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* Widened achievements pane to full widthStar Rauchenberger2025-03-081-1/+1
* Fix refreshing panel when goalingStar Rauchenberger2025-03-081-0/+4
* Added items paneStar Rauchenberger2025-03-085-0/+190
* Made indicator updates more fine-grainedStar Rauchenberger2025-03-088-97/+133
* Added button to reveal paintingsStar Rauchenberger2025-03-086-6/+55
* Added note to readme about using Visual StudioStar Rauchenberger2025-03-081-0/+4
* Added postgame detectionStar Rauchenberger2025-03-089-37/+186
* Added pane that shows painting mappingStar Rauchenberger2025-03-077-1/+96
* DPI changed handler has to call skipStar Rauchenberger2025-03-072-0/+4
* Paintings in area popups now use owl iconStar Rauchenberger2025-03-074-1/+8
* Share icons across popupsStar Rauchenberger2025-03-079-25/+72
* Better high-DPI handling for rest of appStar Rauchenberger2025-03-079-52/+114
* Display friendly painting namesStar Rauchenberger2025-03-073-3/+11
* Added auto-updaterStar Rauchenberger2025-03-075-56/+361
* Fix version number in yaml fileStar Rauchenberger2025-03-061-1/+1
* Create VERSION.yamlStar Rauchenberger2025-03-061-0/+30
* Handle main window size with DPI betterStar Rauchenberger2025-03-061-3/+5
* Refresh map after adjusting sashStar Rauchenberger2025-03-062-0/+8
* Made panes adjustableStar Rauchenberger2025-03-062-6/+9
* Prevent reachability checks when player movesStar Rauchenberger2025-03-061-1/+15
* Added setting for disabling player position trackingStar Rauchenberger2025-03-066-4/+22
* Fix blurriness on Windows + high DPI screensStar Rauchenberger2025-03-052-1/+11
* Released v0.12.3Star Rauchenberger2025-03-032-1/+9
* Bump version v0.12.3Star Rauchenberger2025-03-031-1/+1
* Handle unicode conversion between wx and rest of appStar Rauchenberger2025-03-035-23/+30
* Updated text of v0.12.2 changelogStar Rauchenberger2025-02-101-1/+1
* Released v0.12.2Star Rauchenberger2025-02-102-1/+11
* Bump version v0.12.2Star Rauchenberger2025-02-101-1/+1
* Added a scrollbar to subway reportsStar Rauchenberger2025-02-085-77/+186
* Fix some doors requiring access to unnecessary roomsStar Rauchenberger2025-02-071-2/+0
* Released v0.12.1Star Rauchenberger2025-01-272-1/+12
* Bump version v0.12.1Star Rauchenberger2025-01-271-1/+1
* Calculate subway door reports after full reachabilityStar Rauchenberger2025-01-071-8/+5
* Fix incorrect sunwarp mapping on subway mapStar Rauchenberger2025-01-051-0/+2
* Released v0.12.0Star Rauchenberger2024-12-202-1/+14
* Bump version v0.12.0Star Rauchenberger2024-12-201-1/+1
* Add <cstdint> include needed on LinuxStar Rauchenberger2024-12-201-0/+1
* Fixed remaining thread unsafe APState/IPCState readsStar Rauchenberger2024-12-207-48/+65
* Rewrote APState so connection happens on threadStar Rauchenberger2024-12-192-274/+418
* Prevent deadlock when IPC times outStar Rauchenberger2024-12-191-5/+12
* TypoStar Rauchenberger2024-12-181-4/+4
* Handle exceptions when starting IPC connectionStar Rauchenberger2024-12-181-27/+41
* Make IPC opt-in and configurableStar Rauchenberger2024-12-189-37/+281
* Added solved panels over IPCStar Rauchenberger2024-12-176-12/+77
* Added getting player position from IPCStar Rauchenberger2024-12-178-29/+349
* Fix Eight Alcove <-> Outside The Initiated door on subway mapStar Rauchenberger2024-12-131-2/+2
* Released v0.11.5Star Rauchenberger2024-12-082-1/+15
* Bump version v0.11.5Star Rauchenberger2024-12-081-1/+1
* Add workaround for 0.5.1 number hunt logic bugStar Rauchenberger2024-12-082-1/+29
* Released v0.11.4Star Rauchenberger2024-12-052-1/+10