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* Set up release buildsStar Rauchenberger2023-05-091-2/+0
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* Automatically check for updatesStar Rauchenberger2023-05-061-1/+1
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* Organised repoStar Rauchenberger2023-05-051-10/+10
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* Connection details are saved locallyStar Rauchenberger2023-05-031-0/+1
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* Changes to make it work better on WindowsStar Rauchenberger2023-05-031-1/+0
| | | | AreaWindows are now no longer separate controls but are instead just painted onto the TrackerPanel. This lets us avoid the complexity of z-ordering with sibling controls. We can also use the mouse motion event to display and hide the popups, which conveniently doesn't fire when the mouse is over a popup, so the popup won't hide until you mouse off of the window AND popup.
* Changes to get it to compile on WindowsStar Rauchenberger2023-05-031-1/+6
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* Does this workStar Rauchenberger2023-05-021-6/+8
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* Use vcpkgStar Rauchenberger2023-05-021-3/+2
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* Added reachability checking (only no doors rn)Star Rauchenberger2023-05-021-0/+1
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* Map + popups reflect checked locationsStar Rauchenberger2023-05-021-0/+1
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* Tracker connects to AP nowStar Rauchenberger2023-05-021-1/+12
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* Show locations popup when hovering over areaStar Rauchenberger2023-05-021-0/+1
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* Added areas to mapStar Rauchenberger2023-05-021-0/+1
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* Started reading in game data yamlStar Rauchenberger2023-05-021-1/+10
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* Added map backgroundStar Rauchenberger2023-05-011-0/+1
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* Initial commitStar Rauchenberger2023-05-011-0/+15