Hovered connections on subway map!Star Rauchenberger2024-05-141-0/+1
|
* Subway map hover detection with a quadtreeStar Rauchenberger2024-05-121-0/+1
|
* Started making subway mapStar Rauchenberger2024-05-121-0/+1
|
* Fix websocketpp on gccStar Rauchenberger2024-02-271-2/+3
|
* Area popups are now paintedStar Rauchenberger2024-01-191-1/+0
| | | | Instead of being a bunch of controls. This fixes the problem with the window being slow to drag around, and with items in lists disappearing. Overall W for me.
* Stop relying on correctly set working directoryStar Rauchenberger2023-11-261-0/+3
|
* Added hybrid areas and settings dialogStar Rauchenberger2023-11-171-0/+1
|
* Show list of achievements on the sideStar Rauchenberger2023-05-211-0/+1
|
* Added some loggingStar Rauchenberger2023-05-181-0/+1
|
* Set up release buildsStar Rauchenberger2023-05-091-2/+0
|
* Automatically check for updatesStar Rauchenberger2023-05-061-1/+1
|
* Organised repoStar Rauchenberger2023-05-051-10/+10
|
* Connection details are saved locallyStar Rauchenberger2023-05-031-0/+1
|
* Changes to make it work better on WindowsStar Rauchenberger2023-05-031-1/+0
| | | | AreaWindows are now no longer separate controls but are instead just painted onto the TrackerPanel. This lets us avoid the complexity of z-ordering with sibling controls. We can also use the mouse motion event to display and hide the popups, which conveniently doesn't fire when the mouse is over a popup, so the popup won't hide until you mouse off of the window AND popup.
* Changes to get it to compile on WindowsStar Rauchenberger2023-05-031-1/+6
|
* Does this workStar Rauchenberger2023-05-021-6/+8
|
* Use vcpkgStar Rauchenberger2023-05-021-3/+2
|
* Added reachability checking (only no doors rn)Star Rauchenberger2023-05-021-0/+1
|
* Map + popups reflect checked locationsStar Rauchenberger2023-05-021-0/+1
|
* Tracker connects to AP nowStar Rauchenberger2023-05-021-1/+12
|
* Show locations popup when hovering over areaStar Rauchenberger2023-05-021-0/+1
|
* Added areas to mapStar Rauchenberger2023-05-021-0/+1
|
* Started reading in game data yamlStar Rauchenberger2023-05-021-1/+10
|
* Added map backgroundStar Rauchenberger2023-05-011-0/+1
|
* Initial commitStar Rauchenberger2023-05-011-0/+15