diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game_data.cpp | 1 | ||||
-rw-r--r-- | src/game_data.h | 1 | ||||
-rw-r--r-- | src/tracker_panel.cpp | 3 |
3 files changed, 4 insertions, 1 deletions
diff --git a/src/game_data.cpp b/src/game_data.cpp index 2022097..31e23ec 100644 --- a/src/game_data.cpp +++ b/src/game_data.cpp | |||
@@ -550,6 +550,7 @@ struct GameData { | |||
550 | for (MapArea &map_area : map_areas_) { | 550 | for (MapArea &map_area : map_areas_) { |
551 | for (const Location &location : map_area.locations) { | 551 | for (const Location &location : map_area.locations) { |
552 | map_area.classification |= location.classification; | 552 | map_area.classification |= location.classification; |
553 | map_area.hunt |= location.hunt; | ||
553 | } | 554 | } |
554 | } | 555 | } |
555 | 556 | ||
diff --git a/src/game_data.h b/src/game_data.h index 721ecc6..8a38264 100644 --- a/src/game_data.h +++ b/src/game_data.h | |||
@@ -98,6 +98,7 @@ struct MapArea { | |||
98 | int map_x; | 98 | int map_x; |
99 | int map_y; | 99 | int map_y; |
100 | int classification = 0; | 100 | int classification = 0; |
101 | bool hunt = false; | ||
101 | }; | 102 | }; |
102 | 103 | ||
103 | const std::vector<MapArea>& GD_GetMapAreas(); | 104 | const std::vector<MapArea>& GD_GetMapAreas(); |
diff --git a/src/tracker_panel.cpp b/src/tracker_panel.cpp index f6fed25..5e035af 100644 --- a/src/tracker_panel.cpp +++ b/src/tracker_panel.cpp | |||
@@ -104,7 +104,8 @@ void TrackerPanel::Redraw() { | |||
104 | 104 | ||
105 | for (AreaIndicator &area : areas_) { | 105 | for (AreaIndicator &area : areas_) { |
106 | const MapArea &map_area = GD_GetMapArea(area.area_id); | 106 | const MapArea &map_area = GD_GetMapArea(area.area_id); |
107 | if (!AP_IsLocationVisible(map_area.classification)) { | 107 | if (!AP_IsLocationVisible(map_area.classification) && |
108 | !(map_area.hunt && GetTrackerConfig().show_hunt_panels)) { | ||
108 | area.active = false; | 109 | area.active = false; |
109 | continue; | 110 | continue; |
110 | } else { | 111 | } else { |