/*
File: PVRTexture.h
Abstract: The PVRTexture class is responsible for loading .pvr files.
Version: 1.0
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*/
#import <Foundation/Foundation.h>
#import "Platforms/CCGL.h"
#import "CCTexture2D.h"
#pragma mark -
#pragma mark CCTexturePVR
struct CCPVRMipmap {
unsigned char *address;
unsigned int len;
};
enum {
CC_PVRMIPMAP_MAX = 16,
};
/** CCTexturePVR
Object that loads PVR images.
Supported PVR formats:
- RGBA8888
- BGRA8888
- RGBA4444
- RGBA5551
- RGB565
- A8
- I8
- AI88
- PVRTC 4BPP
- PVRTC 2BPP
Limitations:
Pre-generated mipmaps, such as PVR textures with mipmap levels embedded in file,
are only supported if all individual sprites are of _square_ size.
To use mipmaps with non-square textures, instead call CCTexture2D#generateMipmap on the sheet texture itself
(and to save space, save the PVR sprite sheet without mip maps included).
*/
@interface CCTexturePVR : NSObject
{
struct CCPVRMipmap mipmaps_[CC_PVRMIPMAP_MAX]; // pointer to mipmap images
int numberOfMipmaps_; // number of mipmap used
unsigned int tableFormatIndex_;
uint32_t width_, height_;
GLuint name_;
BOOL hasAlpha_;
// cocos2d integration
BOOL retainName_;
CCTexture2DPixelFormat format_;
}
/** initializes a CCTexturePVR with a path */
- (id)initWithContentsOfFile:(NSString *)path;
/** initializes a CCTexturePVR with an URL */
- (id)initWithContentsOfURL:(NSURL *)url;
/** creates and initializes a CCTexturePVR with a path */
+ (id)pvrTextureWithContentsOfFile:(NSString *)path;
/** creates and initializes a CCTexturePVR with an URL */
+ (id)pvrTextureWithContentsOfURL:(NSURL *)url;
/** texture id name */
@property (nonatomic,readonly) GLuint name;
/** texture width */
@property (nonatomic,readonly) uint32_t width;
/** texture height */
@property (nonatomic,readonly) uint32_t height;
/** whether or not the texture has alpha */
@property (nonatomic,readonly) BOOL hasAlpha;
// cocos2d integration
@property (nonatomic,readwrite) BOOL retainName;
@property (nonatomic,readonly) CCTexture2DPixelFormat format;
@end
td>