Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Automatically check for updates | Star Rauchenberger | 2023-05-06 | 1 | -1/+1 |
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* | Organised repo | Star Rauchenberger | 2023-05-05 | 1 | -10/+10 |
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* | Connection details are saved locally | Star Rauchenberger | 2023-05-03 | 1 | -0/+1 |
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* | Changes to make it work better on Windows | Star Rauchenberger | 2023-05-03 | 1 | -1/+0 |
| | | | | AreaWindows are now no longer separate controls but are instead just painted onto the TrackerPanel. This lets us avoid the complexity of z-ordering with sibling controls. We can also use the mouse motion event to display and hide the popups, which conveniently doesn't fire when the mouse is over a popup, so the popup won't hide until you mouse off of the window AND popup. | ||||
* | Changes to get it to compile on Windows | Star Rauchenberger | 2023-05-03 | 1 | -1/+6 |
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* | Does this work | Star Rauchenberger | 2023-05-02 | 1 | -6/+8 |
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* | Use vcpkg | Star Rauchenberger | 2023-05-02 | 1 | -3/+2 |
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* | Added reachability checking (only no doors rn) | Star Rauchenberger | 2023-05-02 | 1 | -0/+1 |
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* | Map + popups reflect checked locations | Star Rauchenberger | 2023-05-02 | 1 | -0/+1 |
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* | Tracker connects to AP now | Star Rauchenberger | 2023-05-02 | 1 | -1/+12 |
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* | Show locations popup when hovering over area | Star Rauchenberger | 2023-05-02 | 1 | -0/+1 |
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* | Added areas to map | Star Rauchenberger | 2023-05-02 | 1 | -0/+1 |
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* | Started reading in game data yaml | Star Rauchenberger | 2023-05-02 | 1 | -1/+10 |
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* | Added map background | Star Rauchenberger | 2023-05-01 | 1 | -0/+1 |
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* | Initial commit | Star Rauchenberger | 2023-05-01 | 1 | -0/+15 |